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  1. OOC for this. @Tiffany Korta let's see some initiative!
  2. OOC for this. @3personal5me Alright, the bank is barricaded, so the first thing you will probably want to do is to find a way in, or to figure out if you know anything about what's going on. That's where your Skills come in. Suggestions on what you could do: - Talk to the cops near the scene, ask what you can do. This most likely won't require any rolls, but if you want to, you can roll Diplomacy. - Try to find a way inside, you will be rolling with your Search skill for that. - Anything else you might want.
  3. OoC for this one here. Going to take an oppertunity to split us up for the time being, not to long though I promise! Nevermore and Scarab need to do Notice rolls please For Scarab [url=https://orokos.com/roll/851446]Notice[/url]: [u]1d20+10[/u] [b]17[/b]
  4. OOC for this. @Avenger Assembled @KnightDisciple Combat won't start right away, but let's get some Initiative rolls along with your intro posts! Eira is in command of her army of automatons. I won't be rolling individually for them attacking pirates, ships, crocodiles and what not, but see them as a rank 10 effect that you can apply to various actions as a Free Action once per turn. It can be stuff that won't require rolls like using them to block off a group of pirates that's attacking or actual effects like Damage, Stuns and so on, as long as they make sense for the action. They will slowly be whittled down during battle, so I will, eventually, be lowering the effect. The vast majority of the Hooked Pirates will act in much the same way. Currently, there's an armada of purposefully unnumbered Sky Pirate ships that fly above Victori, sending Hooked Pirates into the streets below. The flagship is by the coast surrounded by four ships from the armada, pulling the Crocodile into the city with a giant golden chain. Eira is by the palace, far from the coast. If she wishes to confront the flagship and the Crocodle, she will have to fight her way through the pirates. There's several Sky Pirate Ships out over the waters. As Pan and Micah arrives from the sea, they will not be able to simply fly straight for the Crocodile or the flagship. To make things clear, there's a few major objectives here: - Protect the people that remains in the ruins of Victori - Free the Crocodile - Defeat the Hooked Man - Return home
  5. OOC for this. We'll start off with just @Kaede Kimura and @Nerdzul, I'll call in @RedSpine, @Cubismo and @Lone_Star as everyone else gets involved!
  6. Okay, let's see Computers for Merlin and Disable Device for Raina.
  7. Quick refresher on Sanctuary's history: The unknown, seemingly Grue-connected apocalypse that destroyed the local civilization seems to have happened in the early 20th century. Also, @Fox, since it's where Tarrant works, he knows that Freedom Normal School and Technical Institute is what Freedom City University was called until the late 1920s. Anybody who makes a DC 20 History check or a DC 20 Pop Culture check recognizes Wainwright's accent as being vaguely Mid-Atlantic, the sort you'd hear in old-time recordings and very old movies; it's like listening to somebody from a wax cylinder talk with perfect fidelity.
  8. This is the OOC for this thread. To be perfectly clear: While this may start off as an antagonistic meeting, there will be no PvP, and Sable Raven is intended to work with the Raven, even to respect him.
  9. OOC for this. @Dr Archeville, @Fox, @Kaede Kimura Give me some initiative rolls, and let me get some intro posts!
  10. Make, oh, whatever rolls you think you should make, @RocketLord
  11. OOC for the IC. https://www.freedomplaybypost.com/topic/13063-fate-of-the-serpent/
  12. Muirne, let's see some Notice, Search, and Stealth checks to see what you find, and if it finds you back.
  13. OOC for this. @Lone_Star give me an initiative roll if you're inclined to fight!
  14. Okay, @Gizmo,give me a Medicine and/or Life Sciences check.
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