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  1. Here is a possible template for a Guidebook page about an in-game Event. This is merely a suggestion, not a rule. You can use any part of it, all of it, or add your own ideas to it. To use it in its entirety, merely copy and paste it to an editor window in the appropriate Guidebook chapter. (Event Name) (Give a brief summary of the event, including the approximate dates when it took place IC, major plot developments during and springing from the event, and characters who were most crucially involved.) Narrative (Tell the story of the event from an IC perspective. Don't bother dividing events by threads, just explain what happened and when in a way that someone can read it and get a good idea of what happened without reading through every thread of the event) Characters (Make an unordered list of all the characters involved, including a separate list for Notable NPCs if there were enough of them to warrant it. If this was a sitewide event with too many characters to list, indicate that instead and note if any superteams or organized groups were involved.) Timeline (Unlike other timelines, an Event Timeline is usually not best done with unordered lists, but rather with paragraphs with the thread title and link as the heading. Give the thread name and link, then take a few sentences to describe what happened in that particular thread, including characters involved, major developments, and whether it crossed over with any other thread. Try to list threads in order, and indicate if they happened simultaneously to other threads.) Aftermath (Most Events have consequences that stretch on beyond the conclusion of the Event itself. Describe the aftermath of the Event including significant plotlines that open or close, character relationships that were impacted, objects and places of significance damaged or destroyed, or anything else appropriate.)
  2. Here is a possible template for a Guidebook page about a specific location in the Multiverse, which is to say any place located outside the universe designated as Earth Prime, where Freedom City: Play by Post is based.. This is merely a suggestion, not a rule. You can use any part of it, all of it, or add your own ideas to it. To use it in its entirety, merely copy and paste it to an editor window in the appropriate Guidebook chapter. (Place Name) (Give a brief summary of the place here, including its Freedom League Standard Notation designation if it is an alternate universe, a short description of what it is like and how it is different from Earth Prime or its closest Earth Prime counterpart, and why it is significant in the Freedom City: Play by Post universe. If the place is of special significance to one or more PCs, note that here.) Location and Appearance (Give a more detailed description of your place. If it is an alternate universe, describe its differences from Earth Prime, points of earliest timeline divergence if applicable, and any fixed ways of accessing the universe, portals, etc. If it is a place on an alternate universe, describe the universe it is located in, then describe the location, inside and out.) Significance (Explain why this place is an important place in Freedom City: Play by Post, in an IC manner. What are its connections to Earth Prime, and how do people travel between there and here? Does a PC hail from here, or did some major event happen here? Is something happening in this universe that should be addressed by the heroes of Earth Prime? Give information that tells why a character would go to this place, or why a thread might be set there.) People (Many locations have PCs or NPCs associated with them who might be encountered on a visit to this place. Make an unordered list to tell about the people whom one might encounter at this place. If your place is an alternate universe, describe the population and their general attitudes and ideas that might be different from Earth Prime) History (Describe important events that have happened in this place. This can be just a paragraph for some locations, in other locations a timeline might be appropriate (see the Character Page template for information on making timelines)
  3. Here is a possible template for a Guidebook page about a specific location in Interstellar Space, which is to say, not on Earth Prime, but in the Earth Prime universe. This is merely a suggestion, not a rule. You can use any part of it, all of it, or add your own ideas to it. To use it in its entirety, merely copy and paste it to an editor window in the appropriate Guidebook chapter. (Place Name) (Give a brief summary of the place here, including a general location in Known or Unknown Space, a short description of what it is like, and why it is significant in the Freedom City: Play by Post universe. If the place is of special significance to one or more PCs, note that here.) Location and Appearance (Give a more detailed description of where your place is located, whose territory of space, what constellation or galaxy, what solar system, whichever is applicable, and whether it is near any other notable places. If your place is a planet, discuss its population centers and land distribution, its climate and technological development. If it is a space station or other constructed location, describe its layout and technological development.) Significance (Explain why this place is an important place in Freedom City: Play by Post, in an IC manner. Does it have connections to Freedom City and Earth Prime, or is it more tied to the activities of spacegoing heroes? Does a hero come from this place, or did some major event happen here? Give information that tells why a character would go to this place, or why a thread might be set there.) People (Many locations have PCs or NPCs associated with them who might be encountered on a visit to this place. Make an unordered list to tell about the people whom one might encounter at this place. If your place is a planet, city or space station, describe the population.) History (Describe important events that have happened in this place. This can be just a paragraph for some locations, in other locations a timeline might be appropriate (see the Character Page template for information on making timelines)
  4. Here is a possible template for a Guidebook page about a specific location on Earth Prime. This is merely a suggestion, not a rule. You can use any part of it, all of it, or add your own ideas to it. To use it in its entirety, merely copy and paste it to an editor window in the appropriate Guidebook chapter. (Place Name) (Give a brief summary of the place here. Where on Earth is it, a little bit about what it's like, how it is related to and significant to Freedom City: Play by Post If it is a place with special significance to a certain character or characters, note that here.) Location and Appearance (Give a more detailed description of where your place is located, what state or country, whether it is near any other notable places. If it is a city or country, describe its population and climate, its local hero population, its level of affluence and technological development. For a country, describe its capitol city and perhaps something about its power structure, for a city, include information about its neighborhoods and city politics. If your place is a specific building, describe its appearance inside and out.) Significance (Explain why this place is of particular importance in Freedom City: Play by Post, in an IC manner. Does a hero or villain hail from here? Is it a particular hotbed of metahuman activity? Did some important event take place here? Give information that tells why a character would go to this place, or why a thread might be set there.) People (Many locations have PCs or NPCs associated with them who might be encountered on a visit to this place. Make an unordered list to tell about the people whom one might encounter at this place.) History (Describe important events that have happened in this place. This can be just a paragraph for some locations, in other locations a timeline might be appropriate (see the Character Page template for information on making timelines)
  5. Here is a possible template for a Guidebook page about a specific location in Freedom City. This is merely a suggestion, not a rule. You can use any part of it, all of it, or add your own ideas to it. To use it in its entirety, merely copy and paste it to an editor window in the appropriate Guidebook chapter. (Place Name) (Give a brief summary of the place here, what neighborhood it is in, a brief thumbnail idea of what it looks like and why it is important. If it is a place with special significance to a certain character or characters, note that here.) Location and Appearance (Give a more detailed description of where your place is located, what part of the city, what neighborhood, whether it is near any other notable places. Describe the area around your place, if applicable. Describe the place itself, outside and in. How big is it, what shape, what color, what condition? What does it look like inside, is it lavish or plain, new and modern, comfortably worn down, or old and abused?) Significance (Explain why this place is an important place in Freedom City: Play by Post, in an IC manner. Is it your hero's home or place of business, is it the headquarters for a secret society or a super-team? Give information that tells why a character would go to this place, or why a thread might be set there.) People (Many locations have PCs or NPCs associated with them who might be encountered on a visit to this place. Make an unordered list to tell about the people whom one might encounter at this place.) History (Describe important events that have happened in this place. This can be just a paragraph for some locations, in other locations a timeline might be appropriate (see the Character Page template for information on making timelines)
  6. Here is a possible template for a Guidebook page about a PC or NPC character. This is merely a suggestion, not a rule. You can use any part of it, all of it, or add your own ideas to it. To use it in its entirety, merely copy and paste it to an editor window in the appropriate Guidebook chapter. (Character Name) (Brief Summary of Character here, who they are, where they operate, what they are like) History (Character History Information. This can be an expanded version of the backstory given on the character sheet, information on what the character has done since coming to Freedom City, or anything else relevant.) Costume and Appearance (What your character looks like, in civilian and heroic identity. Details about face, hair, height, build, types of clothing they are likely to wear. Description of their costume, design, color, mask if applicable, visible weapons or gadgets, special features.) Powers (Information about character powers. Cool origin of powers, descriptors, especially interesting power stunts, potential weaknesses.) Allies (Friends and teammates of your character, special relationships, family members) (Sidekick, HQ, Etc) (Create additional paragraphs for special features your character has. If they have a headquarters, describe it, how it is equipped, where it is located, how the hero came to have it. If they have a sidekick, the sidekick may warrant their own page, or simply a paragraph about them on the hero's page. You can also make sections for favored devices, your character's profession, or anything else you want to talk about.) Timeline (The timeline is a useful reference to all the threads your character has been in. The easiest way to make a timeline is to start with the year your character began, in the season they were introduced, and list all their threads in that season using the unordered-list button (buttons instead of numbers.) For every full year your character has been in play, start a new year in the timeline, with seasons listed Winter, Spring, Summer, Fall, and Fall running till the Winter Solstice or all the way till the New Year. Make a link to the thread for easy later reference, and add a blurb describing what happened in that thread. The blurb can be as short or as long as is necessary to convey the important things that happened, or at least to give an idea.) Example: 2009 ​Summer The Sweet Science: Erin and Mike help Coach Jones test out some new gym equipment and prepare for their upcoming placement tests.Placement Test: Wander: Mr. Archer, the gym teacher, gives Erin her combat assessment in the Doom Room holosimulator. After priming her adrenaline response with physical challenges and perceived threats to life and limb, he tells her to fight four simulated opponents using her normal fighting style. She frightens off one opponent, kills the next two messily, and nearly knocks herself unconscious fighting the last one before Mr. Archer ends the test. Both of them are badly shaken by the testing and what it reveals about Erin's readiness to fight for the side of good.What Dreams May Come: Rattled by the combat assessment, Erin falls asleep and has a nightmare, inadvertently pulling her psychic roommate Alex along for the ride. Alex gets a look at the horrors of Erin's past and does her best to help, bringing the pair closer together.Fall Beautiful City: Erin and Alex work together in the Doom Room for the first time, where Alex acquits herself well despite Erin's overprotective instincts. They are rewarded by additional homework from Mr. Archer.The Morning Of: James and Erin play video games in the early morning hours of October 31. James mentions he's been having odd power spikes, and cagily mentions he has to deal with family business that evening. Erin shares that she's been confined to quarters for the evening to prevent accidents with partygoers. As he says goodbye, James tosses Erin the keys to his car, saying he won't be needing them. Erin misses the ominous overtone, too excited about the chance to go driving.2010 Winter Money for Nothing: Over Christmas Break, Alex cooks up a plan to play the stock market and build up a college fund for Zoe. She hires Erin to keep an eye on the stocks at night, and helps her out by making her a stock-owning employee of the new company and dumping a basic course in the stock market into her head. Erin is not sure about any of this working, but needs money for cat food and wants to help out anyway.
  7. For rolls and suchlike that happen in this thread.
  8. The OOC posting for April Showers Bring... thread. GM and IC posting to start. Current players are: Endeavor Hestina I think there is one more coming!
  9. N/A

    Network Error

    Please let me know if any of the details I improvised need changing.
  10. The "Giza" is the Bagdad with the serial numbers filed off. A Google image search will give you a good idea of the general look and layout. "Dead Moon Rising" is basically a Freedomverse Night of The Living Dead.
  11. N/A

    March Badness

    Triggering Foreshadow's -Uncontrolled Precognition.
  12. OOC for >this thread.
  13. Rolls and suchlike involving
  14. OOC for >this thread. Lets have some initiative rolls!
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