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  1. GM Evening, Friday the 1st of March The sun was mostly hidden by the horizon, painting the skyline of Freedom with the fading colours of the last dregs of sunlight, when both Luke and Leon's evenings were interrupted by a message. <NUMBER_BLOCKED> Come to the abandoned warehouse on #### near Kissinger. Wear costumes. Probably not the most ominous or strange message the pair had received, but certainly one which raised questions. Perhaps one of their teammates had found something and was calling them for backup. Or perhaps something more sinister was occurring... The only question is how the two heroes would respond.
  2. The Young Guardians will save you! Concept A team of young heroes in the style of the Wolfman/Perez era New Teen Titans, out to make their mark on the world. History The genesis for the Young Guardians team started with the formation of the New Young Freedom team, which was formed by Sebastian Shields (Casanova) at Claremont Academy in 2020, which included Bluebird, Stinger, Chump and Toxin. Raven III's sidekick Nevermore II, had joined the Academy during that year, and, upon realizing that something was off about New Young Freedom, he started organizing a number of students to oppose them, initially gathering Shift, Nightscale, Arrow IV and Howl around him. They quickly learned that New Young Freedom engineered the crimes that they solved through Casanova's mind control abilities and were, at least initially, able to stop them, defeating them in a fight. An attempt by Casanova to force Nightscale's girlfriend Shadowborne to join New Young Freedom let him to join her boyfriend's team instead, and, as the years continued and the two groups continued to clash, the team's lineup continued to change, eventually settling on Nevermore II, Nightscale, Shadowborne, Paper and Multi-Girl, who settled on the team name the Young Guardians. When Sportsmaster I, Princess Poison and Sportsmaster II attacked Nightscale in retaliation for having hurt Stinger, it was revealed that Stinger was really Ms. Scorpion, who had infiltrated Claremont on behalf of the Shadow Academy. The Young Guardians managed to defeat the super villain family, and Ms. Scorpion ran away from Claremont Academy. While most members of New Young Freedom would graduate soon after, the members of the Young Guardians stayed at the school, except for Nevermore II, who disappeared just before the end of the school year in 2022. While the remaining Young Guardians continued to get into trouble, the team lost it's momentum with the disappearance of its leader. In late November 2023, Nevermore II, now calling himself Stormcrow, returned and gathered the team together for one final fight against New Young Freedom. As it turned out, Casanova had been manipulated by both Ms. Scorpion and more sinister forces. Though the Young Guardians, joined by the zombie hero Ghule and a returning Shift, fought against New Young Freedom, Casanova and Ms. Scorpion managed to summon the Conqueror Worm... [this section will be expanded following the end of the thread The Young Guardians Returns!] Following the defeat of the Conqueror Worm, Stormcrow invited the team to their new headquarters in early January 2024, which he had spent sometime constructing with Shift after he returned to Freedom City, following an extended international adventure with Raven III. Their mission would be simple: To be there for each other and everyone that would need them. To be heroes. And, if everything happens as he wants, then one day, they would be the heroes that would cast the shadows that others would stand in. Base of Operations The Young Guardians are based out of the informally named Guardians HQ, a fancy modern mansion that was rapidly built over the course of about six months. The mansion overlooks Freedom City, giving a scenic view of the city, and while it is some distance away from most neighbors, it is still very much part of the city. Each of the members of the Young Guardians has their own room, with plenty to spare for future members. The mansion has it own power system, library, training facilities, infirmary, a garage and much more, including a hangar that houses the Guardian Jet, which launches through the secret water fall overlooking the outdoor pool. All of the mansion's features as well as the Guardian Jet can be found on Stormcrow's character sheet. Membership Ghule - Viktorya “Vik” Steinman Multi-Girl - Bernadette O’Connell Nightscale - Luke Landers Paper - Leon Moore Shadowborne - Muirne Sceadusangere Shift - Pol Rothstein-Frasier Stormcrow - Charles 'Charlie' Arthur Pratten Various Trivia The team was originally conceived as a new iteration of Young Freedom. When it was decided that it would be best for PCs to not be members of a new iteration of Young Freedom, a new iteration of Young Freedom was instead made their initial adversaries. Before the team formally formed in late 2023/early 2024, it's early iterations while the majority of the students attended Claremont went through a number of potential members at times, including, but not limited to, Arrow IV, Howl and Outrider. Three team members have red hair, two of those with origins outside of the United States. Various iterations of the team has, if you squint, had many similarities to various Teen Titans members, whether in origins or power sets, including a Robin expy, a robot, exiled warrior, a shapeshifter and dark, shadow related powers. The team is funded by the Summers Estate and various investments that Charlie has made, both of his own and their suggestions. The line about who owns what is kind of blurred, but Charlie has been promised autonomy. Both Stormcrow (then as Nevermore II) and Shadowborne have spent a short time in a future where the Young Guardians had become a massive succesful super hero team. These short visits to the future was the first appearance of the Stormcrow identity Stormcrow would like to remind all his teammates to remember to use codenames in the field.
  3. A Saturday in the middle of January, 2024 A nice and cold day with a clear sky, in one of the nicer neighborhoods in Bayview Charlie had promised to be in touch after the Young Guardians had dealt with the Conqueror Worm. That had not gone entirely as planned, but then again, he hadn't really planned on revealing he was back until he found out what was happening to Muirne. And hey, they had found Ghule like that, so... win/win, right? So, Charlie had kept in touch. Texting, letting the others know something was coming up, and then, a few days ago, he asked everyone else to come meet up here. Shift of course already knew. She had been helping him set all this up, after all... and it was finally ready. He is standing in front of the door of the stately mansion, wearing a thick winter jacket, though he keeps it open. He honestly can't wait to see what the others have to say about all this. Sure, they might not all have forgiven him for just disappearing like he did, but this will hopefully help. "Soooo... I know the others aren't here yet, but what do you think of the place?" he asks Bernie, turning to look at her with a grin. He hadn't told her exactly what it was for yet. He wants to surprise her too.
  4. Late Afternoon, Saturday the 16th of December The Fens Waterfront It was a bright clear day, the air crisp as a party had started out of a small flea market, mulled wine and a few good turns of luck proving enough to bring out some Christmas cheer early, especially as everyone's 'Uncle' Michael decided now was the best time to bring out his latest batch of homebrew rum. Shooting Star Alice made her way through the crowd, the bottle of rum she'd acquired tucked under her arm. She wore a sky blue sundress and a white scarf as an acknowledgement that it was supposedly cold. For the dozenth time that minute she checked her phone, having messaged Luke and Leon asking if they'd wanted to come to the little party. She'd been meaning to meet up with them since the attempt at a party get together that had ended with them briefly being crows together, but never found the time, simultaneously juggling school, superheroics and family responsibilities. The latter of which she was avoiding right now, Aaron was getting more involved this Christmas, and it was getting too much. She huffed out a sigh, surveying the crowd for her... friends?
  5. Absolute Zero Waterfront, Freedom City, New Jersey October 2023, 9:45 PM Absolute Zero was a popular nightspot located along the Waterfront in downtown Freedom City, a few blocks north of the Pier Two Shopping Center. The club actually consisted of two distinctly different venues located on different floors. The First floor was The Lounge, a more relaxed, casual venue that was mainly candlelit with comfortable chairs and couches. Downstairs, was the Hollow, which was a much more lively venue, with high-tech lighting and sound systems, with musical offering varying each night. Luke Landers and Leon Moore found themselves in the Hollow on a Wednesday night after getting an invitation from their semi-teammate, Bernadette O'Connell to see her perform that evening. From what Luke and Leon understood, that after entering a competition in Boston over the Summer, Bernadette and another Claremont alumni Summer Sands (who had been a year ahead of Luke and Leon) had put together a band and begun performing at various venues in Freedom City or other nearby cities. The Hollow was pretty full for a Wednesday night, filled with what seemed to be something of a mix of patrons. There several groups who appeared to be young, white-collar employees from any number of such business in the city. Then there were a number of people of varying ages who seemed like they worked at some of the nearby restaurants or shops, that wanted to take in some live music and some drinks after their shifts. And then there were a large number of young adults that appeared to be students from one of the many colleges or universities in or near Freedom City. Another local band was just finishing up their time on stage. The performance had been good, but not one that had particularly excited the crowd overall. Bernadette was currently backstage, standing with Summer and the drummer and base player they had found over the last few months. The Irish teen was currently dressed as if she were heading off to classes at Claremont, with a grey and black plaid skirt, white socks and black shoes, a white dress shirt (which she had left unbuttoned several buttons lower than would be the norm) over which she had on a navy blue blazer. Not that it was particularly common for the students to have to wear such a uniform at Claremont. She looked over to Summer, who was dressed as she often was, baggy pants, a T-shirt and hoodie. The older girl was making a few last adjustments to her guitar's tunning before looking back out to watch as the current band was finishing up its last song. Bernadette looked back out on stage as well, waiting for their turn to head out.
  6. OOC for this. @Thevshi @Nerdzul @Spacefurry @Kaede Kimura @Lone_Star Gonna start with Multi-Girl, Paper and Nightscale and bring the rest in when we get to them.
  7. GM Freedom City December 1st 2023, Evening The first day of December is a cold and dark Friday evening in Freedom City. Snow is slowly falling, giving the city an almost ethereal sense of beauty, calm and peace. A good and peaceful start to the time of christmas. But this is Freedom City, and that obviously won't last. As Bernadette O'Connell returns to her dorm, she finds a folded piece of paper in the shape of an rectangle on her bed. Once it is unfolded, the paper shows machine written text that reads "Want to do some good? Come find me." and a set of coordinates. When Leon Moore comes home, he finds a piece of paper likewise folded as a rectangle on his table. The machine written text on his paper reads "Wonder what Casanova and his goons are up to? Come find out." and a set of coordinates. Luke Landers likewise finds a folded piece of paper, with a message for him. "Do you know where you girlfriend is? Come save her." and a set of coordinates. The coordinates on each piece of paper point to the same abandoned warehouse in Bayview.
  8. GM Eyeball had information. Blowfish, struggling with finances after Nightscale's daring theft of gold, and caught up with fighting the Yardie gang lead by Machete Max, was moving in on the smugglers of Freedom City docks. Small time crooks, weak, ripe for the picking. Right now, just past midnight, a gang of six of Blowfishe's mooks, armed with pistols, shotguns, and baseball bats, were closing in on the ship Lost and Forgotten, a mid sized cargo ship arrived from Africa. Even Eyeball didn't know quite what was in it, but he knew it was contraband. And he knew that the ships Crew knew it to. It was going to be a bloody affair. The ships crew were sailors, not fighters. There were evenly matched in number, but were not ready, not armed. If Blowfishes thugs got the jump on them, it would be all over quickly. And that was the plan. Blowfish not only intended to steal whatever contraband was there, but to start taking over the smuggling business- or rather, start demanding protection money from the smugglers. He had sized up the docks and found it ripe for the plucking. Only thing was, Blowfish rather stayed away from electronics. He was old school. Eyeball could hack and spy, but he didn't know what precisely was in the ship. And he had only found out about the raid last minute. Nightscale had got the call, but had little time to prepare...
  9. Mid-August, 2023 After sunset / before midnight Liberty Park “…And in an update on other unfortunate news. The body of local small business owner Donald Greuber was found. The body was found in the waters of Liberty Park, just a hundred feet from the spot local news correspondent Vincent Lancaster and his cameraman Andrew Peterson disappeared from three days ago. The latest victims to fall prey to what people are calling the Liberty Park Demon.” A young anchorman reads from an offscreen teleprompter. “Freedom City Police have repeatedly insisted though that after serious investigation, there is no actual proof of supernatural involvement.” Anywhere else in the country and that may have been meant as a joke to lighten the mood. But in Freedom… “City Hall has been under pressure after it had been revealed police had been downplaying attacks around Liberty Park that have been increasing over the last year. No connections have been made between the known victims and police still have no suspects.” The young man folds his hand solemnly. “We will continue to cover this story as more information becomes available.” the camera switches to a cheerful looking young anchorwoman. “And when we return…” **** *ring ri-* “911, what is your emergency?” “Ya, ah, I want to report a, ah, a body.” “A body?” “Yes.” “Can you tell if they’re alive?” “Nah, they not moving, and I ain’t getting any closer.” “That’s okay sir. Can I get your name?” “I, ah, rather not.” “That’s okay sir. Where did you find the body?” “Near the Foster St entrance of Liberty. It’s, ah, it’s hangin over the wall.“ “Hanging over th-“ “Look, I can’t talk anymore. I ain’t getting involved.” “Sir-“ *click* **** Street lamps illuminate the police tape that cordoned off nearly a hundred yards in every direction into the park from the Foster street entrance of Liberty park. Agitated police personnel swarm the area looking for clues while keeping late night rubberneckers at a distance. Several reports argue with the police refusing to let them past the barriers until they’ve finished. Despite the efforts of police, civilians are still active in the park. It’s been a sad, but constant struggle for authorities. Some are heedless of the danger, some possibly hoping for it. Some hoping to take advantage of it and some just because they tragically have no where else to go. There have been rumors of federal involvement at the behest of local government. And pictures on social media have show individuals in suits speaking with local police, though no official statement on it has been given. All said and done… there seems little optimism that an end is in sight.
  10. "So Vegas! F-ck Yeah!" Luke grinned enthusiastically, as he threw a glance at the map. It was a long way from Freedom City. Was it for a daring rescue, though? Chasing a dangerous mastermind? An ingenious heist? Nope for the nineteen years old, it was something way more important. Road Trip! Graduation was approaching and what better way to celebrate than an adventure. Now, they were both pretty much broke, had no ride, a continent to cross and... well... Luke dreaded to imagine what his best friend might have planned at an actual Casino. But those were just details, that the two still needed to iron out. Nothing that could not be decided in an afternoon, an amazingly short amount of time before the expected beginning of their journey in a messy dorm room with piles of half packed crowding out the place. @Spacefurry
  11. OOC for https://www.freedomplaybypost.com/topic/13628-golden-gloves/
  12. Katastroff Consulting A subsidiary of Archetech The Claremont students had all followed up on the advertisement posted in one of the Claremont common rooms. "NEED SUMMER CASH? CONSIDER INTERNING WITH KATASTROFF CONSULTING! SCIENCE - FOR EVERYONE!" The smiling face underneath was a mostly-familiar blonde in a white labcoat, Eira having been a contemporary of Luke and Leon in her last year and her first year at Claremont. She looked to have aged since then, perhaps puzzling for an android, clearly looking to be in her mid-twenties as she ushered them inside what turned out to be a rather small, hastily-assembled office. The walls were bare and painted in a bland shade of off-white, lacking any decor or artwork to liven up the room. The space was lit by overhead fluorescent lights that cast a harsh, sterile glow over everything. The only furniture appeared to be a desk with a chair behind it and a couch and chair in front of the desk. There was a faint buzz from the lights overhead and the sound of recirculated air from somewhere, but the room itself was a little stuffy. "Hello!" she said, putting on a big smile for the three Claremont students. "Luke, Leon, and Carmen, yes?" Her Swedish accent was faint but noticeable as she spoke to them, gesturing for them all to have a seat. She gave them all a big smile and spread her hands wide once they were all inside the room. "I am so glad you all are here!" She smiled again, her teeth perfectly white, and folded her hands in front of her, unconsciously beginning to crack her knuckles as she spoke. Everything will be fine. We will get this done and they will have a fine adventure. "This will take no more than twelve hours," she told them all reassuringly, "are you all prepared to be away that long?"
  13. Winter 2023 The elderly Asian man in the jean jacket and denim slacks might have attracted attention if he'd come into the liquor store any earlier, but it was late at night and the middle-aged clerk was obviously ready for his shift to end. He smiled at the clerk and placed the liquor and cigarettes on the counter. "Nice weather, we are having today." The man grunted, looked at his ID 'sorry sir, gotsta check everybody these days', then glanced at his security camera feed suspiciously for a moment before shrugging and accepting the older man's money. Still smiling, he walked outside with his bags under one arm, then walked out of view of the liquor store and into the darkness of the poorly lit streets of Greenbank. In between one step and the next, he blended away and vanished, replaced by a petite Japanese teenager whose ears and tail weren't visible at the moment, her clothes now a warm wool jacket and too-large slacks. She found her friends waiting for her at the edge of a nearby alley. "It was easy," she said, cooly handing her bags to Leon. They'd wound up bringing a curious bunch along for this evening out, Leon and Luke, the best of friends, Multi-Girl who she hadn't really gotten to know well despite the year they'd spent in each other's company, and of course - Carmen. "Nobody around here," she added confidently.
  14. June 8, 2022. Claremont Academy Dorms. First Floor. After school. Effigy and Invisigirl BOOM BOOM BOOM. “Paperboy, get your trunks on! Pool time now!” Wilona was already bikini-ified, though it was hidden underneath loose yoga pants and a thin hoodie. All of which, obviously, were yellow/orange/red with flame designs. Because subtlety. Naomi was in a one piece with the same loose yoga pants plus thin hoodie combo over top of it. Only she was in bland grey. So what was goin’ on? It was a hotass day. Wilona was bored. And she wanted to go swimming. Swimming alone sucked ass. So she’d corralled Carmen, who was hanging out in the lobby, and started pounding on her teammate’s door. Did Wilona know a place to go swimming? You bet your ass. Did she know Luke was also in the room? Hell, no. Would she have cared if she did? Hell, no. The more the merrier.
  15. OOC for this. @Nerdzul, @Spacefurry: Feel free to move to the simulator and set up an area, then I'll come up with some bad guys for that. And everyone roll some initiative.
  16. GM Smoke and Mirrors Abandoned Casino Midnight La Puma Negra and Nightscale Once as glamorous and luxurious as the other casinos in the renowned Freedom City Boardwalk, the Smoke and Mirrors have been abandoned for ages. In fact, Nightscale couldn't remember a time when the large lot hadn't been left to disrepair. It's halls only occasionally disturbed by Southside teens testing their bravado, Luke himself having spent 'almost' an entire night there in his younger years, struggling to put up a mask of courage while twitching at every moving shadows and unexpected creek in the dark. Where once music boomed, spectacles reigned, fortunes were won and lost now only silence and rats reigned and it had been so for year. Not that night though. Something... well something had changed. Nightscale had been warned by his friends that unmarked vans now frequently stopped at the casino in the wee hours in the morning for mysterious deliveries and that new locks had been installed at the windows and doors, the place now the province of some unknown buyer. Now perhaps there was nothing sinester going on, maybe someone was just planning a grand reopening in secret, but even at his young age Luke had been a superhero for long enough to grow at least a bit suspicious and besides, it was not like that taking a look wouldn't hurt. Perhaps in a rare bout of foresight, or maybe just due to the memories of that frightful nocturne exploration a few years before, the Southside Dragon had decided that not to go alone, instead asking Carmen to join him in this mission, and so there they were, on a rooftop nearby studying the darkened building from above, planning their next moves. Mirror Knight The two teenagers from Claremont however were not alone, as another hero stalked the streets. Mr Jonathan Rorrim had been drawn to the Smoke and Mirrors, not by rumors and mysterious dealing though, it was something more primal, a dimensional disturbance of sort that he had registered at the site, one that at the same time was unknown and yet dreadfully familiar. He could not tell how, but he was certain of a presence hiding within the bowel of the building, one bearing a nefarious intent.
  17. OOC for this. @MoonSimply @Nerdzul @Spacefurry Alright, let's start off with an intro post from each of you, then give me some initiative rolls and we'll go straight to the fighting! @MoonSimply: Use Orokos or another online dice roller that stores your results and make a roll for 1d20+you initiative bonus, and give me the result and a link to it here.
  18. GM January 12th, 2022, 4:30 PM Bayview, not too far from Claremont Academy The doors to a bank exploded outwards, smoke pouring out into the street, quickly followed by four people in respectively red, yellow, blue and green suits with chaotic white triangle patterns rushing out of the building at great speed, all carrying heavy back. "Come on!" the man in green yelled, waving for the others to follow. "Let's go!" The women in blue and yellow and the man in red all seemed to agree, and they all started running down the street, while behind them, people started moving out of the bank, coughing through the smoke. But, as luck would have it, these dastardly villains were not alone on the street, and they would soon be met with the awesome might of heroes-in-training!
  19. GM January 5th, 2022 Claremont Academy For almost a full year, Matt Wagner had been held at Claremont Academy's medical wing. Few knew that he was there, and fewer still seemed to pay him much mind. Luke Landers' friend-turned-cyborg had been quiet since the encounter with Nightscale and Watchdog, kept stable by the medical staff at Claremont, yet remaining unconscious and unmoving. Luke had been told that he was stable, at least. The second the day turned from January 4th to January 5th, Matt opened his eyes and smashed his way out of the room. The next morning, Luke was called. By the time he arrived, the headmistress was already in the medical wing, her eyes scanning the scene. "Your friend woke up, Mr. Landers." It sounded almost like a question.
  20. Luke Landers Aka Nightscale Power Level: 9 [12] (190/193PP) Unspent Power Points: 3 Trade-Offs: Human form: None In Brief: Friendly neighborhood Dragon. Catchphrase: Nope Theme: Fly (Blind Guardian) Alternate Identity: Luke Landers, Nightscale Birthplace: Unknown Residence: Southside Trailer Park, Freedom City \ Claremont Academy Base of Operations: Claremont Academy Occupation: Student (delivery boy\whatever odd job he can find) Affiliations: Young Guardians Family: George Landers (Adoptive Father, 40 years old Dockworker), Johanna Bowers (Adoptive mother, 38 years old, Waitress), Gabriel Landers (younger brother, 11 years old) Description: Age: 17 (2004.15.11) Gender: Male Ethnicity: Caucasian. Height: 5'11'' Weight: 165 lbs Eyes: Green Hair: Blond (dyed black) Luke is a young man in his late teen he has a lean athletic build, he is green eyed and has a playful smile almost permanently stuck to his lips. He tries to stay clean shaved (he consider the first few sprout of beard to be pretty ugly looking), but doesn't always find time for it. He dyes his naturally blond hair black, although he had sparks of his natural color show up here and there. Naturally pale, his skin has a tanned hue due to the time spent outside. He has a few tattoos, a black band on one arm, a tiger on his right shoulder and an abstract tribal that goes up from his right leg and navigate up on his back stopping before the shoulders. He dresses casually and on the cheap side, clearly assembling his outfit thanks to bargain bins or the salvation army shops. Well worn sweatpants or jeans, sneakers that had seen better days, sleeveless t-shirts, tank tops or flannel shirts, faded old hoodies, with the logos of rock or metal bands from ages ago (in teenage terms). He wears no jewelry, with the exception of a simple leather strap around his neck and a fang necklace, he doesn't own a watch, he worn a stolen one for a while, but he had ditched it when he had his change of heart. When change shape Luke becomes a massive scaled monster, taking the semblance of a western dragon, like the ones you see in fantasy books, or old depictions of monster slaying saints and demigods. He has polished black scales, with golden hues, sharp claws and a collection of fearsome fangs and long series of golden crests that go from the back of his neck to his tail. His eyes lose their natural coloration and shift to a solid yellow-gold. He flies on bat-like wings, with all the grace that a beast of his size could muster (so none of it). He hasn't figured out his super-hero costume yet (but he definitely wants one), during his first few attempts he just did his best to hide his face and dress in black, matching the coloring of his scales. A bit of a show off, he wears his Claremont uniform without sleeves once he enrolls properly. History: Luke doesn't exactly know where he comes from. What he had managed to pierce together, after a few extremely awkward confrontations with his adoptive parents, Johanna and George, is that he was born from a dragon egg, stolen by a warlock, kept human by a spell that his mother helped maintain. For what purpose? He isn't sure, but by the way mom and dad evade the subject it must have been something nasty. His adoptive parents were his caretakers while he grew up, they were young and still without children of their own and became fond of the young boy. Before their master could enact his plans, they snatched Luke and ran away as far as they could, choosing to rise the kid as their own. "Assistants to an evil wizard" as previous work experience didn't exactly help them finding remunerating professions. Neither did being in hiding. To make end meets they both had to take a series of odd jobs, staying long hours away from their trailer and being forced to frequently leave Luke to his own devices, while at the same time doing their best to show the love they had for their adoptive son. A few years after their escape, the couple had a child of their own, Gabriel. Now Luke loves his little bro, but things got even more hectic in the small family and the boys found themselves more and more frequently alone as his parents had to take extra shifts with another mouth to feed. Crime was rampant in his neighborhood and every day the young Like could see the local ‘families’ and gangs getting fat out of their misdeeds, walking around like they owned the place, while himself and his hardworking parents had to keep their heads down, struggling every month. It was unfair. And himself? Well, he was sure that no one would mind if he learned from their example. Besides, he wanted to help his family and there was nothing wrong if he relied on the five fingers discount from time to time to get something for his little 'bro right? He was fourteen, when after a string of pickpocketing, shoplifting and small burglaries, he was caught in the act and sentenced to serve time in the, perhaps ironically named, Freedom Juvenile Hall. On his first day he got into a scuffle to protect his new bunkmate, Matt Warner, an orphan and petty thief, with a playful spirit and a motor mouth, that was one head shorter than Luke and had caught the attention of a teenage gang. Eventually Luke ended up earning an extra month inside for bad behavior and frequent fights. Few of those ended well for him, despite his determination to make himself tougher most times he found himself biting the dust. After a while, two or three months perhaps, weird dreams and nightmares, began to plague him, alien, unfamiliar, scary at time, yet strangely fascinating. The spell that trapped his monstrous soul was faltering without his adoptive parents attention. As the weeks kept going, Luke realized that he was growing stronger and sure, something had to do with the training he was getting at the school of hard knocks, but it could not just be that. Soon, he could easily bend metal with his bare hands and did not even feel the punches that just a week before had left him with bad bruises or broken ribs. When he got out, Luke confronted his parents and they eventually confessed. It was so absurd. More importantly for a teenage boy though, they had lied to him all his life. He wasn’t their son. He wasn’t even human. Strong words were traded and Luke stormed out swearing that he didn’t want to see them again. There were not going to be tears going down his cheeks. Not at all. (yeah…well) Whatever. He didn’t need them anyway. With his powers still growing, he felt like he could do or take whatever he desired. Who could stop him right? He could freaking breathe fire now. He and his friends got the money they wanted and no longer had to keep their head down while walking the streets. It felt great. Life in the neighborhood though, well it did not get better, not with both the 'families' and a teenage monster with an oversize ego running around. It was Matt the first that tried to show him, but the sixteen years old just ignored his friend. He changed his mind though, not long after in an ER waiting room. Matt had been shot in back alley to send Luke a message. He survived, barely and no thanks to him. The next day, as the boy walked down the streets to go and tell his parents that he was sorry (they forgave him, as parents do), he swore that he was going to become a better man. Clean up his act. Use his powers for good. His first few attempts though, well, they hadn’t been without some collateral damage and in truth, Luke has no idea about how to be a superhero, eventually though, after more than a few mishaps, news of his exploits reached a certain school for gifted youngsters and he had been there ever since. During his first year, he has had plenty of adventures and made many new friends, including the ones that together with him would end up forming the Young Guardians superhero team. At school, he also fell in love with a young shadowmancer a woman whose life have been touched by the same warlock that had kidnapped him. Personality & Motivation: Luke has a playful, friendly attitude. He is boastful, cocky, sometimes arrogant and definitely a show off, but he can manage to not take himself too seriously (not as much as he would want to, though, but he tries). He cares deeply for the ones that are close to him and is ready to put his life on the line for them, earning his trust however isn't easy. He has a bit of a big brother complex and feels responsible for his family and friends (excessively so at times). He loves his adoptive parents and despite the frequent clashes, the boy wants to make them proud. He has a soft spot for his neighborhood and while sure, he can see the big picture and knows that his powers can be put to a good use, but he would much rather see the friends he had grown up with prosper. Deep down, he is afraid that with this new life as a superhero he will lose the bound he had with those he loves and will not always be able to be there for them and while he would rarely admit it, the thought scares him a little. The young man is pretty impulsive and will frequently throw himself into a new shenanigan without much thought about the consequences. He is very hungry for life and passionate about fulfilling his desires, respect, wealth, power, friends, lovers, Luke wants it all. He is also quite possessive and more than a little jealous. Perhaps this is due to his draconic nature, although, he himself recognizes that it would be an easy excuse to justify his more selfish tendencies with what he is, rather than who he is. He had let this side of him rule his choice in the past, but today he tries his best to channel his ambition for a good cause. He is working on a personal code of honor, but at the moment it’s more of a vague idea rather than a strict set of rules. When he change to his natural shape, Luke’s finds some traits of his personality magnified, he is more prone to just follow his whims and emotions, more possessive, greedy and arrogant. He doesn’t know if that’s a side effect of his powers, or just another aspect of his personality. Powers & Tactics: In his natural draconic form, Luke fight with raw strength, trying to overwhelm his opponent and push them to submit. He likes so snatch his targets from the ground and bring them to the sky where he feels like he could more easily intimidate them. He tries to resort to dragonfire only when he feels like he is not going to cause much collateral damage (after learning from experience). Feeling invincible in that shape he fight with abandon caring little for defense like if he could just shrug off any hit that manages to land. As he has spent most of his life as a human however, he is finds himself much more comfortable in that shape. While still imbued with a sense of invincibility he had been on the receiving end of more than a few beatings and he fights more pragmatically. He relies on his enhanced strength and speed, but also banks on his powers and the abilities he had picked up on the streets to sneak close to his targets and trying to neutralize them. During his time at Claremont, he has also learned how to use his powers to try and avoid a fight, if needed or to confuse and manipulate his opponents. Power Descriptions: With some effort, Luke can switch between his human form and his natural dragon shape, even when he is changed however; he retains most of the strength and resilience of his mythic soul. His skin maintain the properties of the powerful natural armor of his monstrous side, but only appear as such while otherwise being seemingly normal. As a human, he can conjure echoes of his dragon form, spectral wings to help him jump and run faster, claws, fangs and horns to enhance his fighting abilities. His rending claws that can cut through metal and stone and he can use his wings to make his opponents lose their balance. His dragon soul gives him a natural resistance to magic and infuses his attacks with power, making the manifestation of his claws affect even immaterial beings. He also has access to a form of innate magic, that requires however for him to abandon the protection against the supernatural that his essence usually provides. It is largely an instinctive process, not relying on gestures or formulas, but still requires a modicum of concentration. He can summon his inner fire to breath a cone of golden flames, create illusions to confuse his foes, manipulate the emotions, sense a person desires and feel the presence of riches by scent alone. He has a strong supernatural bond with anything that is part of his ‘hoard’, all of his material possessions, but also the people he has a strong emotional attachment with and can try to locate them even at great distances. His touch can turn inanimate objects into gold, although, it eventually return to normal and its false nature is easily detectable with a cursory examination. When he transforms, what he loses in agility he gains in massive size and enhanced strength. He can fly, but he is as agile as a monster of his size could be. He has powerful fangs and claws that cut deep and lacerate both flesh and armor. His scales become completely impervious to the supernatural, although he is forced to abandon this protection when he performs magic of his own. Even his powers are somewhat amplified by the transformation into his natural form, but are deprived of the finesse he can channel as a human, his dragonfire burns harder and can easily consume both flesh and metal and he can exhale a cone that turns his victims into gold, his ability to affect emotions is no longer a subtle affair, but rather a brute force attempt to overwhelm his target willpower. The blast from his wings is no longer directed and instead throws around everyone within. Finally, Luke has recently discovered that he has a bond to some strange dream-like realm, that is somewhat connected and powered by his spirit, a vast and ever-shifting complex of caves, filled with treasures (that unfortunately can't be brought into the real world) and perils, the place shifts responding to his subconscious thoughts and sometimes it appears to have a will of its own, not always seemingly aligned with the one of the young dragon. Still, he had figured out how to access this domain on his own and how to temporarily banish his foe within its caves, if the need araise. Complications: Broke: He comes from an impoverished family, doesn’t have much to his name, no personal vehicle, lives in a trailer park. His clothes are usually well worn. Much likely he has to take mundane odd jobs to help himself and that might interfere with his super heroics. His moral code prevents him from using his powers to fix this. Impulsive: Luke doesn't always thing thinks through, especially when his friends and loved ones are in danger and he might act brashly and without thinking much of the consequences. Former Criminal: He used to be a petty criminal, but he had decided to stay on the straight and narrow since his powers fully manifested, although he doesn’t mind using the skills he had picked up before his epiphany if needed for the cause. He had a short stint in juvie and is criminal record is not clean. My friends. My Responsibility: some of Luke's friends are petty criminals and do remember that Luke was too before his change of heart and they would much rather have him back that way. On his side, they still are his friends and the young man wants to keep them safe. Possessive: he is very possessive of the things he has, at school, he is the kind of guy that will think up an excuse about why he can lend you a pencil, he hates parting of any of his things with passion. He never forget a debt (although on the other side of the coin, he doesn’t forget his either) That also applies to relationship, making him a bit of a jealous partner\friend Stolen “property”: the people that brought him into this world have done so planning to use him for some kind of ritual and consider him like a missing property. They have lost tracks of him when his family went in hiding, however, the more openly he gets into superheroics the more likely it is for him to be found out. Arcane component: his blood, his heart and his scale can be used as arcane components, unscrupulous hunters might be after him. ABILITIES (10+8+10+0+2+2) 32 PP Strength: 28/20 (+9/+5) (Heavy Load: 2,400 lbs/800 lbs / 16 tons with Super Strength) Dexterity: 18 (+4) Constitution: 28/20 (+9/+5) Intelligence: 10 (+0) Wisdom: 12 (+1) Charisma: 12 (+1) COMBAT (8 + 8 ) 16PP Initiative: +4/(+4 Dex) Attack: +4, +9 Melee (+4 Base, +5 Attack Focus), +4 Ranged (+4 base) Grapple: +23/+18/+14 (+9 Melee Attack, +9/+5 Strength, +5 Super Strength) Defense: +9 (+4 Base, +5 Dodge Focus), +2 Flat-Footed Knockback Resistance: -9(impervious tou)/ -2 SAVING THROWS (5+8) 13PP Toughness: +9/+5 (+9/+5 Con, Impervious 9) Fortitude: +9/+5 (+9/+5 Con, +0PP) Reflex: +9 (+4/ Dex, +5PP) Will: +9 (+1 Wis, +8PP) SKILLS 24PP (96R) Acrobatics 6 (+10) Bluff 9 (+10)Skill Mastery Climb 1 (+10/+6) Diplomacy 4 (+5) Gather Information 4 (+5) Intimidate 9 (+10)Skill Mastery Knowledge (Arcane Lore) 5 (+5) Knowledge (Pop Culture) 5 (+5) Knowledge (Streetwise) 5 (+5) Languages 1 (Atlantean, English [Native]) Notice 9 (+10)Skill Mastery Perform (Dance) 2 (+3) Search 10 (+10) Sense Motive 9 (+10)Skill Mastery Sleight of Hand 6 (+10) Stealth 6 (+10) Survival 4 (+5) Swim 1 (+10/+6) FEATS 24PP Attractive Attack Focus (Melee) 5 Beginners Luck Challenge (Bluff: Fast Feint) Dodge Focus 5 Equipment 3 (Headquarter: Dragon's Hoard) Improved Grab Interpose Luck 3 Move-by action Skill Mastery (Bluff, Intimidate, Notice, Sense Motive) Takedown Attack Headquarter: Dragon's Hoard POWERS (12 + 30 + 8 + 8 + 8 + 2 + 3 +3 + 6) 81 PP Draconic Fury 4.5 (9 PP Array; Feats: Alternate Power 2, Variable Descriptor [blunt/piercing/slashing]) [12PP] (Descriptors: Dragon) Base Power [9PP]: (Additional Descriptors: Dragon Rage) Strength Attack (Extras: Autofire 1 [9 ranks] ) {9PP/9PP} Alternate Power [9PP]: (Additional Descriptors: Wing Buffet) Trip 9 (Flaws: Range [Touch], Extra: Linked (Strength Attack)) {9PP/9PP} Alternate Power [9PP]: (Additional Descriptors: Rending Claws) Drain Toughness 9 (Extra: Linked (Strength Attack)) {9PP/9PP} Dragon Magic 12 (24PP Array; Feats: Alternate Power 6) [30PP] (Descriptors: Dragon, Magic) Base Power: [10+10+4 = 24 PP] (Additional Descriptors: Creature of Myth) Immunity to Magic 20 (Flaws: Limited [Half Effect]) {10PP/24PP} Super Strength 5 (Heavy Load: 16 tons) {10PP/24PP} Add: Feats: Affect Incorporeal 2 and Improved Critical 2 to Strength Attack {4PP/24PP} Alternate Power: [19 PP] (Additional Descriptors: Molten Breath, Fire) Damage 9 (Extras: Area [Type: General; Shape: Cone; Size: 180ft with area 1], Secondary Effect; Flaws: Action [Full], Feats: Progression [Area 1]) {19PP/24PP} Alternate Power: [20 PP] (Greed Magic, Psionic) Emotion Control 9 (Feats: Mind Blank, Subtle) {20PP/24PP} Alternate Power: [24PP] (Greed Magic, Psionic) Illusion 9 (Sense Types: Auditory + Visual; Extra: Duration [Sustained], Flaws: Action [Full], Phantasm; Feats: Progression 6 [250ft radius]) {24PP/24PP} Alternate Power: [5 + 5 + 14 = 24PP] (Additional Descriptors: Greed Magic) Super-Senses 5 (Greatest Desire Awareness; Descriptor Frequency: Very Common; Sense Type: Olfactory, Default: Radius, Ranged; Extras: Acute, Analytical) {5PP/24PP} Super-Senses 5 (Valuable Object Awareness; Descriptor Frequency: Very Common; Sense Type: Olfactory, Default: Radius, Ranged; Extras: Acute, Tracking) {5/24PP} Telelocation 9 (Range: 20,000 miles / Anywhere on Earth; Extras: Duration [Sustained, Lasting]; Flaws: Limited [Personal possessions and close acquaintances]; Feats: Subtle, Rapid 4) {14PP/24PP} Alternate Power: [20 + 3 + 1 PP = 24 PP] (HoardBound, Greed Magic) Dimensional Pocket 9 (The target are sent to the Dragon's Hoard, Capacity 250,000 lbs with progression 2, Feats: Progression 2) {20PP/24PP} Dimensional Movement 1 (Extra: Affect Others+1, Flaws: Limited [Only to the Dragon's Hoard and Back]) {3PP/24PP} Feature 1 (Can create coins out of thin air by drawing them from the Dragon's hoard, they however vanish after a few moments) {1PP/24PP} Alternate Power: [18 PP] (Fool's Gold, Greed Magic) Transform 9 (Broad group into one result [Inanimate Objects into Gold]. Flaws: Distracting, Range [Touch])) {18PP/24PP} Enhanced Constitution 8 [8PP] Enhanced Strength 8 [8PP] Impervious Toughness 9 (Drawback: Weak Point [Behind his neck]) [8PP] Morph 2 (Dragon Form, Extra: Duration [Continuous], Flaw: Action 2 [Standard Action], Feat: Metamorph ) [2PP] Leaping 3 (x10, Running Long Jump: 180ft long x 90ft high) [3PP] Speed 3 (50MPH, 500ft per Move Action) [3PP] Super-Movement 1 (Slow Fall) [2PP] (Descriptors: Dragon Magic, Spectral Wings) Super-Senses 6 (Acute Tracking Normal Olfactory Sense; Danger Sense [Sense Type: Olfactory]; Darkvision; Uncanny Dodge [Sense Type: Olfactory]) [6PP] TOTALS Abilities (32) + Combat (16) + Saving Throws (13) + Skills (24) + Feats (24) + Powers (81) = 190/193 Power Points DC BLOCK Unarmed (with no powers) Touch + 9, DC 19 Tou, Damages + Improved Grab Unarmed Touch + 9, DC 24 Tou, Damages + Improved Grab, Variable Descriptor [Blunt, Slashing, Piercing] (Affect Incorporeal 2, Improved Critical [Crit 18-20], if with Creature of Myth active) Draconic Frenzy Touch + 9, DC 24 Tou, Damages, Autofire, Variable Descriptor, (Affect Incorporeal 2, Improved Critical [Crit 18-20], if with Creature of Myth active) Wing Buffet Touch + 9, DC 24 Tou, Damages + Trip (Power check + 9 vs Str or Dex) Variable Descriptor, (Affect Incorporeal 2, Improved Critical [Crit 18-20], if with Creature of Myth active) Rending Claws Touch + 9, DC 24 Tou, Damages + Drain Toughness (DC 19) Variable Descriptor, (Affect Incorporeal 2, Improved Critical [Crit 18-20], if with Creature of Myth active) Molten Breath General Area Cone 180 ft, Save DC 19 Reflexes to half and Save DC 24/20 Tou, Damages Dimensional Pocket Touch + 9, DC 19 Reflex not to be teleported to the Dragon's Hoard, DC 19 Will with +1 each turn in order to come back. Fool's Gold Touch + 9, DC 19 Fortitude not to be transformed into gold (Affects only objects) Emotion Control Perception Range, DC 19 Will.
  21. GM Friday, December 17th 7PM Riverside The Benedict Sans Office Tower 25th Floor The Benedict Sans Officer Tower was a newer addition to the Riverside skyline. It towered over its neighbors as an collection of office floors. Importers liked its proximity to the river and as did start up tech firms like to distinguish themselves from their Hanover counterparts. Representatives from numerous technological and import companies, both local and from outside the city, gathered for a pre-holiday party at the offices of Dumass and Prude Imports. The offices occupy most of the 25th floor. Networking and deal-making was done under the veil of festive cheer. Everyone knew the party was a thinly disguised ploy at gaining favor with key companies. Everything was going fine. Champagne flowed, hors d’oeuvres were nibbled, and schmoozing abound through out the large room where the party was being held. Offices lined two walls of the party room, while floor to ceiling widows encompassed the exterior wall, overlooking the courtyard and offering a magnificent view of the river in the distance. Suddenly, gunfire pierces the evening cheer as armed goons dressed in black stand aside from the open doors of the party room. Five men, one a large man with a thick red mustache and bear paws for hands, another scrawny man with large fly-like wings, bug eyes and arms. A bald, heavyset man in wrestling pants and a long grey/black hair man with glowing eyes flanked them. Finally, another man, obviously younger then the others stood to one side, with a drawn out nose and mouth that gave him a shark like resemblance to match the sharp white teeth his grin shows off. The red-haired man steps forward and spoke up. “Listen here ya prissy, walking checkbooks. This here’s a robbery, you’re gonna cough up whatcha got while we rummage through your offices for pretties, or I’ll know why.” “Now see here!” An older man in a expensive suit steps forward from the terrified guests. Mr. Russell Dumass. The co-owner of Dumass and Pride Imports and the man hosting the party. “You would do well to leave before you face trouble.” Mr. Dumass glanced over at large, suited man with an earpiece and nodded. As if on cue the man and several others around the room draw pistols on the intruders. The party crashers laugh as the armed guards aim there weapons at them in return. The black clad goons aimed small assault rifles and the tension in the room thickened until the red-haired man raised a bear paw of a hand and the goons relaxed some. What happened next was swift and vicious. Four of the men moved with purpose while the one with glowing eyes simply watched. The guards quickly fell under the assault of the villains. Some knock unconscious while others were less fortunate. With the shark faced man being the least restrained. The man he took a bite out of bled profusely and this seemed to only drive him into a frenzy. The other villains only watched as the shark man bite the man over and over until in a rage he picked the bloodied guard up like a rag doll and tossed him through one of the floor to ceiling widows to have him land in a blood mess in the building’s courtyard 25 floors below. The speed and ferocity of the attack cowed any further resistance in the crowd as they began to comply with the men and their goons. Satchel carrying goons began to move through the crowd as the villains regrouped. They spoke in hushed tones before splitting up. The bald villain in wrestling pants and boots took several goons and left the party room as the bear-handed man turned his attention to Mr. Dumass. “You.” He commanded. “Your office, now.” The frighten businessman followed the command and lead the villain into his office. The villain closing the door behind him for privacy. The remaining three villains watched the goons moving through the party guests like vultures waiting on their next meal.
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