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  1. GM 2nd of May, 2016 Early Morning AEGIS Headquarters, Freedom City The Plagues of Egypt, the Makot Mitzrayim were over. Various heroes, all around the world had dealt with them. The public had been affected. The media were full of reports about the plagues, details, reports, conspiracy theories. And so was the public’s attention, still entirely focused on the destruction and mystery surrounding them. In all this talk of biblical horrors, many had forgotten an event that made the headlines just days before the first plague. The assault on Neutron Industries, with the following destruction of not only their primary reactor, but also the temporary shutdown of most nuclear reactors along the east coast. The attack had been spear-headed by a small-time newcomer to the super-scene, a pyrokinetic calling himself Bonfire. Large parts of the public immediately reacted, calling him a terrorist and calling for his arrest. Meanwhile, others, among them a few people with positions of power, called him a hero for fighting corruption and the pollution of nature. AEGIS sub-commander Vincent Clarkson didn’t care either way. Bonfire had done enough good to build up a bit of protection, and truth be told, Clarkson had never been a fan of the nuclear industry. He had, probably deliberately, been left very vague assignments. It fell on him to assemble a team to go out and tell this hero-gone-rogue that he was going down a bad path, to convince him not to continue with actions like these, one way or another. Not arrest him, no. That would just cause the entire discussion, which had fortunately been interrupted by something much more threatening, to continue. It was best if all of this would just be forgotten, less political efforts from either side, less heroes thinking they can act like him too. This was about a show of force. Show him what AEGIS was capable of. Show him what would happen if he decided to go completely rogue. The agents were not permitted to use any kind of violence outside of facing aggression, but the threat of it was something that remained open for them to use. And so, the briefing had concluded. Ethan “Upgrade” Stone and James “Adept” Warner were to be accompanied by a local team of AEGIS field agents, and do what had been specified. They could call upon a, for AEGIS purposes, medium amount of supplies and backup, and had all been handed a file on Bonfire, specifying both known powers (very easy to find thanks to him having a blog), areas he frequented (more difficult to find since he wasn’t really tied down to any place), as well as heroic contacts (very few), and more miscellaneous information. “Well then, Gentlemen. Any remaining questions?”
  2. GM April 20th Freedom City Sewers... The Secret hideout of the mysterious "Marie" Over the least 24 hours, Freedom City had had brown outs. The Nuclear reactors on the east coast had all reported glitches and power failures, and many were operating on reduced output, or even shut down whilst maintenance tried to work out what the hell had gone on. It was not enough for Marie. "that Uranium-7 pulse should have knocked them all out!" she spat, her eyes glowing a furious green. The hideout was not too shabby, with running water and power, but it was cramped. Modesty was impossible. The computer was piecemeal but functional, and Bonfire had access to all his electronic resources. Including an interested journalist, Casey Cutter, an underground, streetwise, anti-corruption investigative journalist with several limbs, if not her entire being, in the criminal underworld. Casey worked for The peoples eye, a left-leaning TV investigative documentary programme. EMAIL: Casey.Cutter@Thepeopleseye.com >>You got yourself in hot water!!! Video camera shots, not looking good. Everyone talking about terrorism. Bet there is another side, huh? How about an interview? Somewhere remote. Got a friend at Lantern Hill, graveyard. Should be safe there. Man of the cloth. Meet up and let me tell your story?
  3. The Fens, Freedom City, New Jersey April 5, 2016, 9:25 PM It was a typical Tuesday night in Freedom City. While the full nightlife of downtown and other areas around the city were not at the levels they achieved over the weekend, the restaurants and some other venues were still doing good business. But in the southeastern corner of the city know as the Fens the streets were a lot more dark and deserted. While the waterfront bars and adult bookstores that tended to littler the area were open, they were far from crowded. Those that lived in the area tended to remain inside come nightfall, inside the often rundown, low rent buildings that made up most of the Fens. While the FCPD had been trying to step up efforts to patrol the Fens and "clean it up," there was still a fair bit of crime in its shadow alleys and streets. As such, it was not uncommon for some of the city's costumed heroes to be out patrolling the Fens. Indeed, the desire to try to help the troubled area had brought three separate heroes to the dark rooftops and alleys of the Fens this evening. Cassidy Bauer, also known as Bonfire, lived in the Fens, so he saw the crime and difficult conditions that the area suffered from on a daily basis. James White, aka Quantum Shift, was a newcomer to this dimension, having arrived from an alternate Earth. But that did not stop him from using the abilities he had gained from alien experimentation to try to help the people of his adopted new home. Jason Draco was a Freedom City native, although he grown up in North Bay, the part of Freedom City as geographically and economically opposite the Fens as possible. Having been away from Freedom City for seven years, Jason found the Fens little better than it had been when he had last read about it. Now, as Eternal Dragon, he could possible make at least some small difference that might change that. All three were moving through the shadows of the Fens when the shrill sound of police sirens echoed over other noises of the city. Not long after, a loud *BOOM* reverberated through the air, rattling windows as it seemed to echo from the edge of the area that bordered the Theater District.
  4. April 25th; 8:00pm; Freedom City Airport Bonfire, Net Fly, Trikoskia (assuming you want to go through the proper channels and such.) Having arrived at the terminal you find yourselves universally greeted with the roaring wall of bureaucracy that seems to permeate such places passing through it like a curtain of falling water you are lead towards the departure lounge, politely informed that the flight has been delayed due to a small chartered flight due to depart in roughly 15 minutes and offered a bag of complementary salted pretzels for any inconvenience this might have caused; this goes over about as well as could be expected amongst the assembled representatives of the various media outlets and university faculty, which is to say with all the serenity of a fallen hornets nest as their flight to the Harrow Association Labs Expo is delayed.. Doctor Warp You have encountered some difficulty in securing a flight, not for lack of means but more so your greatly amplified density posing a flight risk to all but the most experienced of pilots but eventually you found someone with the skill required to handle such a burden and so with your wife in tow as your Plus one you have made your way to the airport ready for departure, baggage pre-checked and boarding passes at the ready, guided and aided by helpful if eerily plastic smiling airport staff towards the awaiting plane, with ruby followng in tow, though she has little professional interest in this exposition she is only to happy to spend more time with her husband outside of his laboratory.
  5. OOC for this thread here.
  6. GM 17th April, Afternoon Freedom City A no-good part of town... The "Good spirits" was not good but it did serve spirits. In a down trodden street in a down trodden block, the Good Spirits barely broke even, was hardly frequented, and looked like it might collapse if one stared at it too hard. It was, however, an excellent place to refuel for Bonfire after a rather tricky morning smoking out some members of the gang that called itself, pleasantly "The Throat Cutters". The hostage situation was difficult and Bonfire had spent a good deal of energy shifting smoke and fumes around their grotty little hideout, picking them off carefully and saving the hostages. Hurrah, hurrah, and thrice hurrah for Bonfire! Came the call of the rescued. One particularly lady of particularly blonde disposition (both literally and figuratively) had given the Superhero a wink, a wiggle, and attempted to press her number into his hand. But now, it was time to refuel. In a bar with a bartender that looked half dead, and a drunken barfly who looked worse. Their skin was blotched, sweaty, and pale. One wondered if the bartender could stay upright. One would be pretty sure the barfly could not, the way he was slumped.
  7. Spy Island, featuring a Spy Headquarters on a Spy Island and lots of spies. And spying. And spying spies who spy. And Torepdo Lass and Bonfire Before we start, roll call for Torpedo Lass and Bonfire. that is, 1-2 sentence answer (preferably 1) too: 1) What would you like to explore with your character narratively / development / personality wise? 2) Where would you like to go with your character? 3) What would be a good internal conflict for your character? Any other thoughts feel free. I have core idea but I GM around PCs!
  8. GM 16th April 2016 Freedom City The Bum Note Jazz Club. The Bum Note Jazz club was cheap and smoky. The wood was stained from booze, cigars, and stains of a less clear, and probably unsavoury nature. But wood it had, and charm too. And slow, drunken, low Jazz, full of brass and thick bass strings, peppered with snappy off beat snares and smooth strange time signatures. Horny Dick was smoking and tapping his hand to the peculiar and slick Jazz trio on stage. Horny Dick had been a top trumpet player and dirty rotten scoundrel back in the 70s. Today, Horny Dick had a busted lip, a Jazz Club that usually broke even, and was a dirty rotten scoundrel. The Bum Note played on. It had a few criminals. A few politicians. There was probably even a few people who were not both. And today, it had a dark haired lady in a red cut off top that was far too small, and red flared trousers that were far too flared, and red platforms that were just about right. Her smoking eyes swam from right to left, and left to right. For today, two superheroes would enter the Bum Note.
  9. Bonfire Power Level: 11/15 (160/250PP) [256] Trade-Offs: -2 Attack/+2 Damage Unspent Power Points: 90 In Brief: Smoke and Flames moveset, can control fire but not always create it, uses his social skills when possible. Residence: Apartment in the Fens Base of Operations: Apartment in the Fens Catchphrase: "Freedom's HOTTEST Newcomer" Alternate Identity: Cassidy Bauer Identity: Secret Birthplace: Orange County, Vermont Occupation: Freelance Photographer, Blogger Affiliations: The Freedom City Fire Department, No others so far Family: Morris (Father, 54), Kimberlee (Mother, 50), Charlie (Older Sister, 23). A few more distant relatives, but no close ties to any of them. Description: Age: 19 (13th of June, 1997) Gender: Male Ethnicity: Caucasian Height: 5'10'' Weight: 150 lbs Eyes: Red Hair: Deep Red Bonfire truly lives up to his self-given title of "Freedom's HOTTEST newcomer". The handsome young man is of average stature, his body looks rather generic, and he would probably blend into a crowd if it wasn't for his deep red hair. His face is what your average beauty magazine would refer to as "Generally Attractive", and even a few small burn scars don't change that. He currently does not use any kind of uniform, instead just patrolling in his street clothes. This does mean that if he transforms he has to go back and search them, but since he hasn't really been focusing on heroics so far, he's never felt the need to get a costume. Well, apart from power-proof underwear, which he recently bought a few pairs of. Sure he looks good, but that's not gonna stop people from reporting him for public indecency! While not directly a uniform, he hides his identity by turning his head into smoke when actually working as a hero. While in his Smoke and Flames forms, he has no real humanoid body, instead just being made up of however the smoke/fire is currently reacting to the environment. He could shape his forms, but it's a fair bit of extra effort for little effect, while in combat. He does have the ability to get a subtler form by controlling the smoke and making it manipulate light, but since he cannot fly in this form it's primarily for more civilian activities. Power Descriptions: Most of Bonfire's Attacks come from his ability to control smoke. He can turn himself into smoke, create smoke, and use smoke to conceal people. Both by just getting smoke everywhere, and by manipulating light using smoke. He also recently learned he can turn into pure fire, but is yet unsure on how to actually activate this. All he knows is that in that form he can actually create fire, leading to some interesting ways of dealing damage. (And lots of collateral damage, so he's fine if he doesn't use it.) While not directly a power, when his powers appeared Bonfire's looks also changed, and he started to have more of an "aura of charisma". He's not really sure whether or not this has any connection to his powers, but just assumes it's got something to do with them. Closer Descriptions: History: March 2016: "Well, it's pretty simple. I moved here three years ago to study photography, at 16. Now, living in a city's never been a problem for me, but after the fourth time I almost had a car thrown at me due to a bunch of supers fighting, I did consider moving back home. Either way, I stayed, got my degree, and then did nothing for a while. I couldn't find a job, but had enough money not to worry immediately. Well, one morning, or afternoon really, I woke up, and felt a lot hotter than before. Now, I always looked pretty good, but I'm talking heat here. I wasn't really burning, but everything was warmer. Turns out I somehow got superpowers. How? Wish I knew. I don't even know whether or not I was asleep a single day or longer due to me loosing track of time. So all I know I just woke up with superpowers one day. Might've had something to do with my mostly estranged Uncle Ted who had died around this time as I learned recently. I actually became hotter in the looks way too! Either way, I decided to figure out what my powers actually do. So I went to a back alley, and started doing weird things to see what activates what. I swear, I did not mean to almost burn down those houses! Well, I learned I could interact with heat and fire, so that was cool. I also learned I am, in fact, not immune to my own powers. I only got minor burns, but dang, even those leave scars. A few days later I got involved in a robbery - in broad daylight no less! Well, I realized I'm actually not all that great at fighting. Controlling Fire is cool and all, but if there's no fire it's not that useful. And turning the Place into an extreme Sauna isn't the best idea when there's people you don't want to hurt around. I managed to bluff my way around the robbers thankfully, created some smoke and they thought I could actually fight them. Over the next months I started doing more superhero-ing but kept it casual, and realized that if I'm not that great at fighting, I just have to do stuff a different way. I started stockpiling contacts, using whatever I can do to stay connected. It came in useful a few times. I also learned I could turn into smoke myself. It's pretty useful if you're stuck between the police and a bunch of gang thugs. I mainly did firefighting, with crime fighting only when it was in the area. I met quite a few people working together with the firefighters and get alerted whenever there's a fire so I can intervene if I have to. They actually pay me to do it, so it's a pretty good motivation. One day I started writing a blog about my heroics, since I was super bored and not a whole lot was going on. When I brought up being able to control fire but not create it, somebody suggested using Molotov Cocktails. I've been using them ever since. Now, 2 weeks ago I got stuck in something way over my head. Being taken as a hostage isn't fun. I wasn't the only one, so there was no way I could've attacked the hostage taker without somebody getting hurt. And then I suddenly was on fire. I guess it's part of my power too, being on fire. Well, I managed to take down the hostage taker before he was able to hurt anybody, since in that form I can actually create fire! Hooray! After all that happened I decided that my casual hero-work wasn't enough. I do have powers and connections, so why not go out and get things done? (I'm totally not doing it now since my last non-hero contract got terminated and I'm unemployed again.) " May 2016: After just over a month of full-time hero work, Bonfire had already gotten National Attention. It hadn’t come how he’d expected, or hoped, but here he was. Bonfire, Superpowered Terrorist. It all had gone down quickly, one day he was a small fish in a big pond, the next day he was quite a big deal, his smoky face found all across the media. As it had turned out, causing the entire East Coast to have power problems, by shutting off all the nuclear reactors, was frowned upon. He had enough public support to avoid a lengthy trip to Blackstone, but it was pretty clear his reputation was stained now. And for now, he would have to invest in getting back some public favour. Not the most difficult task, but in between working together with AEGIS to keep them on his good side, and chasing some criminals, he had become quite the busy man. At least all the attention had also meant more donations. Thanks to some global happenings involving the Biblical Plagues, he had fallen out of the spotlight a bit, but people would still remember the man making the headlines for a few days. Personality & Motivation: Bonfire is a rather extroverted person. He likes interacting with people, and can often be found out on the street talking with strangers. He doesn't have a proper secret identity and does not use a mask, he just uses the anonymity of the city as his cover, and turns his head into smoke for extra secrecy. He tries to stay casual while working as a hero, but has freaked out before, especially when he gets attacked by somebody using blades. He isn't quite sure why, but they really freak him out, even if they can't really hurt him. In his spare time, he runs his Blog "Freedom's HOTTEST Newcomer”, where he talks about his experiences, what he is doing with his powers, and interacts with his readers. His main motivation for continuing to be a hero are the fact he is currently unemployed and has nothing to do, his love of interacting with people, and the fact he feels like he has to use his powers. Up until recently he only fought crime casually, when he was bored, but after almost getting killed in a hostage taking recently, he's decided to take everything more serious. Among other things he is now looking for contacts and friends with heroic powers, so he has some backup. He's probably going to continue blogging however; he has readers after all! Besides crime-fighting he also engages in Firefighting a lot, and has a few connections within the Fire Department to always be aware of where fires are. After recently getting into Conflict with a corrupt company, and in the end causing a fair bit of destruction all around the country, he is seen as somewhat of a threat, both by the public and by various government institutions, among them AEGIS. He has started to work together with the latter, and doing some public work, to counteract all this bad reputation. The entire experience has also made him a lot more wary of Corporate Culture as a whole. Powers & Tactics: Bonfire tries to avoid combat when possible, he's not much of a fighter and prefers to talk it out. Should combat happen, he relies on his Smoke-Form to not get hit, and uses his skillset to influence the battlefield or single out opponents. In case he’s alone, he will also work on directly damaging enemies. If he gets into serious enough danger for his Fire-Form to be active, he turns away from manipulation and to direct damage. Power Descriptions Complications: Ouch, that burns: Bonfire isn't fully immune to his own powers, and considering he throws fire around when in danger that's not always that fun. "Freedom's HOTTEST Newcomer”: Bonfire blogs about everything he does as a hero, so if anybody would start to follow his blog they could probably learn quite a lot about him, how he fights, his habits and his preferences. (Yes, this does include taking selfies with whoever he just beat up) "Freedom's HOTTEST Newcomer", literally: Bonfire is pretty much constantly putting out Heat, making him stand out like a flare should somebody use Heat-Vision. I just really don't like them! Afraid of Blades, all shapes and sizes. Yes, he's aware they cannot hurt him, but it still freaks him out. More so then getting shot, which he's gotten pretty used to by now. It's Fire, it doesn't care who you are: Most of Bonfire's attacks can cause quite a bit of Property- and Collateral Damage, making him uncomfortable when having to use them inside the city, especially if there's other people around. I have no idea how I got this : Bonfire just woke up one day and had his powers. He has no idea where they come from, or how they work. Are they magical? Are they some mad scientist's work? Are they something his body just decided to do? (I do have some ideas for this, but I'm willing to throw them out if a GM feels like they have one) Well, I need the cash: Bonfire's unemployed, so he's not really getting any money in his civilian identity. So he has to rely on donations, payments and other to sustain his lifestyle. This primarily means he's always out doing heroics, hoping to maybe get a donation or two, and posts about it on his blog, where he has a monthly fundraiser too. He prioritizes whatever could end up getting him paid, primarily working together with the Fire Department, over jobs unlikely to pay anything, quite often causing him to be unhappy about what he's doing since the ones paying well tend to be less fun. No way I'm going out in that weather: Bonfire absolutely despises rain and storms, and getting him to leave the house when the weather's bad is something that requires quite a lot of effort. This comes primarily from the fact he cannot properly use his powers in that weather, making him at best a glorified diplomat and at worst a liability, since he can't really protect himself when there's a lot of wind or rain. Hey, this is fun! A fair bit of the reason Bonfire does what he does is the thrill. He generally looks for the most fun way to deal with a problem, even if it's more complicated. This makes him clash with himself quite often, when he has to choose on what to focus, and how much fun he can really have while not endangering himself or others. He's also quite a show-off if there's a lot of people around. Like a bonfire: In order to always stay warm enough for all the smoke and fire he produces, Bonfire has to "consume" various burnable materials. Ranging from newspapers, to wood, to petroleum, and even just fire itself, whatever he can find at the moment that burns. He's not quite sure how long he could have his powers fully activated before running out of energy, and he's not that eager to figure it out. Hey, my Name's Ca- Bonfire actually.: Bonfire doesn't really try to keep his identity too secret. He isn't going to go out and tell everyone who he is, but he's not that bothered should a few people learn. This could probably backfire at some point. The Fire, it burns: The various complications involved with using the Fire Form, primarily the amount of energy it uses and the fact it stays around for a while, makes Bonfire incredibly hesitant of actually using it outside of extreme danger situations. Isn’t that that Terrorist guy?: After his run-in with a nuclear science company, and him in turn causing every nuclear reactor along the east coast to go offline, Bonfire does no longer have the best reputation out there. He is doing what he can to get back into a more positive light, but for now there’s certainly people out there that will not like him for what he did, and probably even see him as a threat. Especially those with a corporate background. Abilities: 0 + 2 + 4 + 0 + 8 + 10 = 24PP Strength: 10 (+0) Dexterity: 12 (+1) Constitution: 14 (+2) Intelligence: 10 (+0) Wisdom: 18 (+4) Charisma: 20 (+5) Combat: 8 + 12 = 20PP Initiative: +9 Attack: +4 Melee, +5 Ranged, +8 Array Attacks, +9 Ranged Array Attacks Grapple: +4 Defense: +10 (+6 Base, +4 Dodge Focus), +6 Flat-Footed Knockback: -0 |-4/-2 when ForceField is active Saving Throws: 6 + 5 + 2 = 13PP Toughness: +2/+11 (+2 Con, +9 ForceField) Fortitude: +8 (+2 Con, +6) Reflex: +6 (+1 Dex, +5) Will: +6 (+4 Wis, +2) Skills: 88R = 22PP Bluff 16 (+21) Concentration 4 (+8) Craft Artistic 1 (+1) Diplomacy U 16 (+21) Drive 1 (+2) Gather Information 16 (+21) Investigate 1 (+1) Knowledge Art 1 (+1) Knowledge Current Events 5 (+5) Language 1 (French) Notice 6 (+10) Search 4 (+4) Sense Motive 12 (+16) Stealth 4 (+5) Feats: 19PP Attack Specialization (Affinity to Fire) 2 Attack Focus Ranged 1 Connected Contacts Distract (Bluff) Dodge Focus 4 Fascinate (Bluff) Fascinate (Diplomacy) Improved Initiative 2 Set-Up Taunt Teamwork Ultimate Diplomacy Equipment 1 Equipment: 1PP = 1/5EP Fire Department Radio -> 1 Powers: 9 + 4 + 2 + 3 + 1 + 16 +35 = 70PP Force Field 9 (A coat of smoke and occasionally fire) [9PP] (Fire, Smoke) Regeneration 4 (4 Recovery bonus ) [4PP] (Smoke) Immunity 2 (Smoker Lungs; Suffocation ) [2PP] (Smoke) Immunity 6 ( Heatshield! ...sort of; Fire Damage + Heat Enviroment; Limited (Half Effect) ) [3PP] (Smoke) Feature: Pyrotechnical entrance (gains a +5 situational bonus to some interaction rolls immediately on entrance). [1PP] (Smoke) Forms(Array 14PP, Alternate Power 2 ) [16PP] (Smoke, Fire) Base Power: Insubstantial 2 ( The Amazing SmokeMan!; Drawback: Standart Action,) {9+4=13/14} (Smoke) + Flight 2 (25 mph, 250'/rnd) [4PP] (Smoke) Alternate Power: Insubstantial 3 ( OH GOD IM ON FIRE!; Drawback: Full Action, One-Way Transformation ) {10+3=14/14} (Fire) + Flight 4 ( 100 mph, 1000'/rnd Feat: Slow Fade ; Flaw: Fades , Drawback: Full Power ) (Fire) Alternate Power: Insubstantial 2 ( Feat: Subtle 1, Precise, Selective ) {13/14} (Smoke) Affinity to Fire (EXTRA FIREPOWER; Array 27PP, Alternate Power ? [35PP] (Smoke, Fire) Base Power: Blast 9 ( Personal Volcano; Area: Shapeable) {27/27} (Smoke, Heat) Alternate Power: Blast 13 (Fireball; Drawback: Power Loss [When not in Fire Form] [-1] ) {25/27} (Fire) Alternate Power: Blast 13 ( VolleyFireballs; Extra: Autofire, Flaw: Full Action Drawback: Power Loss [When not in Fire Form] [-1] ) {25/27} (Fire) Alternate Power: Blast 11 ( Personal Erupting Volcano; Area: Explosion, Flaw: Full Action, Drawback: Power Loss [When not in Fire Form] [-1] ) {21/27} (Fire) Alternate Power: Suffocate 9 ( Smoke in somebody else's lungs; Extra: Ranged ) {27/27} (Smoke) Alternate Power: Illusion 7 ( SmokeMen; Visual Senses , Extra: Sustained ) {21+4=25/27} (Smoke) + Concealment 2 (Visual Senses) {4/27} Alternate Power: Concealment 2 ( Smokescreen; Visual Senses , Extra: Affects Others, Area (Burst), Selective; Feat: Progression 4 (Area), Progression 8 (Subjects) Selective, Close Range ) {24/27} (Smoke) Alternate Power: Element Control (Fire) 13 ( Fighting Fire with Fire; Feat: Precise) {27/27} (Smoke) Alternate Power: Environment Control (Heat [Extreme] ) 8 ( Sauna Spéciale, Linked, Flaw: Full Action ) {8+16=24/27} (Heat) o Obscure 8 ( Lots of smoke ; Vision and Olfactory, Flaw: Partial ) (Smoke) Drawbacks: (-3) + (-3) + (-2) = -8PP Vunerable: Cold, Moderate [-3PP] Vunerable: Water, Moderate [-3PP] Vunerable: Wind, Minor [-2PP] DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 15 Tough Damage Personal Volcano Area DC 19 Reflex Damage Fireball Ranged DC 28 Tough Damage VolleyFireballs Ranged DC 28 Tough Damage PEV Area DC 21 Reflex Damage SiSeL Ranged DC 19 Fort Suffocate Totals: Abilities (24) + Combat (20) + Saving Throws (13) + Skills (22) + Feats (19) + Powers (70) - Drawbacks (8) = 160/250 Power Points
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