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Unfettered

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  1. This is my first character, and I've posted him here to ask for your help, to check over him to see if everything is done correctly before I finish the rest and post him in in the Application section. Thank you for the help. He is an extraterrestrial, harnessing cosmic powers which allows him to manipulate spacetime, which involves both the influencing of the geometry of space (allowing things such as teleporting and snare) and the manipulation of time, also done through the manipulation of the geometry of space. If it is allowed at all, rather than simply being an extraterrestrial, he is an anthropomorphic personification of spacetime. ___________________________________________________________________________________________________________ Abilities: 0 + 0 + 6 + 6 + 4 + 0 = 16 PP Strength: 10 (+0) Dexterity: 10 (+0) Constitution: 16 (+3) Intelligence: 16 (+2) Wisdom: 14 (+2) Charisma: 10 (+0) Combat: 20 + 16 = 36PP Initiative: +0 Attack: +10 Grapple: +10 Defense: +10 (+8 Base, +2 Dodge Focus), +4 Flat-Footed Knockback: -0 Saving Throws: 4 + 6 + 6 = 16PP Toughness: +10 (+3 Con, +7 Protection) Fortitude: +7 (+3 Con, +4) Reflex: +6 (+0 Dex, +6) Will: +8 (+2 Wis, +6) Skills: 40= 10PP Knowledge (Cosmology) 8 (+11) Knowledge (Galactic Lore) 8 (+11) Notice 8 (+10) Search 8 (+10) Sense Motive 8 (+10) Feats: 5PP Environmental Adaption (Zero Gravity) 1 Evasion 2 Dodge Focus 2 Powers: 36 + 2 + 9 + 7 + 2 + 1 + 10 = 67PP Spacetime Manipulation 16 (32 PP Array, Feat: Alternate Power 4) [36 PP] Base Power:Teleport 10 (1000 ft, Extras: Accurate Feats: Change Velocity, Turnabout)[32/32] AP:Blast 10(Extras: Autofire; Feats: Homing, Indirect) [32/32] AP:Move Object 10 (Extras: Damaging; Feat: Precise, Subtle I) [32/32] AP:Snare 10 (Extras: Area: Burst [50 ft Radius]; Feats: Chokehold) [31/32] AP:Time Stop 4 (20 ft radius; Extras: Alternate Save: Will) [28/32] Create Object 10 (Flaws: Permanent) [10 PP] Flight 1 (10 MPH) [2 PP] Immunity 9 (Immunity to disease, poison, all environmental conditions, and suffocation)[9 PP] Protection 7 [7 PP] Space Travel 2(2C) [2 PP] Super Senses (Cosmic Awareness) [1 PP] Drawbacks:None DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC15 Toughness (Staged) Damage (Physical) Blast Ranged DC25 Toughness Damage (Cosmic) Move Object Ranged DC25 Toughness Damage (Physical) Snare Ranged DC20 Reflex Entangle Time Stop Ranged DC 14 Will Paralyze Totals: Abilities (16) + Combat (36) + Saving Throws (16) + Skills (10) + Feats (5) + Powers (67) - Drawbacks (0) = 150/150 Power Points
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