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Magic

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Everything posted by Magic

  1. While Alicia did enjoy the warmer climes of the world, there was no place like home. Freedom City's cold weather greeted her when she got off the plane and followed her home. Luckily she had some tailor made clothes for this, but the restrictiveness of it was quite annoying. Still she was glad to be home. Freedom City's wonderment would always amaze her. After a hot shower and getting dressed in her cold weather attire (a red sweater dress and black leggings), she was on her way out the door. Checking the news on her tablet, she saw that there was random events happening in Freedom, but one caught her eye. "Monkeys," she questioned aloud. This was something she would have to see for her self. She took to the air and a few minutes later she was at the scene. When she got there the sea of monkey people was alarming. Though there was at least two non-monkeys. One Aryan looking fellow and... Jubatus. Oi, this was going to be awkward. 'How were things since you were mauled, Butterfly?' Alicia thought in Jubatus's voice. She landed next to Jubatus. "Hello," she said, "Anything I can do to help?"
  2. Magic

    Magic's Shop

    Hey, everyone's doing it, why can't I? This will be where I throw random ideas I have for characters and stories. You guys, in the peanut gallery, can judge them accordingly. Kay?
  3. I'm throwing my hat in. Since this a dimensional thing, if you can handle one more, I can ask Miss Rabbit if she wants to throw Sidestep in.
  4. So, Heironymous King and Franklin Moore are not the best of buddies at the moment. King wants money. Moore doesn't want to give him money. Two crooks fighting, why should anyone care? Well the gloves have come off, somehow. Moore has a bounty on his head. No one knows who put it there, but it's a substantial amount iron age dudes are crawling out of the wood works to get at him. Where do we come in? Well, Butterfly is Moore's daughter. Even though there is a mutual contempt for each other, she still loves him as the father that raised her. So I need some advice on the setup and some partners in heroics.
  5. Magic

    Crikey! (OOC)

    Here, have a HP so you can zip away afterwards.
  6. Butterfly got one post in last month! viewtopic.php?f=14&t=6467
  7. Magic

    Crikey! (OOC)

    Arichamus, there's no way she could pass that save. Even with a 20. Not wasting the HP! Cubist, move action to get to her, possibly another move action to grab her (not so sure on this) and a move action to get away? That's two or three move actions. Also, is Move-by Action not on Jubatus's sheet or am I missing something? Hm, we can do this semi-narrative, seeing as even if she is revived from unconscious, she'll still have to recover from staggered somehow. Any suggestions?
  8. I know we can't play as canon NPCs, but I've seen a few reimagined in the NPC section by other players. Are we still allowed to do that?
  9. Magic

    Crikey! (OOC)

    Butterfly's Toughness saves: 1d20+2=12, 1d20+2=5 Failed by 13 Staggered and Stunned Failed by 20 Unconscious Attacking King of Suits: 1d20+10=21 Miss Attacking Jubatus: 1d20+10=11 Miss
  10. Magic

    Crikey!

    The feline beasts that grabbed Butterfly were quick in their work clawing and biting at the young heroine. Without her mobility she was a sitting duck. The first one knocked her in the head, with a massive mighty paw. The second one ripped into her abdomen. She felt a slight sting before going unconcious. The other three were focused on King of Suits. After taking out one of their own with a flash, the two looked two each other knowingly. One ran after King of Suits and missed! The other ran after Jubatus and nearly tripped over it's own feet!
  11. Magic

    Crikey! (OOC)

    Butterfly hitting with Nauseate: 1d20+10=22 Feline Beast saving: 1d20+6=8 Helpless Feline Beast but... Fealine Beasts delayed grapple: 1d20+10=28, 1d20+10=30 both hit! Opposed grapple check for them: 1d20+20=32, 1d20+20=25 Butterfly cant beat that with a 20.
  12. Magic

    Crikey!

    Butterfly looked down at the people moving around. One was quicker than the eye could see when moving. She held the charge of spores on her arms and swooped down again. The cat she hit rolled over with sickness and couldn't do anything but yowl helplessly! Though the other cat's were ready to pounce when she came down. They both worked together, snatching her out of the air and pinning her to the ground. There was no way for her to even react to the readied beasts, they were just too quick! She struggled but even that was no use! She yelled a curse in protest.
  13. Magic

    Crikey! (OOC)

    Reflex 1d20+14=30
  14. Correct me if I'm wrong, but is there a giant visible spacecraft there now?
  15. Magic

    Crikey! (OOC)

    Attacks on King of Suits 1d20+10=13, 1d20+10=13, 1d20+10=21 The three under Butterfly are delaying their actions until she comes down! Back to the top of the order.
  16. Magic

    Crikey!

    The feline beasts that attacked Jubatus wanted to give him chase, but they were here on a mission. It was instinctual to stick with the pack. One ran to the two crowding around King of Suits as they continue to try to maul him and makes its own attack. 'Try' being the operative word. All three flail at the dazed King, but even in lucidness he keeps his agile reflexes! The other one runs over to the ones under Butterfly, they are not attacking, but prowling, seemingly waiting for her to come down.
  17. viewtopic.php?f=14&t=6467 viewtopic.php?f=15&t=6343&start=10
  18. Magic

    Crikey! (OOC)

    Butterfly is going to Stunt Nauseate 10, Accurate 3 Fly down half way Accurate attack +2 to hit -2 save, then take 10 Cat needs to make a DC 18 fortitude save 1d20+6=16 so one of the cats is sickened, -2 to attack rolls before I continue, i need to know how far away Jubatus is from where he was.
  19. Magic

    Crikey!

    That didn't go as planned, Butterfly thought, these cats are just too wiry for me. But I can't give up. What if they're here for a reason? These can't be for the exhibit. Too dangerous! While she was thinking to herself she was gathering spores, looking not unlike a child making a snow angels with her arms, trying to not accidentally breath in the concoction herself, This will have to do. I really need to start carrying that sword around with me more. The spores she used would regularly mess with people's head, but in high doses it would nauseate them. These cats were about to get some serious catnip! She swooped down and tagged one of the cats that tried to jump on her and then flew upwards again so they couldn't reach her.
  20. Magic

    Crikey! (OOC)

    Reflex rolls for the cats 1d20+14=20, 1d20+14=18, 1d20+14=17, 1d20+14=23, 1d20+14=24, 1d20+14=27 Evasion 2 for them means 2 of them have to make DC15 Fotitude saves 1d20+6=22, 1d20+6=25 Attacks on Jubatus 1d20+10=22, 1d20+10=14 One hit, DC25 Toughness Attacks on King of Suits 1d20+10=27, 1d20+10=23 One hit, DC 25 Toughness Attacks on Butterfly 1d20+10=16, 1d20+10=19 No hits
  21. Magic

    Crikey!

    The feline beasts were not happy with the welcoming committee the recieved. The were surrounded on all sides by attackers. They were given specific orders. They didn't know there would be opposition! So they responded the only way they knew how, pack tactics. Two of them rusheshe towards Jubatus, two of them rushed towards King of Suits and two leaped up at Butterfly. The two rushing King of Suits almost miss him, one goes low and the oter goes high. The one going low lands the blow. The two rushing Jubatus offer no tricks, just trying to take him down.Where one misses the other gets in a suprise attack! Finally two try to jump up at Butterfly but go wide.
  22. Magic

    Crikey!

    Heroes, Alicia thought with a big smile, it's time to go to work. Taking off into the air, Butterfly flew over the herd of feline beasts, her wings wafting a pleasant ssweet smell as she did so. When she got directly over the pack, she licked the tip of her pointer finger and stuck it in the air as if to judge the wind. She couldn't get a bead on it so she shrugged and began to flap her wings. This smell though was not sweet. it was more of a grassy type smell with a hint of morning dew. Tiny spores rained down on the felines. Urging to make them fatigued. Though it didn't work. Those damn cats were too wiry and avoided it all.
  23. Alicia pulled her wings further and further back as the child reached for them. She was never in danger of Amaryllis touching them. Sitting down, she propped the babe in her lap in a sitting position, holding on to her lightly so she wouldn't fall and leaning the child's back against her stomach. Alicia smiled and nodded when Fleur mentioned getting disarmed, "Quite right. Even though I'm accomplished at swordplay, there is always the threat of a lucky shot." She nodded again when Fleur mentioned her turf. "Indeed, I do patrol the beat a few times every night. It gets quite humdrum most of the time, but you know what they say. The moment you take a break it all beals loose! Still a quiet night is a good night."
  24. Magic

    Crikey! (OOC)

    You can't take 10 on initiative cecks, but it doesn't matter, no one here got 33 on our rolls. Feline Beasts 1d20+14=19 Butterfly 1d20+9=21 So round will go like this Jubatus King of Suits Butterfly Feline Beasts Bystanders vs Snare 1d20+14=18 failed by 2. As for now it's entangled, suffering a –2 penalty to attack rolls and Defense, and a –4 penalty to Dexterity.
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