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Blue Rose

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  1. Sam's hand grips tight around her orange juice and she sees red at the threats and the condescension, the urge to throw it in this woman's face rising. Glass and all. Instead, she starts muttering curses in some profane language that sounds like it shouldn't possibly come from a human mouth. She's very nearly at her limit when Wyld mentions the Gerber house, and for just a moment, Sam's eyes go wide, more than long enough for Tona to see, but she tries to hide her reaction from the agent. "It's where you experiment on whatever magical creatures you can get your hands on," she says through gritted teeth.
  2. Hm... When Sam came to Earth, she was with an imp named Mouse who tried to take over the world with her help. It ended quickly and badly. Mouse is still in AEGIS custody. Might this be where AEGIS is holding him?
  3. Dunno what, if any knowledge skill would apply to the Gerber house. Knowledge: 1d20 17 So, 20 if it's Arcane Lore, Current Events, History, Popular Culture, Streetwise, or Theology and Philosophy. 22 if it's Art.
  4. No, no, no, no... Fwpt. No, no, no, no... As the AEGIS woman sits down, Sam rubs her temples and dismisses her illusion. There goes the evening. "Charming," she deadpans, glaring daggers at this woman. "You know, you have my phone number. How about we make plan A calling, not some bumbling show of force. So far, all you've managed to do is tick me off, so you have fifteen seconds to put down the gun and convince me we shouldn't leave right now. And don't bother with some line about how you'd stop us.." She looks to Tona, her message passed without need for words; be ready to kill the lights. That's all she'll need to get them out of there.
  5. Well, then, I guess I just freaked out a random government goon instead of the boss. Oops.
  6. Magic is one of the main origin stories.
  7. Perception to try and pick out the boss of this operation. Notice: 1d20+5 8 DC 16 illusion whatever agent Sam decided was in charge can see and here. Mental effect.
  8. Sam enjoys a fluffy, delicious mouthful of chocolate chip pancakes. Because why in the world would you go to Madden's and get anything but breakfast? She washes it down with a gulp of chocolate milk, because why would you get chocolate chip pancakes and not get chocolate milk with it? "Even with Miss Epstein's reference?" she asks, not terribly surprised. How dare young 'uns be trying to get started in the world? "I might know some people who know some people through Miss Vance who could vouch for you." As much as she'd like to get on the lease and really make it their place, that's a topic she hadn't broached, what with her criminal record. "Help you get a foot in the door, you know?" The knife does not go unnoticed. Necessary. Practical. But still a total mood killer. Damn suits. She flags the waitress as an excuse to get a look around without looking like she's trying to get a look around, and picks the agent who looks like they have the biggest stick up their bum. Time to pay them a little visit. She reaches out to that one agent's mind, planting a vision only they can see. A figure she's used a few times before, of a masked, skeletally emaciated figure in purple pinstripes that phases through the roof until it's standing on the ceiling, gravity a handily ignored suggestion, until it's making eye contact. Or rather, it would if it had anything but black, gaping voids where the eyes should be. "Hasn't anyone told you it's rude to stare?" it asks, voice like fingers on a chalk board.
  9. Also, what kind of restaurant is this? Not sure if it's an established thing in-setting.
  10. Whatever the reason, it's good they're not attacking. She creeps forward with Tona, and comes up with a plan. "I have an idea." Always dangerous words. "I think I can get through this door pretty quietly. Wrestle down the big guy, and I'll take out the mind control thingy on one of the dinosaurs and have them fight each other. Then, we can question him." She starts poking and prodding at the door, checking for alarms and traps, and for anything that might make noise. Little wisps of blue flame erase problem spots; she isn't worried about keeping the door in the best of shape. Just getting to the other side without being noticed long enough for the two of them to get drop on them.
  11. Hm... Are there any shadows in that room that Sam could 'port to? I'm thinking warp in and disable one or both of the mind control devices on the creatures.
  12. Kit Blank Space Sounds like a Sequel
  13. Hope I didn't keep going too far with that last post. Also, Kit's teleportation does have the "easy" modifier now, even if Tona still isn't a fan. And short hops generally aren't as disorienting.
  14. Sam is rather more dubious of tablecloth-and-clothing-based dinosaur restraint, but it really isn't that much sillier than duct tape, and between the two of them, Tona is the expert on knot work, and she's more than willing to believe in Tona. If she says it will hold, it will hold. Probably. If not, there will probably be something on Youtube about a dinosaur moth busting out and killing everyone in a couple hours. But for now? Lunch. Sam slaps together a sandwich of her own from what's left of Tona's findings, and pulls two little mini bottles of water out of the fridge. "I don't know; I think we should work lunch breaks into our crime fighting as just a regular thing. Maybe pack a picnic basket. You think the bad guys would take a break if we brought enough sandwiches for them, too?" She scarfs her sandwich down with rather less table manners than usual for her, and even before Tona asks, she knows their next move. "I have a way, and you know what it is, but you're not gonna like it. Next turn we hit, we're gonna jump." She knows Tona hates her teleportation, but sometimes, it's necessary. And it's a much smoother ride than it used to be. Or maybe she'd just gotten more used to it? Either way, she hits the lights to give herself some shadows to jump from. Then, when the train turns, she takes Tona's hand and scans the cars further up for the closest shadows to the front she can spot. When she's ready, she looks to Tona, meeting those beautiful eyes and giving her most reassuring smile, before they jump.
  15. As Tona turns her back, Sam gives the two who might actually be able to defend these people a meaningful glance. If they're up to the task, they'll do what they have to after they're gone. The question of the dinosaur is more interesting. "Gotta work with what you've got," she admits, not exactly comfortable with the table cloth solution. "I'll see if I can't find something better." She pokes around a bit. If anyone can keep a dinosaur safely bound with just tablecloths, it's Tona, but she'd rather have something a little more trustworthy. Maybe someone else had something useful in their vest? If not... just gotta be fast, stop the train, and get animal control here or something.
  16. As Tona goes through unclipping ammo, Sam follows and pops the last round from the chamber. Until she gets to the last one, and stops Tona from unloading it. "We can't be everywhere," she points out, then looks to the captives. "Is anyone trained to use this?" she asks, holding the gun. She doesn't like arming civilians, but leaving unprotected civilians surrounded by an unknown number of armed guards and dinosaurs? That's worse. While she gives one of the former hostages time to speak up, she gives Tona an aside, "If the Crocodile Hunter taught me anything, lizards can bite really hard, but it's easy to hold their mouth shut. The tape should be enough to keep her from biting. Maybe we can, like... duct tape her claws together? Balled up in a fist or something so she doesn't cut her way out?" The finer points of tying up a dinosaur aren't exactly something she considers every day.
  17. Even as Tona snaps, Sam doesn't break her gaze, eyes locked on the blonde's. "She's actually holding out better than I expected," she admits, surprised she's even standing. "I vote for the vast cosmic power of duct tape!" She considers further, "Probably for all the goons. And the dinosaur. Lots of tape for the dinosaur." She adjusts her top, glad she didn't bother covering her brand. As much mojo as she's been slinging around, she can feel the wisps of heat tickling the back of her neck. And this spell gets it real antsy.
  18. Using mind suppression. DC17 stun, resisted by both reflex and will.
  19. When the blonde turns her back, Sam lowers the gun and steps in front of Tona, raising a hand to tell her to stop in the likely event she's about to punch the woman. Sensible, but not necessary at the moment. Her disguise melts away, and she waits for the woman to face her. "Hi," she says as she meets the woman's gaze. They say the eyes are the window to the soul. In Sam's eyes, the blonde sees Nothing. Not the absence of something, but an absolute void that draws her in, until all is Nothing and Nothing is all.
  20. "Hey, hey, hey!" Sam says defensively, keeping her act up. "They're slippery. I came as soon as I heard the shooting, and it don't look like you were doin' any better." She nods to the downed thugs. "I'll hold her. Get some rope or something to tie her up; I don't want her going anywhere. We can let the doc decide what to do with her. An' you better not make any trouble, girly, or he may not be so nice!" Just turn your back for us...
  21. Morph to be that first goon. The save DC is just if I want to forcibly disguise someone else; it's not relevant here. Bluffing, and taking 10 with skill mastery, for 23.
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