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Fox

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  1. Gaian Knight / Tiamat [MAXED] [1 post = 1pp] Holiday Cheer (1) Eclipse [MAXED] [2 posts = 1pp] Blind Man's Bluff (2) Rollover posts split 1 each to Nocturne, Masque, and Grim. Ref point to Nocturne.
  2. A solid sheet! Just the usual little edge case things: With +4 Base defense, Sever would have +2 Flat-Footed defense. Please format the Powers section for easier reading; GMs (or you!) may want to be able to pick out individual powers at a glance. On a related note, it's also not immediately clear what powers are inside the Device (and assuming the Strike and Blast are both in the device, you can likely save some points by arraying them together!). I think the Device is also 1dp under-budget, so you have that to play with unless I've miscounted (though if you'd rather save it for later, I won't make you spend it now).
  3. "That's the job," said the captain. She took a moment to scan the non-crowd again before shrugging, one hand raised in a gesture of helpless resignation. "Don't worry about it, Rock. If I'd spent this much time around the fighting I'd be...well, no. I'd be here to watch the show. Probably over there?" She gestured toward a nearby rooftop that apparently met her standards for ill-advised high-stakes spectating. She sounded more reassured than she looked. "But most people would probably want to stay out of it. We'll come back in a few years and I bet the whole place'll be markets and parties. It'll be great." The hand came back down, resting easily on the hilt of her sword. "As long as this deal goes down okay, anyway. No pressure, Laar."
  4. It seemed like the kind of event that was worth the nice cloak, so Captain Talisyn 'Eclipse' Alar had opted to wear the nice cloak. It was the one without any holes shot through it, long and dark and hanging low to match the nice boots (the ones without any holes in them). Light enough to move in, heavy enough to hide her movement in case she needed to get the jump someone. It couldn't quite hide the long, curved sword that hung off one hip, but that was alright: if someone was looking at the sword, they weren't watching for her blaster, and if they were watching for her blaster they weren't catching the segmented metal tail she had coiled around her legs. It was good to have options, was the thing, and the nice cloak without the blaster holes gave her options. Not that she wanted a fight, exactly - the best bodyguard job was one where everything went smoothly. Bad bodyguard jobs involved long talks full of words like "collateral damage". "I s'pose it's just the trouble they've seen this last while," she said, the black-backed purple rings of her eyes flicking over the surrounding streets, "but it does sometimes make me wonder if they all know something we don't. Empty streets always feel like being in a jungle when all the animals go quiet, don't they?"
  5. A solid character! Just little math things, and apologies for the review delay: If you have powers that modify your base ability scores, it's worth writing those out up top - e.g., "Strength: 24/26 (+7/+8)". It's really easy to lose track of your full bonus otherwise, which matters for things like grapples and drains and carrying weight (and equivalent impacts from other scores!). Same deal with skills, so you can track your max/effective skill bonus once things are enhanced. A character's flat-footed defense is, annoyingly enough, the only thing on a sheet that rounds up; with +7 base defense, Nemesis would have +4 flat-footed defense. With +8 melee attack bonus, +7/+8 strength bonus, and +0/+3 from Super-Strength, Nemesis enjoys a +15/+19 Grapple bonus. It's absolutely nitpicking, but the 'SPEAK NO LIES' container ought to have Second Chance (Sense Motive) rather than Second Chance (Detecting Lies). The end result is the same since the container itself has the relevant flaw, but it's worth remembering that normally you get Second Chance for the whole skill. If you buy the Array power, Alternate Power feats go on the Array itself, not the base power inside that array. (Since you only have two 'powers' here, it may be easier to keep Alternate Power on the Blast and just dispense with the Array line entirely - you can have a power with its own alternate power without involving the formal "Array 14" structure, Array's just useful for organizing many alternates with less headache.)
  6. Tarrant had been on the far side of the room when Archeville made his dramatic appearance, and the spectacle of it had certainly been noteworthy - far more so when the alert went off and it got his undivided attention. That nonetheless left him and his dragon bringing up the rear - the former hanging back a few feet to keep an eye on everything that wasn't the good Doktor's distraction. "You made quite the entrance," he said - neutrally, carefully, flesh and blood hands in his pockets as if he didn't have a half-dozen small stones hovering around him anyway. He'd never been half the diplomat Fleur was, but he could try. "It's a pretty young crowd tonight - in a few hours you'll be lucky if half the city doesn't know you've shown up. If they don't know you're here already, they will soon."
  7. Gaian Knight / Tiamat [maxed] Holiday Cheer (5) 5 posts = 1pp Rollover posts split between Nocturne, Grim, Gremlin, and Masque, please - should be enough for 1 post each, with 1 post left over to hedge against miscounts. Ref point to Nocturne.
  8. Unarchiving at player request.
  9. As foretold in the tales of Christmas Past, it's post-counting time! As a special holiday bonus, all characters that were active in this round of counting got a free +1pp; don't spend it all in one place! (Or do. I'm not your dad.) I'll make sure that gets applied even to threads posted to Late Thread Counting, so if you didn't have a chance to get your threads posted before now don't feel like you have to miss out. ----- April Arcana: 0 posts = 0pp + 1 (admin) = 1pp Ari Rainshadow: 0 posts = 0pp + 1 (guide) = 1pp Avenger Assembled Angelic: 0 posts = 0pp + 1 (ref) = 1pp Dr Archeville Horrorshow: 2 posts = 1pp + 1 (ref) + 1 (holiday bonus!) = 3pp Fox Nocturne: 0 posts = 0pp + 1 (ref) = 1pp Gizmo Chitin: 0 posts = 0pp + 1 (ref) = 1pp Huckleberry Rot: 11 posts * 2 (new player!) = 22 posts + 22 (GM) = 44 posts = 3pp + 8 (extra-curriculars) + 1 (holiday bonus!) = 12pp GM: 11 posts * 2 = 22 KnightDisciple Patrioteen: 0 posts = 0pp + 1 (guide) = 1pp MoonSimply La Puma Negra: 8 posts = 1pp + 1 (holiday bonus!) = 2pp Nerdzul Nightscale: 8 posts = 1pp + 1 (holiday bonus!) = 2pp Poncho Golden Star: 17 posts * 2 (new player!) = 34 posts = 3pp + 6 (extra-curriculars) + 1 (holiday bonus!) = 10pp RocketLord Spaceman: 4 posts = 1pp + 1 (holiday!) = 2pp Stormcrow: 0 posts + 1 (GM) = 1 post = 1pp + 1 (guide) = 2pp Archer II: 0 posts + 1 (GM) = 1 post = 1pp Ghost: 0 posts + 1 (GM) = 1 post = 1pp Space Ranger III: 0 posts + 1 (GM) = 1 post = 1pp GM: 2 posts * 2 = 4 The Sailor Torpedo Lass II: 4 posts = 1pp + 1 (holiday bonus!) = 2pp Spacefurry Paper: 2 posts = 1pp + 1 (holiday bonus!) = 2pp Blackstaff: 0 posts + 6 (GM) = 6 posts = 1pp Chimera: 1 post = 1pp + 1 (holiday bonus!) = 2pp Predator: 1 post = 1pp + 1 (holiday bonus!) = 2pp GM: 3 posts * 2 = 6 Supercape Diamondlight: 4 posts + 1pp + 1 (holiday bonus!) = 2pp Echohead: 2 posts + 1 (GM) = 3 posts = 1pp + 1 (holiday bonus!) = 2pp Rev: 1 post = 1pp + 1 (holiday bonus!) = 2pp Gamma Buzz: 3 posts + 8 (GM) = 11 posts = 2pp + 1 (holiday bonus!) = 3pp Haven: 0 posts + 5 (rollover) + 5 (GM) = 10 posts = 2pp Peak: 0 posts + 1 (GM) = 1 post = 1pp Captain Cosmos: 0 posts + 1 (GM) = 1 post = 1pp Snakebite: 0 posts + 1 (GM) = 1 post = 1pp GM: 7 posts * 2 = 14 Thevshi Multi-Girl: 21 posts + 4 (GM rollover) = 25 posts = 3pp + 1 (ref) + 1 (holiday bonus!) = 5pp Veronica Danger: 2 posts = 1pp + 1 (holiday bonus!) = 2pp Timeout: 6 posts + 2 (GM) + 2 (rollover) = 10 posts = 2pp + 1 (holiday bonus!) = 3pp GM: 3 posts * 2 = 6 Tiffany Korta Starshine: 4 posts = 1pp + 1 (holiday bonus!) = 2pp Zhenschina-voin: 0 posts = 0pp + 1 (ref) = 1pp
  10. Gaian Knight / Tiamat "Ones that young can rarely be dissuaded from it," mused Tiamat, slipping into a slightly odd accent before snapping back to the present. "The Knight and I are not joined at the hip, but someone should find him and ensure he isn't being too boring at a party." At her height, she could just see him somewhere across the room; the hat wasn't too distinct at this time of year, but one of those stone hands he'd been playing with would peak up over the crowd every so often. She needed to get him to put those away.... Tiamat offered a friendly wave before setting back off into the growing crowd. "Give us warning if you loosen up too much. I'll need to decide if I'm to end the drunken brawl, or be part of it."
  11. Gaian Knight / Tiamat Tiamat took the compliment with a grin, but shook her head. "As much majesty as I can fit into a human body, anyway. It's too small." If she was aware of the irony, at nearly a foot taller than Predator, she didn't show it. "Too soft," she added - amended? - flexing one hand in front of her. "So much time spent this way and I never quite get used to it." "Still!" She paused to laugh. "Just thought I'd let you know about the food, one non-human to another. I can eat about anything, too, but it was nice of them to think about it and all, and glad it got you outta the lab - promise the food's worth it."
  12. Nothing too bad here: I'm not sure how the Duration flaw on the Targeting Computer works. A sustained duration effect needs a free action to maintain - so it can't be used or maintained if a character's stunned or unconscious or the like. But those conditions also prevent a character from making attacks, so how does a Duration flaw actually limit the use of Attack Focus [Ranged]? The Particle Accelerator Array's Dynamic feats aren't incorrect - you can have them if you want them - but I do recommend against it. No matter how you balance out the two dynamic settings, you're always left with one that's a sub-optimal Damage power. Is the intention to just shave off those four power feats sometimes when you still want utility powers out of the other setting? The Particle Blades are over their stated cost, I'm afraid - Damage 4 w/ 1 extra is 8pp, plus 6 feats is 14pp rather than 12. Comprehend requires separate ranks for speaking and understanding language - as-written Blue Bolt an speak English, but not understand it. (I attribute this to the needlessly complicated way Comprehend's Languages description is written in the books - but it's one rank to read anything, one rank to understand anything, one rank to speak any one language at once / two ranks to speak all languages simultaneously.)
  13. Gaian Knight / Tiamat Tarrant was, broadly, happy with how the party was going. It was quite the turnout - especially with the younger crowd, who had either arrived in groups or were rapidly congealing into blobs of holiday cheer. It didn't leave him a lot to do, never having been quite the social butterfly, but it did leave him free to make his way around the floor greeting people as they arrived and making sure everyone had what they needed to enjoy themselves. Teagan - or, with the mask on, Tiamat - had no such desire to make herself busy in a crowd and instead found herself in open space next to Jean. "In case it matters," she said, casually, "most of the food on the table over there has cards in case there's anything that's poison to you and not to the monkeys." Tiamat looked human enough - in as much as any humans were over six feet tall and red-eyed - but nobody who'd seen the dragon lounging on top of the Hall in summer was likely to be fooled. "It's got little labels for more than just human allergies, is what I mean. They tried."
  14. Gaian Knight / Tiamat "I'm not bloody yet, but the night is still young," grinned Tiamat. Definitely too many teeth in that grin, and a suspicious number of them were pointy for such a human face. "No fighting at the League party," cautioned the Knight - less admonishment than in-joke, the sort of well-trod comedy routine usually found in siblings. "If you start throwing punches they might not invite us back." "We sent the invites." "And it would be awful to have to exclude ourselves from the list. Gaian Knight," he said, introducing himself with a small bow, "and Tiamat, of course. Welcome! No smoking indoors, please, but otherwise we hope you have a great time."
  15. Gaian Knight / Tiamat The Gaian Knight had been making himself as helpful as he could without super-speed - which had mostly meant using little stone hands to reach things up high or leverage things too heavy. Or, at least, the heavy things his companion didn't beat him to - where he'd opted for a festive Christmas hat (perched proudly on his head, and somewhat incongruous with his goggles) the dragon-in-human-form Tiamat had traded her cape out for a long coat, her signature red red accented with white trim. It had been somewhat more festive before she'd rolled the oversized sleeves up over some impressive forearms to haul furniture around. Still, working together they'd gotten the fireplace seating re-arranged just so by the time people really started filtering in. "Hello!" greeted the Knight, giving the newest arrivals a wave with one real hand and at least two made of some kind of polished granite. "Always a good sign to have people coming in right on time - we must be doing something right if we're worth that." "Or perhaps they wish to beat everyone else to the snacks," grinned his friend; the grin had too many teeth. Gaian Knight's smile was undeterred. "Who'd blame them," he agreed, "they're good snacks. Welcome!"
  16. Archiving sheet; this version has been replaced by a new one.
  17. The only things I spot are little bits of notation and the like, which is impressive for a sheet this size: At +4/+8 Toughness, both sheets' knockback would be -4/-2 unless I missed an Impervious or the like. In Shadowbourne's portal AP, the Speed power appears to be linked to itself.
  18. Just little math or notation things here: The Skills line has its notation backwards - you've bought 40R for 10PP, not 10R for 40PP. In the Telekinetic Power array, you don't need to buy Alternate Powers 2 on the Move Object if you've already bought them on the array itself. Please also note the cost of each individual power, which will help both you and us for future edits - and help us spot where you don't actually need as big an array as you've bought. My math says this, but please do double-check it: Telekinetic Power Array 13 (26PP Array; Feat: Alternate Power 2) 28DP BE: Move Object 8 (Telekinesis; Extra: Damaging, Feat: Precise, Progression Range 1 [160ft]) {26/26} AP: Blast 8 (Fling Debris; Extra: Area(Cone)) {24/26} AP: Blast 8 (Power Throw; Extra: Penetrating) 1DP {24/26} The same logic - noting the individual power costs - should be applied to the Telepathy array, though I think it's all within its budget.
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