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Starsign

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Everything posted by Starsign

  1. I'm at a bit of a deadroad here with how I will improve Rycon. Since she doesn't have much in the way of powers aside from her electricity, I don't know how to build her. All I know at the moment is what I will be doing for her powers, but everything else is all too confusing for me. I plan for Panzer to be a brick with a large relience on his powers (and saves), but I'm unsure whether to build her with many improvments in her saves/skills/feats or stick with building her powers alot. I'd also like her to be able to not be a liability for other people that I will play with that are at a higher PL (PL11-13 to be specific). Any ideas/thought/questions to enlighten the situation please?
  2. Ecal, I'd like you to start events here that will lead to our match. However considering whats going on with both of us in RL, I'm willing to wait until you're ready to post, just to let you know.
  3. If I may say now, I think Edge is next. Could you get a post in please AA?
  4. At this point I'd say it would be best for Doc to post now, considering Displacer is currently talking to the receptionist.
  5. Oops, My apologies, I'll get that up ASAP. EDIT: Put it up, you'll see changes on the History and Personality & Motivation sections.
  6. Rycon Japanese Import (Ongoing) Sturm und Dr... Archeville (Ongoing) The One Where They Fight The Nazis (Ongoing) Fisticuffs 2: The Opening Credits (Ongoing) A Day At The Museum (Ongoing) Mark of Death (Ongoing) Odd-Out Park Date (Ongoing) Tank Myrmidons Of Space (Finished) Executive Splashdown (Ongoing) Picking up the Pieces (Ongoing) Tank's Questionnaire
  7. On the subject of changes made: - Changed attributes to 10 for all except Strength (now 6) - Defense is now even 4 (yes, this is undercapped. Defense isn't important for Panzer) - Added all save possibilities (may be inaccurate) - Changed or removed skills - Couple feat swaps - Small power changes (mostly with Regen and Density)
  8. Relieved that the Nazi-bitch was down, Rycon made a run for her sister, taking one of the knives Rycon kept to cut the ropes that bounded her sister. After removing the ropes and cloth from her face, Rycon gave a big hug to Danielle, saying quietly, "Sis..." she was so happy that she kept Danielle safe. Danielle was a little more concerned about the squid hero Kid Cthulhu that was right next to the two girls. Suddenly, strange sounds came from the ship they we're on, giving the two heroes aboard a bad feeling. Without giving the two teenagers time to act, Danielle said. "Let's free the others quickly, this ship won't last long!" as she took one of Rycon's knives and started freeing the other officers. Her sister followed, but not before looking out the window to see two others dueling outside. "Fulcrum...!" she gasped. Thinking that the 8'4 superhero was losing, Rycon made a quick signal to KC before heading back to freeing the prisoners, telling him to assist Fulcrum before she get's herself injured further.
  9. Ashley rubbed the back of her neck, trying to think of how to respond to Devin's question about the Academy. "Um... well... I do enjoy being with the people there, though I've never really felt like a wierdo." "Liar..." She thought immedietly after, "I've always thought I stood out like a sore thumb." She started blushing when she was offered to eat together. "Uh... Yes I do eat in the cafeteria..." She was at a bit of a loss with words. "Blake would be so mad at me if he found out, and I just met this guy! She shook off the confusion and responded, "Sorry, I usually eat with someone else. I don't really know you well enough..." Ashley thought that was a bit rude of her to say it that bluntly.
  10. Ashley watches her gynoid roommate pass by her, not that she minded. "I would enjoy seeing the sunset Aiko-san," She responds, adding "Always reminds me that a new day begins." Ashley puts on a joyful smile as she passes the door, looking at Aiko. "I don't believe I have heard of that show before, but I would be glad to watch." As the two make their way to check the sunrise, Ashley thinks, "Danielle will want an explanation for earlier... Better not worry about it now, she's probably asleep." as she checks behind her to see Aiko following her at their own speed. She thinks back to her father's words again, "Let the wind guide the path of the earth that will reach to the sky, but never let the sky overtake the earth. Let the earth be the top priority." and decides to follow his wisdom, to let the present lead to the future, without being overcome by the future.
  11. Ashley listened on to Devin's story, both in wonder and in shock, "That... sounded painful, y-your incident I mean. She took a pause to think what to say before speaking. "To teleport anywhere you wish? sounds incredibly useful... She thought, "Should I tell him about my powers? They're similar, yet..." She walks to a nearby bench to sit down as she thinks, "Wouldn't hurt to say I guess." and then says, "I have the ability to teleport too, though it's a little different. She takes a deep breath before continuing. "I can teleport through electric currents. As long as an electrical device can connect to another in some way, I can teleport." She makes a shrug before Devin opens his mouth, "Wish I knew how it works."
  12. My attitude has degraded to jerkass levels so I'll be holding on posts for about a day or so before it affects my posts. The problem stems from stress of schoolwork (summitives and exams), being let go from my part time job, growing aggrivated to the slightest sound of annoyence and now I'm detached from my family because I don't agree with their morally questionable activites, so now I have no one to stand by me. Believe what you will, just saying my life sucks right now.
  13. Oh yikes. I better do alot of changing then... (PS: I'm trying to design him as an expy of Juggernaut, which may, or may not explain some things. If anyone has any ideas for making Panzer more like Juggernaut power-wise, please note or PM me) EDIT: overhauled Panzer a bit, if you see any more issues, please let me know. I was planning to put everything about the Elderri at the Freedom News section when Panzer was accepted, but I can PM the info if you would like (it's quite a bit to type).
  14. Ashley turned to the teenage boy with the cybernetic arm. he had remembered seeing him only in passing, but not actually met face-to-face like this before with him "Ah... yes I do go to Claremont," She answered him, accepting his handshake in the process. "Ashley Culdis, pleased to meet you." Shaking a metallic arm felt awkward, but she guessed that she would get used to it. Finishing the handshake, Ashley says, "No, I don't work here... yet." She kept her face as a look of interest. "I was here for an examination. I-If I may ask, what happened to your arm? She showed signs of uncertainty as she asked him.
  15. Ashley put a smile on and said, "" Taking another look around the room, she decided, "" She made her way out of the room and to a receptionist area. She could see the people lined up, whether to see for Dr. Archeville or for another reason. Ashley wasn't really sure where she needed to go, so she decided to stay there for a few minutes if Dr. Archeville needed her for something.
  16. Characters Name: Tank Power Level: 10 (150/150 PP) Trade-Offs: -5 Defense/+5 Toughness, -5 Attack/+5 Save DC Unspent PP: 0 Alternate Identity: Jyad'Arun Age: 58 Gender: Male Height: 6'8'' Weight: 287 lb, (7175lb w/Density) Eyes: Green (Dark Blue Pupil) Hair: None Description: If one we're to compare the differences between Jyad's race, the Elderri, and a normal human, they would have greenish skin, notably thinner and taller, almost pure black eyes, very short black hair that can't grow more than 2 inches long, a slightly rounder head, fangs from their upper teeth, long elven-like ears, two 3 & 1/2-inch horns from their heads, and a more notable regeneration. Jyad is like the other members of his race, except due to his condition, he has no hair, his eyes have a blueish tint, and he has tighter muscles, though still very thin unless he is using his powers, then he his muscles grow to a massive size, making him look much more bulkier, solid and sturdy. When he's moonlighting as Tank, he usually wears brown cloth wear, and a cloth mask that covers his head except the bottom half with matching color. Though since he's the only member of his race on Earth, People have little to no trouble figuring out that Jayd is Tank. He knows this, but still prefers having a superhero identity for the spirit of being one. History: (Thanks to Cyroa for collaborating with me!) The Elderri are a species of beings that live in a solar system beyond the reaches of Earth's solar system. The Elderri's solar system contains 7 planets, many of which are barren, but one was occupied by the Elderri. The planet Jayd was raised on, Gehlanna, was a lush planet filled with a type of mineral called crystalt. The Elderri were not far into technology. Much of their homes were constructed with stone, wood and crystalt, they had not heard of "Machinery" or knew about "Other Planets" at the time. The Elderri run as a democracy/senate of sorts. They are separated in three groups, using their group as their last name (going from highest to lowest, Brun, Crun, and Drun) with most of the rules coming from the Brun and the Crun having responsibility over the Drun. Think of it as Brun=Kings, Crun=Nobles/Police, Drun=Civilians. They we're calm and very weak (physically) people, while being a little cunning and able to understand others (to a point) through the looks and actions of others. All this changed however when an invasion began... Gehlanna was the second-most planet away from it's sun, it's sister was the furthest, and occupied by the Grue. One day the Grue came, attacked, and enslaved the Elderri of Gehlanna, forcing them to mine crystalt used for fuel or to make them into weapons, armor and other uses, while making them learn the Grue language while forfeiting the use of their own. This lasted for a long time until one day, a freak incident happened. The Grue we're creating a type of small organism to infect the Elderri so the Grue can use them at their whim, like a parasite. However something went wrong, the parasite went amok and started infecting the Grue, devouring them from the inside by crushing them through increase of mass. It eventually got to the point where staying on Gehlanna would cause genocide to the Grue there, so they left, leaving the Elderri behind, thinking that the parasite would devour them too. It didn't. Rather, the parasite fit comfortably into the Elderri, letting them use the powers of the parasite to their will. They believe that the parasite is their savior and everlasting guardian, and that it gave them freedom from the Grue and the Elderri are to use the powers of the parasite to preserve the freedom they have. The current host of the parasite is Jyad'Arun (Arun is a new rank for those who wield the parasite. It is the true highest rank, followed by Brun, Crun, and Drun. Arun is to be the watcher and guardian of the entire race, more like a respected authority figure than a prince), who wears an armor of crystalt for protection. Now the Elderri we're smarter. They learned during their slavery from the Grue about other planets and space, as well as technology and machinery. With leftover stuff the Grue left behind, they learned how to use metal to construct new homes and create more useful weapons using technology and their crafting skills with crystalt, though they are still lack the advanced technology that humans (who the Elderri don't know at the time) and Grue have. Because of the invasion, the Elderri was very percautious about other races and may defend themselves in fear at a provoke. One eventful day another being came from space, a being of blackness who called himself Dark Star. The Elderri, who have never seen a being as powerful as him before, took great fear of him and, because of his great power, questioned him to be a god, as they knew they we're no match for such a being. After some misconceptions, the Elderri learned a little about the energy being, and Jayd, being the highest rank of his race, had time to discuss alone with Dark Star, who helped Jayd learn a bit about Earth and it's language, as Jayd told Dark Star about his own race and history. Through this Jayd and the Elderri felt a little more comferable about other races now, and mellowed a bit. After the grateful visit, the Elderri prayed that Dark Star would one day return to Gehlanna, and he did. Dark Star came back one day to find Gehlanna in destruction and ruin, barren and nearly uninhabitable. He found Jyad as (presumably) the only survivor, with his crystalt armor destroyed. Jyad who remembers the Grue attacking again, this time in attempt to wipe out the entire race from the skies, and by looks of the result, they had mostly succeeded. Dark Star, knowing that he couldn't leave Jyad here, decided to take him to Earth, only to find it being attacked by Grue as well. Wishing not for a repeat of what had Gehlanna suffered, Jayd leaped into action against Dark Star's advice, and together with the other heroes, managed to save Freedom City. After the invasion, Jayd decided to assist with fixing the city using his powers, taking a job as a builder in the meantime. He had noticed other people dressed in costumes that seemed out of place, who we're protecting others. Seeing as this was just what Jayd wanted to do now, he made himself an outfit of dark, cloth clothing and his armor to become the hero known as Tank, a name that he took after the humans kept calling/comparing him to one. Other, "underground" people (like mobsters, crime organizations, some vampires) have been nicknaming him "The Space Troll" due to his looks, origin's and lack of fondness to fire, though it hasn't really caught on as a name as much as "Tank" has. Personality & Motivation: Understandably, Jayd is rather heartbroken by the destruction of his planet. He still tries to put on a smile and stay positive, but deep down he doesn't let the past free from his mind. His time on Earth has made him a little more positive than before, but he will mellow into angst if anyone mentions or asks him about his time before Earth. He looks up to Dark Star as an idol and someone who he wants to be like. Jayd shows caution around others since he is rather curious of humans, though since his first meeting with Dark Star, he's been more open than before. As Tank, he will often try to put up an intimidating posture to try to scare his enemies. He has tried the quiet, scary cowl persona, but he feels that it doesn't suit him. Rather, Tank will be helping in day and night, acting almost like a fearless idiot (when he's actually not), while trying to be a caring individual for those he protects, never willing to back down or give up, right up to the bitter end if called for. His motivation comes from his experience of his past and wishes for it not to be repeated to humans, who he finds fascinating and rather unpredictable, but with a good heart in most of them. Powers & Tactics:Tank has a parasite in his body. Normally it would devour the specimen from the inside by taking control of the body and increasing the host's mass until he/she is crushed under it's own weight. However the Elderri's bodies seem to make the parasite become dormant, making it act more like a symbiotic and allowing the host to use it's powers at will, with some precautions. The parasite allows Jayd to increase his mass and density at will, making him hard to even get him to flinch, less to actually damage. However he is careful with how much he increases it by since he can still be crushed by overdoing it. He is also given enhanced abilities, he can never get tired unless he pushes himself beyond his normal standards. The parasite also covers the inner part of his body to further increase the protection and mass of Tank. He also has a greatly overcharged regeneration, allowing him to come back even beyond death. However regenerating a large portion of lost substance like limbs can be incredibly painful, and what Tank doesn't know is that regenerating will take off time on his lifespan. Since a Elderri can live for long periods of time (the longest life lived by one was 860 years) this isn't as bad as it could be for other races, but it can still take off much of his life if he get's careless. As another side-effect, the parasite has a negative effect on fire, and will hibernate into a near-indestructible form to prevent melting. This will cause Tank to lose some of the powers the parasite gives. Tank is not much familiar with tactics and strategies. Unless he is told otherwise, he usually will make a spearlong dash toward his opponents, striking them down while having little care of his injuries (he'll usually just regenerate). However Tank values others life other his own, and will go to defend them before charging to take down the enemy. If finding a rampaging enemy he may try grappling them and pin them helpless, or even attempt to beat them at their own game by charging them, though this may not always work. Complications: Fire: This substance forces the parasite into hibernation injuring it's abilities and usefulness. Getting scratched by this will have Tank's confidence lowered and he may rethink his strategies. If he's ON fire, Tank may resort to a blind suicide charge. Reckless: Tank often will charge headfirst, regardless of the situation. This can result in needless injuries for him that could have been easily avoided. Idolism: Tank idolizes Dark Star as his savior, an idol, and a friend. Tank will often go out of his way to assist Dark Star, whether he needs the assistance or not. Overprotective: Tank doesn't want a repeat of what happened to his planet, and he believes that he can help prevent that by saving others. He may try to save people who are in danger rather than go after villains or thugs. Painful Regeneration: Having to regenerate lost limbs (or his entire body if required) is severely painful for Tank, DC10 save if needs to regenerate large amounts of lost substance. If failed, he cannot act during the round. In Brief: Parasite-wielding alien from ruined planet Stats: -2+0+6+0+2+0 = 6pp Str: 8/32 (-1, +3 Rage, +11 Density, +15 Rage and Density) Dex: 10 (+0) Con: 16/20 (+3, (Enhanced: +2, Removed w/fire)) Int: 10 (+0) Wis: 12 (+1) Cha: 10 (+0) Combat: 8+8 = 16pp Attack: +4 (+5 Melee) Grapple: +4 (+8 Rage, +19 Density, +23 Density & Rage) Defense: +4 (+2 flat-footed, -2 Rage) Knockback: -9, -7 w/fire, -23 w/Density in fire, -24 w/Density, Initiative: 0 Saves: 2+1+7 = 10pp Toughness: +15 (+3 Con, (Enhanced: +2, Removed w/fire), (Density: +10, Impervious)) Fortitude: +14 (+2, +3 Con, +4 Rage, (Enhanced: +3, +2 Con, Removed w/fire)) Reflex: +4 (+1. +3 Enhanced) Will: +14 (+7, +4 Rage, (Enhanced: +3, Removed w/fire)) Skills: 56r = 14pp Concentration 12 (+13) Intimidate 14 (+14) Language 2 (English; Grue; Elderrian is native) Profession (builder) 4 (+5) Sense Motive 12 (+13) Survival 12 (+13) Feats: 22pp All-Out Attack Attack Focus (melee) Distract (Intimidate) Fast Overrun Fearless Improved Critical 2 (Unarmed Attack) Improved Grab Improved Grapple Improved Overrun Interpose Luck 3 Rage 4 (+8 Str, +4 Fort and Will saves, -2 Defense for 10 rounds) Skill Mastery (Builder, Sense Motive, Intimidate, Survival) Startle Track Powers: 28+16+8+1+6+8+12+3 = 81pp Density 12 (+24 STR, Weight Multiplier x25; Flaws: Distracting) [24+4pp] Linked (to Density) Immovable 8 (Inner Parasite Armor; Extras: Unstoppable) [16pp] Linked (to Density) Protection 4 (Inner Parasite Armor; Extras: Impervious) [8pp] Enhanced Constitution 4 (Drawbacks: Power Loss (fire)) [1pp] Enhanced Trait 9 (Fortitude +3, Reflex +3, Will +3; Drawbacks: Power Loss (fire)) [6pp] Immunity 8 (Fatigue Effects, Sleep, Grue (Uncommon Descriptor) [8pp] Regeneration 11 (Parasite Renewal Feats: Regrowth; Recovery Bonus +4, Bruised 3/no action, Injured 1/20 minutes, Resurrection 2/1 day) [12pp] Enhanced Regeneration 5 (Parasite Renewal Feats: Persistent; Drawbacks: Power Loss: (fire); Injured 2 [to 3/1 minute], Staggered 3/1 minute) [3pp] Drawbacks: 0pp DC Block: Unarmed Attack --- DC 14/18/26/30 Toughness --- Bruised, Staged; Crit 18-20 Costs: Abilities (6) + Combat (16) + Saves (10) + Skills (14) + Feats (22) + Powers (82) - Drawbacks (00) = 150pp
  17. Ashley smiled upon noticing her accuracy improvement. back when she was younger her accuracy usually totaled up to half hitting and half missing. Dr. Archeville's approval made her all the more confident. She notices the business card given to her, and replies, " Upon the doctor's call, Ashley looked around to see the outlets, " She made her way over to the nearest one to her and touched it, spontaneously dispersing into a flash of atoms that entered the outlet. in all of a second she instantly reappeared from an outlet on the other side of the room. She made a wave to Dr. Archeville to show her position. And with that, she started teleporting again, appearing out of a different outlet each time and reentering it, trying to move faster with entry and exiting the outlets. After about a minute or two of this, Ashley stopped. She was bent over a little, feeling a little sick from all the teleporting. "" Taking in a deep breath, Ashley went back to standing straight up, already starting to feel better. ""
  18. The sudden sounds of shatters, screams and alarms had Ashley's heart almost skip a beat as she notices Aiko holding the grating up that would trap the three. Hearing her roommate's warning, Ashley took no time in sliding under the grate, yelling "Come on Blake!" without noticing he wasn't paying attention to her. After getting through, she started to make her way to the cause of the situation, unzipping her backpack and putting on her costume as she ran. She happened to notice another teenager as she passed her, not recognizable but not taking more than a quick look as she went by without a word. Stopping the intruders came as first priority.
  19. I have learned that Subtle 2 is a power feat that is rather frowned upon here. So could someone perhaps change Rycon's Brain Electricity Array to this? Brain Electricity Array (20 Power Points, 2 Alternate Powers) [22pp] BE: Electrical Control 4 (Shock Bullet; Feats: Accurate 2, Incurable, Homing 1; Extras: Autofire 2) [20pp] AP: Paralyze 4 (Mind Disjunction; Feats: Accurate 2, Homing 2; Extras: Autofire 2) [20pp] AP: Teleport 9 (Atom Travel; 900ft move action, 20000 miles full action; Feats: Change Direction, Change Velocity; Extras: Accurate; Flaws: Medium [Electrical Devices]) [20pp] And also, could her Craft (structural) 4 (+7) to Craft (mechanical) 4 (+7) please? Doktor'd
  20. I need a little help with part of my new character's backstory and a couple other things. I'll just give what I'd like anyone to look over. My character's race are green-skinned, with fangs, elven-long ears, slightly thinner and taller than an average human, and two 2-3 inch horns coming out of their heads. They live on the planet (need-good-name-here) in a solar system with 6 other inhabitable planets, five of which are populated by other members of it's race (though they don't know that). The last of the planets is populated by the Grue, who one day attacked and enslaved the planet closest to them (which would be need-good-name-here). For a long time, the race was unable to resist and we're slaves to the Grue, learning their language while forfeited to use their own. One day however, a parasite appears on the planet and begins destroying the Grue from the inside (by forcibly increasing the host's mass until the body is crushed under it's own weight). Eventually the Grue left the planet, leaving the character's race behind believing that the parasite would destroy them too. However the parasite acted more like a symbiotic for the race. Rather than taking control of the person, it becomes dormant and allows the user to control the parasite's abilities, to a point. Over a long period of time, the planet healed from the damage the Grue did and they have their freedom that they once had. A long time later, the Grue attacks again, this time striking all the planets and intent on destroying the race rather than enslaving them for their own uses. for (need-good-name-here), it appeared that the current holder of the parasite (my character) is the sole survivor of the attack. Somehow he get's to Earth and decides to become a superhero like some of the other super-powered people on Earth. though this time to protect the people there, unlike how he failed to save his own. Alright, some questions, if anyone may like to answer: 1. I need a name for the planet (as you could see above) 2. I need a name for my character's race, and my character's actual name and superhero name. 3. I'm debating about the parasite's origins. Shaen gave me a couple ideas like it's an alien from another planet, part of need-good-name-here's ecosystem, or it being a Grue experiment Gone Completely Wrong/Right and going AMOK on it's creators (I like that last one). Anything anyone would like to discuss?
  21. OK, I'm feeling a little better (though still rather depressed)
  22. "" Rycon says with a confident smile, resting her arms before recharging them with electricity. "" As the wooden ducks appear, Rycon thinks, "At the speed they are going and the speed of my electricity..." Carefully timing her shots, She fires three volleys of two electricity bolts, trying to hit the moving targets
  23. I made 6 attack rolls this time. 1d20+8= 16, 14, 16, 14, 10, 13 Not alot of good ones :(
  24. I have been... shattered... emotionally. Please... forget me for a few days... I don't know how long it will take.
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