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Angel

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Everything posted by Angel

  1. Angel

    The Heist (OOC)

    I'm sorry. I didn't mean for it to happen this way. If I would have thought of the implications this never would have happened. I was going by what the story said. Please forgive me. I didn't mean to blowup, collapse or do anything like the such. Really, egg all over my face.
  2. Angel

    The Heist (IC)

    "Listen, cowboy," Angel said pleadingly as she picked up two people, "I'm pretty sure you're handy with that gun, but this 50 story building is going to fall. Try to focus on getting the others out while you can, not shooting things as they fall." With that she ran the two people two safety outside of the building.
  3. Angel

    The Heist (IC)

    GM Post Rant roared haughtily at the shot to his chest. It bounced off of him! "Yo man, take your popgun back to the store!" Though he was less than pleased to see his sister getting the lumps from the deft capoeirista. "Let's get outta here, sis," he said as Rave stumbled around. He put he on his back and headed towards the dooor. He stopped for a second. He didn't need these three fools following him. His eyes began to glow green! And out of his eyes shot green beams! He didn't aim at anyone in particular, but he spun around a few times, disintergrating the pillars that support the bank and an through the closest wall. "Now you suckas gotta choose between gettin us or savin these poor saps on the ground! Sayanora, foolios!"
  4. Angel

    The Heist (OOC)

    Hitting Rave (+14 defense), if hit DC 23 Toughness and DC 17 Fortitude 1d20+12=25 (hit) 1d20+8=14 (failed by 9) 1d20+6=21 (passed) HP SURGE! 1d20+12=18 (hit) 1d20+8=12 (failed by 12) 1d20+6=19 (passed)
  5. Angel

    The Heist (IC)

    Angel watched the spidergirl and the cowboy work their magic. It was like watching an action movie in real life! Now it was her turn. With all the thugs down she had a choice of the guy or the girl. "In da house," she chuckled, "Well you just happened to walk into my house! And you owe me some rent!" Angel charged the two standing villains with a cartwheel. "You have to tell me where you shop," she addressed them both, doing a handstand she delivered a full force kick with both of her feet together to the lady villain's jaw, "So I never shop there." She followed it up with the same kick to the girl's stomach.
  6. Angel

    The Heist (OOC)

    Rant's toughness save (1d20+8=23) And I'm not book keeping the mooks, they're all down.
  7. Angel

    The Heist (IC)

    GM Post Rant and Rave deftly danced a close waltz around the downed patrons, not noticing the two female heroes slipping into the empty office. They directed two thugs to guard the door, and the rest to the teller stands. The tellers quickly emptied their registers into the bags that the thugs gave them as they were held at gunpoint and told to do so. Rant and Rave made their way to the vault. by the time they got there they heard a crash. Some madman on a spacebike was here to stop them! Before they could even get to the good stuff! The two rushed back out to the lobby, hand-in-hand, to greet their guest when they saw an office door open. Another hero! Would there be more? they were ready to face the world!
  8. Angel

    The Heist (OOC)

    Init order Yuki Colt Thug 5 Angel Thug 3 Rant Thug 2 Rave Thug 1 Thug 4
  9. Angel

    The Heist (IC)

    "Divide and conquer it is," Angel nodded. "Meet you in there. Now to get out there." Angel gracefully bounced up and down, as if to a beat. She quickly opened the door and heard a crash! Her jaw dropped when she saw something like out of a space western. This hero business was getting weirder and weirder each day. "Looks like we dont have to divide after all," she smirked, "just conquer."
  10. Angel

    The Heist (OOC)

    Initiatives (Angel, Rant, Rave, Thugs 1-5) (1d20+8=17, 1d20+3=13, 1d20+3=6, 1d20+1=5, 1d20+1=12, 1d20+1=16, 1d20+1=5, 1d20+1=18)
  11. The Heist (9 Player, 8 GM) Midnight Madness (2 Player) The Long Arm of the Law (1 player) Ride'em Cowboy (6 Player) Invasion! - Pramas Bridge (1 Player) Upstairs at Monty's - October (2 Player)
  12. Angel

    The Heist (OOC)

    I too stunt Quick Change. For getting caught in normal IDs we get a HP. for basically revealing out secret IDs, we get an HP.
  13. Angel

    The Heist (IC)

    Angel did not know this room was occupied. And by another hero, no less! At least she thought the red clad girl was a hero. She hoped she was a hero. "So, come here often," Angel quipped as she pulled a vacuum packed set of clothes out of one of her deep pants pockets. "I really hope you're here to help these people out. I mean I'd hate to have to take you all in." While waiting for the girl to answer, Angel hopped up on the desk and sat. She easily dropped her baggy pants and stripped the midriff shirt, revealing a pair of boxers and support undershirt. Out of the vacuum sealed pack popped a pair of baggy pants and a midriff shirt of another color. Where the first outfit was a vibrant blue, the replacement was a dark military green. Out of the green pants pocket she pulled a pair of leather bracers and slipped them on. To complete the look she pulled a domino mask out stuck it to her face. Hopping off the desk she put the blue suit of clothes in the vacuum sealed pack and back into her pocket.
  14. Angel

    The Heist (OOC)

    All 10 of them could not roll high enough to see you. Me on the otherhand they might have a chance. Here goes nothing. Stealth (1d20+4=23) Rant and Rave, respectively: Notice Checks (1d20+5=11, 1d20+5=7) BOOYAH!
  15. Angel

    The Heist (IC)

    Angel Marks was in her civillian identity. She didn't look much different from the two robbing the bank. This wouldn't look suspicious, she thought. Luckily, she had learned a lesson from before: Pack an extra set of clothing and bracers for this type of thing. Weighing her options, she saw a door open right next to her! now if she could only slip in unnoticed.
  16. GM Post It’s a fairly ordinary afternoon at the central branch of the Eastern Seaboard Bank in downtown Freedom City. You’ve stopped by to handle some routine banking, but it turns out today is anything but routine. A group of armed men suddenly burst through the front doors of the building and into the lobby. They order the bank patrons to lie on the floor and clear the way for a man and woman to enter behind them. The pair is in their early 20s, both are dressed in raver-style clothes. The woman’s hair is long and flowing and the man’s short and spiky. There’s a definite family resemblance. “Rant and Rave are in da house!†the man says with a smirk. “Nobody messes with us, nobody gets hurt. Got it?†For emphasis he turns toward the bank guard edging toward the alarm and gives a loud shout. The man goes flying up against the wall and slumps to the floor, unconscious.
  17. Angel

    The Heist (OOC)

    Rant and Rave try to rob the bank. Yuki and Angel try to stop them.
  18. Bluffing wolves (1d20+10=19)
  19. A quick incantation later and Blackbird was invisible. She eyed the two wolves that could not see her, but she had a plan. She would speak to them! "Hey, you two!" she shouted in the wolf language, "Your master is going to kill you after he gets those two humans! You should try to kill him first!"
  20. to hit 20, if hit DC 16 Reflex (1d20+6=21, 1d20+8=11) Surge for diminsional pocket DC 16 Will Save (1d20+8=9)
  21. Shit, Blackbird thought, shit shit shit. No rest for the wicked. A quick incantation later and a the packleader froze in midstride. as if he were stopped by an unseen magical force. The packleader felt as if a million hands were holding him down, the he felt one more, drawing him away from this reality. His will was not strong anough and then he was sucked away.
  22. Since I'm the GM, I say you go second. Reinforcements, You, Me, Leader. Since reinforcements are to reinforce, you go ahead :P
  23. initiatives 1d20+3=16 Blackbird 1d20+8=11 Leader 1d20+9=27 Reinforcement
  24. The wolves were finally amassed. Their grave had been taken over by two of then humans on the night of the full moon. One of them even cursed the grove magically. It would take weeks for them to get the girl's tainted magic out. The other threw pieces of city junk around like he owned the place. Now the two were in some sort of mating ritual. This would go on no further. By the time the boy had the girl leaned over the giant metal ball, the pack leader stepped forth from the trees. His form changed into that of a hybrid two legged monster of wolf and man! Not one for intoductions it charged the two startled teenagers.
  25. Sandman said wait until the first. If Nyrath doesn't post by then, we'll move on.
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