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Iceberg Jackal

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Everything posted by Iceberg Jackal

  1. Don't worry about it please delete thread.
  2. So am I supposed to just start my own campaign or what? It's obvious posting this topic was just a waste of time.
  3. I don't know if there is a Chinatown within Freedom City or not, but I would like Hoa Lung to be an instructor by day and running the streets at night as a vigilante "who stands for justice".
  4. If I may I'll throw my ice cube in. The character should have the stealth and fighting skills to get in and out. And if a do-gooder comes along... he'll give them the slip.
  5. Sneaky energy controller looking to jump in on anything. Have some combat ability, but mostly the hunter who captures his prey, then finishes them off.
  6. When configuring DC for attack. I have attack focus: unarmed +2, I had that to attack which is +4, does this give me +16 DC? Basically what I am asking is do feats stack with attacks? And what is the starting point for the DC? Is it attack + [power or feat] + mod? Sorry if I seem completely lost. It's because I am very new to this game as these are the first PC's I have ever created before.
  7. Wasn't expecting that..j/k. So now I just wait until a space is open? TY.
  8. Gace explanation of pao pet mei being a fighting style that fits her background. Added the points needed for skills Made adjustment to attack. Added rapid fire to super speed array. deflect ranged ( slow)
  9. Players Name: iceberg rocket Power Level: PL 10/ 150 Characters Name: Panthera Alternate Identity: Hoa Lung Height: 5'4 Weight: 145 Hair: short straight black hair Eyes: yellow Description: Thick from thigh to calf, Hoa wasn't blessed with a very large chest. But her shoulders are strong and her fists have conjured up visions of folklore. History: From Vietnam, Hoa was neglected by her parents as they wanted a boy. Left at the steps of a monastery to the north of her province. Hoa grew up being teased as a being a lesser person. As they discriminated against for being a girl. There open hatred created a resonance inside the Vietnamese butt kicker. Outdistancing her competitors, Hoa became the first woman to become a full fledged fighting monk of Quan Chi. Her journies didn't stop there, she left her secondary homeworld for the US. Starting a dojo for women in Freedom City. Teaching the arts of Pao Pet Mei, the leopard style of kung fu. Hao has earned a honored place amongst the people in Chinatown she lives amongst. Stats: [34] Str: 16 (+3) Dex: 20 (+5) Con: 16 (+3) Int: 14 (+2) Wis: 16 (+3) Cha: 12 (+1) Combat: [22] Attack: +12 (unarmed) / +10 melee / +6 ranged Defense: +9/ +3 flat-footed Initiative: +13 Grapple: +13 Saves: [10] Toughness: +8 Fortitude: +5 Reflex: +9 Will: +7 Skills: [20] acrobatics 8 ranks [+13] bluff [+1] climb [+3] concentration 8 ranks [+11] diplomacy [+1] disguise 8 ranks [+9] escape artist 8 ranks [+13] gather information 8 ranks [+9] handle animal [+1] intimidate [+1] investigate 6 ranks [+8] knowledge: pao pet mei 8 ranks [+10] knowledge: art 4 ranks [+6] knowledge: tactics 4 ranks [+6] notice 6 ranks [+9] search 4 ranks [+6] sense motive [+3] stealth 8 ranks [+13] survival [+3] swim [+3] Feats: [18] attack focus [melee] [4] attack specialization (unarmed) improved initiative [2] dodge focus [4] sneak attack [2] uncanny dodge fearless evasion [2] improved critical (unarmed) Powers: [46] super-senses (danger sense, direction sense, distance sense) [1] obscure (visual, cloud) [6] healing (extras: total; flaws: self-only) [5] super speed [2] (rapid fire) protection [5] deflect (ranged) (slow projectiles) [3] Drawbacks: [00] DC Block: ATTACKS: SAVE DC: DAMAGE TYPE: (Name of Attack) (Save DC/Type) (Type of Damage: Bruise/Injury, or other) unarmed +19 bruise Costs: Abilities (34) + Combat (22) + Saves (10) + Skills (20) + Feats (18) + Powers (46) - Drawbacks (00) = Total Cost Pao Pet Mei (( Leopard Style Kung Fu )) based in Southern China and Northern Vietnam. It is a fighting style based on speed and flexibility. Considered a mix of soft/hard style. Its utilizers garishly remark that, " a quick fight...is a short fight"
  10. I was thinking in terms of msh, since he can only control one sense of temperature. I think I will go with either fire control or cold control.
  11. Adrastos Papandreous former professional wrestler - underwent an experimental surgery sponsored by the Luthorcorp foundation. A failure in his goals of becoming rich. Adrastos couldn't make himself do the evil Luthorcorp wanted. Considered a mistake, agents from Luthorcorp failed to capture the augmented human. His skeletons density has been enhanced (drawback his agility was lowered), strength and durability however were enhanced. Due to extra hard skeleton he now has the ability to knock people back. Senses were enhanced slightly. His mantra as a wrestler was to ride a motorcycle to the ring giving him great skill at riding bikes.
  12. Players Name: Jackal Iceberg [ VILLAIN ] Power Level: 6/90 Characters Name: Cory Devlin Alternate Identity: none Height: 5'9 Weight: 175 Hair: long wavy black hair Eyes: dark brown Description: An ordinary looking young man, who wears a wolfish grin, normally a preclusion to misdeeds. History: Cory is the son of Irish immigrants who settled into Boston metro. Working hard for a living and going to church were staples in the youths early life. Until tragedy struck his family. His father and mother were killed in a gangland warfare crossfire. Given up for adoption at the age of 10, Cory spent his high school years living in a group home. Fighting for survival, he ran away for something better, but was accosted by a group of men ina dark van. Put through a battery of experiments. Cory was left for dead, near the border of Mass. and New York state. Jackal Icebergs' story starts from this point as his powers became known to the Irishman. Completing complicated burglaries throughout the east coast Cory no longer has the heart for anyone, but his own monetary well-being. Stats: Str: 12 (+1) Dex: 16 (+3)/ 26 (+8) Con: 14 (+2) Int: 10 (+0) Wis: 14 (+2) Cha: 14 (+2) Combat: Attack: +4 Defense: +15/ 12 flat-footed Initiative: +16 Grapple: +5 Saves: Toughness: +5 ( +3 impervious: toughness) Fortitude: +4 (+2 con) Reflex: +10 (+8 dex) Will: +4 (+2wis) Skills: acrobatics +12 (4 ranks) bluff +2 climb +1 concentration +6 (4 ranks) diplomacy +2 disguise +2 escape artist +16 (8 ranks) gather information +2 handle animal +2 intimidate +6 (4 ranks) investigate +0 notice +2 sense motive +2 stealth +8 survival +6 (4 ranks) swim +1 Feats: attack focus (melee): unarmed 2 dodge focus (1) improved initiative (2) sneak attack (2) diehard evasion (2) Powers: Cold Control 8 - alt power - create object (ice shapes) 4 - alt power - snare: ice bonds 4 Impervious: toughness 3 Regeneration 1 (recovery rate) Enhanced Dexterity 10 Drawbacks: none DC Block: ATTACKS: SAVE DC: DAMAGE TYPE: (Name of Attack) (Save DC/Type) (Type of Damage: Bruise/Injury, or other) Unarmed DC 17/Toughness Bruise Ice Bonds DC 14/Reflex Snare Costs: Abilities (20) + Combat (16) + Saves (06) + Skills (06) + Feats (10) + Powers (32) - Drawbacks (00) = Total Cost
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