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Kavos

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Everything posted by Kavos

  1. Hmm I didn't think of his blindness + Precog that way, point taken it wouldn't be a drawback at all. As for the Villain, I guess I’d have to say I’d probably be a number of Robotic limbs that act independently but will take commands from him. So I guess that would mean there Constructs/Sidekicks. Would there abilities be devices or just powers derived from technology? And can a construct have Regeneration? Since they have no constitution score. i was thinking that if a part of a limb was severed using nano tech or something, it could grow back in X-Time. So if I under stand correctly, I would need the sidekick feat 4 times to get 6limbs. plus an additional 11 times (for a total of 15) to make them PL 5 or 75pp? (for a pl 10 character)
  2. Hey all, so I was thinking about character concepts and I’ve sort of hit a brick wall. Theirs a number of concepts I really like I’m just not sure on either 1: Playability or 2: how to go about making them. So I thought I’d post up a basic rundown of the main ones I had in mind and see what you guys thought. [Order is not listed buy favorite –I like all of them equally-] Oh and they all have TBA names so the names here are just descriptive of there abilities. (I hate names there hard….) [1] Immortal, Blind Temporal kid. –Hero- Basically the idea behind this one is you have this Immortal kid, (he’s a few thousand years old buy now.) and besides his Immortality (and the fact he’s over 3,000 years old stuck in a 10-15 year olds body) his main powers are Pre-Post cognition, however he has a major (turned minor from the pre cognition) in the fact that he is completely blind aka he only sees the Future or the Past but not the present. (The resin why it’s a minor drawback is because while the future is always moving, he can see which path it will take a few seconds before it happens, thus he can react faster than if he could see. Problem: I’m not sure how well he’d play out. Since his only real abilities is his lack of being killed and seeing the past/future and good reflexes. [2] Whisp, Incorporeal Illusionist –Hero- Ok so I love the concept of whisp, but not sure if he’s really playable. Basically he’s a formation of mental energy or some such thing, (Alter form: Ghost/Perm]. His main powers are Illusion and dream travel/control and he has the ability to Hypnotizes people, as well as read peoples mind (all the more to conjure up there worst nightmares). Problem: He’s only incorporeal thought. He can’t interact with the real world AT ALL. His illusions are just Phantasms, and so cant affect things, and so the only way he can interact physically with the world is through the use of Hypnotism buy placing suggestion in peoples mind to go do something. [3] Singularity –Hero/Villain not sure- Ok I got the Idea for this one in Ultimate power Dimensional pocket power. Basically a character that can control and shape black holes. Problem: His powers require a lot of Linking/alternate/array ext ext, and I’m not experienced enough to fully understand how to make it. Basically he can do a lot of things with black holes, from swallow buildings, to crushing objects, to playing pinball with a bouncing singularity, as well as you’re usual A-Typical trapping people in swirling vortexes. My current thoughts on it is something along the line of Spatial Control Linked with effects like Dimensional pocket, move objects (uncontrolled), some form of crushing effects? Stuff like that. [4] Battle-suited Robotic armed super villain [Villain] I’d been toying around with this character for a while, basically he’s super smart has a robotic suite of armor, but because he has Quickness [Limited mental only] he’s gone a little crazy at how clumsy and slow his own body is. And so he does a ‘Doc oct’ thing and invents himself a group of robotic claws/arms. Problem: I’m not sure how to do the arms. At first I was thinking along the lines of Additional limbs [device] power, but I run into the problem of limited power points and difficulty in upgrading them. I than had an idea the other day, what if the robotic arms were actually minions? So each arm is an in-depended creature, linked to the character. That way as he increases in power, he can upgrade the arms more easer buy buying more points in minions. (So if I went with him he would probably be PL 10, with 4/6 minion arms at pl5 each? Half his level if I remember correctly?) Well that’s about all of them. I really don’t have a preference for them, and I think they’d all be fun to play. So yeah, any advice you can give would help out a lot.
  3. Hi all. hmm a bit about me, well there's probably not much to tell, Although i must warn you my spelling and grammar could do with some work (and that's after it gets checked with a spell checker. :? ) I currently work at home, I own my own business so I have plenty of free time :twisted: I've been playing DnD3.5 for the last year or so, and recently got introduced to M&M and i love the system. Though I'm quite new at it, and I've always been bad with remembering rules. So yeah Nice to meet you all.
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