Jump to content

flashedarling

Members
  • Content count

    107
  • Joined

  • Last visited

About flashedarling

  • Rank
    Advanced Member
  1. Here is my suggestion for a quick campaign. "One day people with super senses begin to feel something strange. Those with increased touch, tremorsense, or hearing(when they put their ear to the ground) can feel something deep underground singing in some incomprehensible language. It's far to deep to know what it is but clearly it is odd, and quite possibly valuable. Quickly word spreads in certain circles and the race is on. Will someone with noble intent find it first, or those who would wish to use it to their own ends?" An excellent campaign for my character Earthbender, but clearly I'd need other parties to join in to race against and a DM to run and flesh it out. Who is up for it?
  2. Here is my suggestion for a quick campaign. "One day people with super senses begin to feel something strange. Those with increased touch, tremorsense, or hearing(when they put their ear to the ground) can feel something deep underground singing in some incomprehensible language. It's far to deep to know what it is but clearly it is odd, and quite possibly valuable. Quickly word spreads in certain circles and the race is on. Will someone with noble intent find it first, or those who would wish to use it to their own ends?" An excellent campaign for my character Earthbender, but clearly I'd need other parties to join in to race against and a DM to run and flesh it out. Who is up for it?
  3. But first you have to notice them, right? my minion didn't do to well
  4. But first you have to notice them, right? my minion didn't do to well
  5. But first you have to notice them, right? my minion didn't do to well
  6. There is no way Earthbender can keep up (?) So he decides to stick around and fix as much as he can with earth control. Restoring the harmony is more important than chasing the villain. I think that will end the battle for now. Next time I'll bring friends!
  7. There is no way Earthbender can keep up (?) So he decides to stick around and fix as much as he can with earth control. Restoring the harmony is more important than chasing the villain. I think that will end the battle for now. Next time I'll bring friends!
  8. There is no way Earthbender can keep up (?) So he decides to stick around and fix as much as he can with earth control. Restoring the harmony is more important than chasing the villain. I think that will end the battle for now. Next time I'll bring friends!
  9. A moment later the pillar of mud holding up the car leans over "gently" depositing it back on the bridge. Earthbender burrows back up onto the top and surveys the scene.Cars upturned and demolished, great chucks of the bridge missing, the bridge is littered with chunks of cement, mud, and scraps of metal. With the villain disappearing on the horizon the choice is clear. The remain mud columns collapse into the river with a splash and Earthbender gets to work.
  10. A moment later the pillar of mud holding up the car leans over "gently" depositing it back on the bridge. Earthbender burrows back up onto the top and surveys the scene.Cars upturned and demolished, great chucks of the bridge missing, the bridge is littered with chunks of cement, mud, and scraps of metal. With the villain disappearing on the horizon the choice is clear. The remain mud columns collapse into the river with a splash and Earthbender gets to work.
  11. A moment later the pillar of mud holding up the car leans over "gently" depositing it back on the bridge. Earthbender burrows back up onto the top and surveys the scene.Cars upturned and demolished, great chucks of the bridge missing, the bridge is littered with chunks of cement, mud, and scraps of metal. With the villain disappearing on the horizon the choice is clear. The remain mud columns collapse into the river with a splash and Earthbender gets to work.
  12. Hey, I made a mistake on Lop Nar PL6 Villian. I forgot the last two lines of his powers it should read. Regeneration 4 (Bruised 3, Resurrection 1 (True Resurrection +1), Reincarnation, Regrowth) (7 pp) Enhanced Constitution 14 (14 pp) DRAWBACKS: (-4 pp) Vulnerability (sonic, uncommon, major, -3 pp) Vulnerability (fire, uncommon, minor, -1 pp) it's kind of a big difference. So if we could add that in there it'd be a good thing. Updated by Heridfel
  13. Hey, I made a mistake on Lop Nar PL6 Villian. I forgot the last two lines of his powers it should read. Regeneration 4 (Bruised 3, Resurrection 1 (True Resurrection +1), Reincarnation, Regrowth) (7 pp) Enhanced Constitution 14 (14 pp) DRAWBACKS: (-4 pp) Vulnerability (sonic, uncommon, major, -3 pp) Vulnerability (fire, uncommon, minor, -1 pp) it's kind of a big difference. So if we could add that in there it'd be a good thing. Updated by Heridfel
  14. Hey, I made a mistake on Lop Nar PL6 Villian. I forgot the last two lines of his powers it should read. Regeneration 4 (Bruised 3, Resurrection 1 (True Resurrection +1), Reincarnation, Regrowth) (7 pp) Enhanced Constitution 14 (14 pp) DRAWBACKS: (-4 pp) Vulnerability (sonic, uncommon, major, -3 pp) Vulnerability (fire, uncommon, minor, -1 pp) it's kind of a big difference. So if we could add that in there it'd be a good thing. Updated by Heridfel
  15. that would have been my round but I forgot my toughness save so instead I'm stunned and bruised.
×