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Avalon

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Posts posted by Avalon

  1. Player Name:  Avalon

    Character Name: Clyde Allen, the Atomic Man
    Power Level: 10 (150/150pp)
    Trade-Offs: -2 Attack / +2 Damage, -2 Defense / +2 Toughness
    Unspent Power Points: 0
    Progress To Bronze Status: 0/30

    In Brief: Actor turned android superhero from Earth-Avrio. He used to play heroes in the cinema, now he is one.

    Alternate Identity: none
    Identity: Public
    Birthplace: Dynamo City, USA, Earth - Avrio
    Occupation: Action/Propaganda Actor
    Affiliations: Dynamo City, Earth-Avrio Defense Forces, Evimeria/Yuluweth Pan-Dimensional Trading Corporation, Prof. Ludvig Harker, Ed Wood
    Family: Father (deceased), Mother (deceased)

    Description:
    Age: 108 (DoB: July 1905)
    Apparent Age: Varies (Default: 36)
    Gender: Male
    Ethnicity: Any (Default: Caucasian)
    Height: 5’11â€
    Weight: 555 lbs (Appears 185 lbs)
    Eyes: Sapphire Blue
    Hair: Black

    (Describe what they look like!)

    Power Descriptions:
    (Describe what their powers look like, if applicable)

    History:
     

    Here comes the modern marvel himself! Dynamo City’s favorite child Clyde Allen, the Atomic Man!

     

    Now the new listeners out there who are first tuning in to the “Atomic Man Adventures!†Radio Series may be wondering just who the heck Clyde Allen is. Just what makes him so special especially amongst the grand number of heroes who live and work in this grand dimension of ours?

    Personality & Motivation:
    (Describe why they do what they do here)

    Powers & Tactics:
    (In-character descriptions of how they do what they do)

     

     
    Complications:
     

    Responsibility: (Earth-Avrio, Dynamo City, E/Y Pan-Dimensional Trading, Children)

    Example:

    Secret: Identity.

    Abilities: 6 + 6 -10 + 4 + 4 + 6 = 16 PP
    Strength: 34/24/16 (+7)
    Dexterity: 16 (+3)
    Constitution: ---
    Intelligence: 14 (+2)
    Wisdom: 14 (+2)
    Charisma: 16 (+3)


    Combat: 12 + 8 = 16 PP
    Initiative: +3
    Attack: +8 Melee, +6 Ranged (+8 Lightning Gun)
    Grapple: +16 (+25 H.E.R.O. System)
    Defense: +8 (+4 Base, +4 Dodge Focus), +2 Flat-Footed
    Knockback: -14


    Saving Throws: 0 + 3 + 5 = 8PP
    Toughness: +12 (+0 Con, +12 [Other], 10 Impervious)
    Fortitude: ---
    Reflex: +6 (+3 Dex, +3)
    Will: +7 (+2 Wis, +5)


    Skills: 52 R = 13 PP
    Bluff 6 (+9/+13)

    Disguise 10 (+13)

    Intimidate 6 (+9)

    Knowledge (Cosmology) 6 (+8)

    Notice 8 (+10)

    Perform (Acting) 10 (+13/+17)

    Sense Motive 6 (+8)

     

    Feats: 12 PP
     

    All-Out Attack

    Beginner’s Luck

    Attack Focus (Melee) 2

    Attractive

    Dodge Focus 4

    Luck

    Power Attack

    Takedown Attack

     
    Powers: 30 + 61 + 2 = 93PP

     

    Array 13 (PF: Alternate Power 4) [30PP] (Atomic-Powered Heart)

     

    Base: Blast 12 (PF: Accurate, Improved Critical) [26PP] (Lightning Gun)

     

    Alternate: Damage 10 (Extra: Area – Cone [+1]) [20PP] (Phlogiston Burner)

     

    Alternate: Enhanced Strength 10 & Super-Strength 4 (Effective Strength 60, Heavy Load 50 tons) & Flight 4 (250mph/2,500ft per move action) [10+8+8=26PP] (H.E.R.O. System)

     

    Alternate: Illusion 6 (All Senses [4 pp/rank]; note: only encompasses sight,sound,smell, taste and touch) [24PP] (Virtual Reality Projector)

     

    Alternate: Super-Movement 3 (Dimensional Travel - Any Dimension; Extra: Affects Others [+1], Area - General Burst [+1]) & Dimensional Pocket 7 (Capacity: 5 tons) [12+14=26PP] (6th-Dimensional Cube System)

                   

     

    Container 12 (Passive Container; PF: Innate) [61PP] (Nu-Steel Composite Body)

     

     

    Immunity 30 (Fortitude) [30PP]
    Density 4 (Permanent [+0]) [12PP]         

     

     

     

    Protection 10 (Impervious 8) [18PP]

     

    Flight 1 (10mph/100ft per move action) [2PP] (Cavorite Lift System)

     

    Drawbacks: (-3) + (-2) + (-3) = -8PP

    Vulnerable (Electrical Effects; Common, Moderate) [-3PP]

    Vulnerable (Magnetic Effects; Uncommon, Moderate) [-2PP]

    Vulnerable (Energy Drain; Uncommon, Major) [-3PP]

     

    DC Block

     

    ATTACK      RANGE     SAVE                                       EFFECT

    Unarmed     Touch        DC22 Toughness (Staged)     Damage (Physical)

     

     

    Totals: Abilities (16) + Combat (16) + Saving Throws (8) + Skills (13) + Feats (12) + Powers (93) - Drawbacks (8) = 150/150 Power Points

  2. If his heart gets takes, he has around 14 minutes to get it back or he runs out of energy and basically shuts down. Clyde is functionally around PL7.5 offensively without the device with his effectiveness lowering by 1 PL around every 2 minutes or so.

     

    I think there was some confusion with my formatting and the forum basically showed all of his powers under the one device. I edited the OP to make things more legible.

     

    The Atomic-Powered Heart only contains the CHASE array which contains most of his offensive powers. Without it he still has his body to lean on for fighting and comes in at a respectable PL 7.5 for offense..

  3. I'd like to have some eyes go over Clyde's crunchy bits to check if everything is legal and whatnot. I'm especially concerned about the device and the vulnerability drawback that goes with it.

     

     

    Abilities: 7 + 6 -10 + 4 + 4 + 6 = 17 PP
    Strength: 35/25/17 (+7)
    Dexterity: 16 (+3)
    Constitution: --
    Intelligence: 14 (+2)
    Wisdom: 14 (+2)
    Charisma: 16 (+3)


    Combat: 12 + 8 = 16 PP
    Initiative: +3
    Attack: +8 Melee, +6 Ranged (+8 Lightning Gun)
    Grapple: +16/+25 (H.E.R.O. System)
    Defense: +8 (+4 Base, +4 Dodge Focus), +2 Flat-Footed
    Knockback: -14


    Saving Throws: 0 + 4 + 5 = 9PP
    Toughness: +12 (+0 Con, +12 [Other], 10 Impervious)
    Fortitude: ---
    Reflex: +7 (+3 Dex, +4)
    Will: +7 (+2 Wis, +5)


    Skills: 60 R = 15 PP
    Bluff 8 (+11/+15)

    Disguise 10 (+13)

    Intimidate 6 (+9)

    Knowledge (Cosmology) 8 (+9)

    Notice 8 (+10)

    Perform (Acting) 10 (+13/+17)

    Sense Motive 10 (+12)

    Feats: 13 PP
     

    Accurate Attack

    All-Out Attack

    Beginner’s Luck

    Attack Focus (Melee) 2

    Attractive

    Dodge Focus 4

    Elusive Attack

    Luck

    Power Attack

    Takedown Attack

     
    Powers: 24 + 61 + 2 + 2 = 89PP

     

    Device 6 (Flaw: Hard-To-Lose) [24PP] (Atomic-Powered Heart)

     

     

    Array 13 (Cavorite Heart Amplification System - Enhanced)

                    Base: Blast 12 (PF: Accurate, Improved Critical) [26PP] (Lightning Gun)

     

                    Alternate: Damage 10 (Extra: Area – Cone [+1]) [20PP] (Phlogiston Burner)

     

    Alternate: Enhanced Strength 10 & Super-Strength 4 (Effective Strength 60, Heavy Load 50 tons) & Flight 4 (250mph/2,500ft per move action) [10+8+8=26PP] (H.E.R.O. System)

     

                    Alternate: Illusion 6 (All Senses [4 pp/rank]) [24PP] (Virtual Reality Projector)

     

    Alternate: Super-Movement 3 (6th-Dimensional Folding Array; Dimensional Travel - Any Dimension; Extra: Affects Others [+1], Area - General Burst [+1])

     

     

     

                   

     

    Container 12 (Passive Container; PF: Innate) [61PP] (Nu-Steel Composite Body)

     

    Immunity 30 (Fortitude) [30PP]
    Density 4 (Permanent [+0]) [12PP]

     

     

                   

        Enhanced Strength 8

                        Immovable 1

        Protection 2 (Extra: Impervious [+1])

                       Super-Strength 1 (Effective Strength 30, Heavy Load: 1,600 lbs)

     

                Protection 10 (Impervious 8) [18PP]

     

     

     

     

    Morph 4 (Any humanoid; Extra: Continuous [+1]; Flaw: Full-Round Action [-3]) [2PP] (Onboard Make-up Toolset)

     

    Flight 1 (10mph/100ft per move action) [2PP] (Cavorite Lift System)

     

    Drawbacks: (-6) + (-3) (-1) = -10PP

    Vulnerable (Electrical Effects; Common, Moderate) [-3PP]

    Vulnerable (Magnetic Effects; Uncommon, Minor) [-1PP]

    Weakness (Without Atomic-Powered Heart; Uncommon; Major; cumulative -1 drain on all ability scores per minute) [-6PP]

     

    Totals: Abilities (17) + Combat (16) + Saving Throws (9) + Skills (15) + Feats (11) + Powers (89) - Drawbacks (10) = 150/150 Power Points

  4. Your result for The Fantasy RPG Class Test...

    The Necromage

    35% Strength,42% Bloodlust,55% Intelligence,20% Spirit,20% Vitality, and 17% Agility!13050675260091733159.jpg

    As ferocious swordsmen and devastatingly powerful magicians, Necromages are deadly and formidable opponents. When using their offensive dark and elemental magic to battle their foes, no warrior can possibly stand against them. Using their dark magic in combination with their powerful sword techniques, Necromages can easily take down any adversary that foolishly stands in their path. With their dark elemental magic, Necromages can unleash truly frightening displays of fire, water, earth, and wind, leaving anyone who stands before them in utter terror. In fact, Necromages have delved so far into the forbidden and dark side of magic that they've unlocked many secret techniques and horrifying spells that leave their opponents in shock and awe. For example, Necromages can channel the force of nearby dead souls in order to augment their strength and the power of their magic. In fact, the more people they kill, the more powerful they become. This is an incredibly useful ability because in a fight against multiple opponents, Necromages will become stronger as their foes fall and the battle goes on, while their opposition becomes increasingly weaker. In addition, Necromages can summon the spirits of the dead still trapped on earth and bind their souls to living humans. This essentially temporarily revives these once dead souls and places them under the complete control of the Necromages. These revived beings have all the powers and abilities that they originally had when they were alive, and they are forced to blindly obey the Necromages. How frightening!

    Congratulations on achieving this powerful class!

    This is a rare mixed class that requires at least three variables to be extremely high.

    You have not mastered any Hidden Power granted by the Genie.

  5. Craig finished reading the menu, and set it down on the table. He wasn't quite sure what some of the stuff on the menu actually was, but upon hearing that the kitchen took requests, Craig got a waiter. "Excuse me, I know this is going to sound silly, but would you be able to make me a sirloin or prime rib burger, with a Caesar salad, and some fries topped with whatever flavorful salt you might have on hand in the kitchen? Oh, and some root beer, to drink, please."

    The waiter serving Craig gives a barely noticeable smirk as he takes his orders. "I shall see what the Sous-chef can provide that suits your orders, Sir."

    Sparksmith, instead of taking a menu, held up his hand and smiled. "No thank you, I won't need one. I'll take the Chef's Special Beef Boourguignon, and for a drink, I'd like a tall glass of sparkling cider. He smiled, realizing the drink was a bit childish.

    "Oh, and if at all possible, could I get a side of mashed potatoes along with the beef? Possibly au gratin? Thank you!"

    Kurt looked around the restaurant and leaned back smiling. It's nice to live the good life once in a while.

    "Certainly sir. Would you like anything else to go with your meal?"

  6. Alder, I was wondering if Cobalt Knight could join in on this?

    He may not have any ranks in Knowledge (The Arcane) but he's got more than enough experience in the various dimensions.

  7. After a few minutes a waiter approaches those who haven't ordered anything yet and hands them menus.

    "Good Evening Ladies and Gentlemen. Sorry for the wait. The specialties of the house are Swordfish a la Siciliana, Panchetta Okonomiyaki in Bearnaise sauce, Coq Au Vin, Pork Marsala, and our chef's take on the classic Beef Boourguignon."

    "Of course, we will be happy to accept any specific requests for dishes not in the menu. As long as we have the ingredients to make it, you can have anything that you want."

    "We also have an extensive wine list as well as a cocktail bar in the basement if you want anything to drink to accompany your meal. So, what will you be having this evening?"

  8. As Eddie and the band started to play, Kenneth couldn't help but feel a bit of smug satisfaction in another restaurant opening well done. Eddie is really good at this. I should keep him in contact in case I need him for some other events. I'll make a note to ask him about it later.

    As the band started playing Piano Man by Billy Joel, he started to move from table to table and greeting any guest who comes his way. Soon enough he arrives at Sparksmith's table.

    "Excellent job outside in pacifying the crowds. Though nobody would have seriously gotten hurt in one of my openings. Some minor bruises and scrapes are to be expected and the pay-off for the wait is well worth it. Don't you agree?"

  9. Avalon? You have 22 more hours to respond, or I'm removing you from the roster.

    Incidentally, signups are still open, in case Avalon fails to show, so feel free to put your name down.

    Sorry. Got really busy IRL. Hopefully things have toned down some.

    I'm still up for this.

  10. Checking his watch, Kenneth gives a shrug. "I guess I've kept them waiting for long enough. Eddie, could you start the band playing?"

    While Eddie goes upstairs to start playing some music, Kenneth strides out to the front doors to welcome in the people waiting outside. He pauses for a moment to gather his nerves and then swings open the doors. "Ladies and Gentlemen! Sorry for the long wait but welcome to Le Exotique! As some of you may know, I'm Kenneth Oliver Moray. Owner and Head Chef of the building in front of you as well as a few others across the country. Thank you all for waiting. I assure you that what you will be eating in the next couple of hours will be worth the wait."

    Moving to one side to let the people though, Kenneth gestures to them to come inside.

  11. "Not at all Eddie. I was expecting you anyway. Nice get-up."

    Taking one last look at himself in the mirror, Kenneth picks off some imaginary lint from his jacket before turning his attention back to Eddie. "Now let's go over that list of songs in the kitchen. I've got a new recipe and I need someone to taste it."

    **********

    Outside some of the reporters are getting impatient. One of them was making his thoughts heard.

    "How long does he expect us to wait!?! I've been standing here for three hours already. This is not the way to treat either the Press or a customer."

    A murmur of agreement seems to spread to almost everyone outside even as they expectantly wait for the doors to open.

  12. June 30, 2010

    The tables have been set, the band have just finished their warm-up and his chefs are finishing up the dishes.

    Kenneth couldn't help but smile as his newest venture, a restaurant/nightspot in the midst of Freedom City, would be opening its doors to the public. Wiping some sweat from his brow, he enters his office and tosses his apron to an empty chair. He changes into something more fitting to the occasion at hand than a food-stained t-shirt and a dirty pair of jeans. He puts on a pair of slacks, a red shirt and a black blazer.

    Outside, reporters, valets and more await the opening of the doors and the arrival of the first guests.

  13. I'd like to add the following complication to Cobalt Knight:

    Secret (Identity): No one outside of the Cobalt Knight Corps knows that Kenneth Oliver Moray is the superhero Cobalt Knight.

    DONE BY SHAENTHEBRAIN

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