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Thayan

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About Thayan

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    Advanced Member
  • Birthday 02/21/1977
  1. Players Name: Thayan Power Level: 10* Characters Name: James Bennett Alternate Identity: None, (Hey he's in the Phone Book) Height: 6'2" Weight: 210lbs Hair: Black Eyes: Grey Description: James is the image of a Pulp Detective. Tall lean and musclar he is never seen without his walking cane and his trenchcoat. History: James Bennett is a man of much history.. Older then he appears he has found himself a home in Freedom City. He is a Private Investigator by trade and works to help the downtrodden. He has settled in Southside and has established his business there. James doesn’t talk about his past much but he has been alive far longer then most people, born in 1666 he has lived in most major countries around the world. A decendent of Merlin, James doesn’t have the raw power that his ancestry would indicate. James powers aside from longevity, is he just knows what people are saying. He has one possession of his birthright, a solid black cane which provides James some additional help. When concentrating James can see the past. This also has proven to be able to send off blasts which has allowed James to overcome many foes. James is a boisterous man who looks to be in his late twenty’s/. He is friendly to all and makes friends easily. None of these “friends†are more then superficial. as he doesn’t like to get to close to people. He is also a collector of rare books. He is looking to further his arcane knowledge as well as keeping tabs on the arcane and who has and is studying the realsm of Magic. James has some magical ability and with proper planning is capable of casting very strong magic, however he is not a wizard by nature. Stats: 36pp total Str: 12 +1 Dex: 16 +3 Con: 16 +3 Int: 18 +4 Wis: 18 +4 Cha: 16 +3 Combat: 26pp total BAB: +4 (Melee +4, Ranged +6/Attack Focus +10 Rod/Attack Specilization)) BDB: +9 Initiative +3: Saves: 17pp Toughness: +10 (+3 Con, +7 Coat) Fortitude: 3/Con +6/4pp = +9 Reflex: 3/Ref +6/4pp = +9 Will: 4/Wis +5/4pp = +9 Skills: 28pp Skill: Total (Points) Bluff +13(+2. +8 Attractive) Climb 2(+1), Concentration, +8 (+5) Diplomacy, +13 (+2, +8 Attractive) Drive, +7 (+4), Gather Information, +15 (+12) Intimidate +5(+2) Investigate, +14 (+10), Knowledge (History) +12 (+8) (Freedom City) +10(+6) (Popular Culture) +7(+3) (Arcane) +14(+10), (Supernatural) +* (4) Notice 11(+7), Perform (Jazz Trumpet) 6(+3), Search +15 (+11) Sense Motive 15(+11), Sleight of Hand 6(+3), Stealth, +9 (+6) Swim 3(+2) Feats: 15pp total Combat Feats -Attack Focus 2 (Ranged) -Attack Specilization (Rod) 2 -Evasion 2 - General Feats Ambidexterity Assessment Diehard Eidetic Memory Fearless Skill Attractive 2 Contacts Ritualisti Device: 20pp Blasting Cane Device 3 /15pp- (Hard to Loose)- Blast 6 (Eldritch/Magical) 12pp - AP Postcognition** 1pp -AP Nullify 4 (all power/3pp)*** 1pp -AP Mental Blast 3 1pp Trench Coat (Hard to Loose) Device 2 - Toughness +7, Immunity environmental heat, cold, and drowning - 10pp Powers: 8pp Regeneration 1 (Disabled 1; PF: Regrowth) -2pp Immunity (aging, disease) - 2pp Comprehend (Languages, Object) 4pp * I understand for a PL10 he is underpowered. The character concept is more an advanced PL6 concept then a true PL10. ** Postcog is used to see an even for a crime. James will always see the event from the eyes of the perpetrator however James will also see himself as teh perpetrator in any reflection. This power is used to determine what happened but will not tell him who. EVen so far as to appear as his driver license instead of the perpitrators. *** Nullify is intended to be a defensive use to by some tiem for escaping. I understand its potential for abuse but its intent is more for story based ideas of getting away instead of used offensively. Costs: Abilities (36) + Combat (26) + Saves (17) + Skills (28) + Feats (15) + Powers (8 ) +Equipment (20pp) - Drawbacks (0) = Total Cost (150)
  2. Players Name: Thayan Power Level: 10* Characters Name: James Bennett Alternate Identity: None, (Hey he's in the Phone Book) Height: 6'2" Weight: 210lbs Hair: Black Eyes: Grey Description: James is the image of a Pulp Detective. Tall lean and musclar he is never seen without his walking cane and his trenchcoat. History: James Bennett is a man of much history.. Older then he appears he has found himself a home in Freedom City. He is a Private Investigator by trade and works to help the downtrodden. He has settled in Southside and has established his business there. James doesn’t talk about his past much but he has been alive far longer then most people, born in 1666 he has lived in most major countries around the world. A decendent of Merlin, James doesn’t have the raw power that his ancestry would indicate. James powers aside from longevity, is he just knows what people are saying. He has one possession of his birthright, a solid black cane which provides James some additional help. When concentrating James can see the past. This also has proven to be able to send off blasts which has allowed James to overcome many foes. James is a boisterous man who looks to be in his late twenty’s/. He is friendly to all and makes friends easily. None of these “friends†are more then superficial. as he doesn’t like to get to close to people. He is also a collector of rare books. He is looking to further his arcane knowledge as well as keeping tabs on the arcane and who has and is studying the realsm of Magic. James has some magical ability and with proper planning is capable of casting very strong magic, however he is not a wizard by nature. Stats: 36pp total Str: 12 +1 Dex: 16 +3 Con: 16 +3 Int: 18 +4 Wis: 18 +4 Cha: 16 +3 Combat: 26pp total BAB: +4 (Melee +4, Ranged +6/Attack Focus +10 Rod/Attack Specilization)) BDB: +9 Initiative +3: Saves: 17pp Toughness: +10 (+3 Con, +7 Coat) Fortitude: 3/Con +6/4pp = +9 Reflex: 3/Ref +6/4pp = +9 Will: 4/Wis +5/4pp = +9 Skills: 28pp Skill: Total (Points) Bluff +13(+2. +8 Attractive) Climb 2(+1), Concentration, +8 (+5) Diplomacy, +13 (+2, +8 Attractive) Drive, +7 (+4), Gather Information, +15 (+12) Intimidate +5(+2) Investigate, +14 (+10), Knowledge (History) +12 (+8) (Freedom City) +10(+6) (Popular Culture) +7(+3) (Arcane) +14(+10), (Supernatural) +* (4) Notice 11(+7), Perform (Jazz Trumpet) 6(+3), Search +15 (+11) Sense Motive 15(+11), Sleight of Hand 6(+3), Stealth, +9 (+6) Swim 3(+2) Feats: 15pp total Combat Feats -Attack Focus 2 (Ranged) -Attack Specilization (Rod) 2 -Evasion 2 - General Feats Ambidexterity Assessment Diehard Eidetic Memory Fearless Skill Attractive 2 Contacts Ritualisti Device: 20pp Blasting Cane Device 3 /15pp- (Hard to Loose)- Blast 6 (Eldritch/Magical) 12pp - AP Postcognition** 1pp -AP Nullify 4 (all power/3pp)*** 1pp -AP Mental Blast 3 1pp Trench Coat (Hard to Loose) Device 2 - Toughness +7, Immunity environmental heat, cold, and drowning - 10pp Powers: 8pp Regeneration 1 (Disabled 1; PF: Regrowth) -2pp Immunity (aging, disease) - 2pp Comprehend (Languages, Object) 4pp * I understand for a PL10 he is underpowered. The character concept is more an advanced PL6 concept then a true PL10. ** Postcog is used to see an even for a crime. James will always see the event from the eyes of the perpetrator however James will also see himself as teh perpetrator in any reflection. This power is used to determine what happened but will not tell him who. EVen so far as to appear as his driver license instead of the perpitrators. *** Nullify is intended to be a defensive use to by some tiem for escaping. I understand its potential for abuse but its intent is more for story based ideas of getting away instead of used offensively. Costs: Abilities (36) + Combat (26) + Saves (17) + Skills (28) + Feats (15) + Powers (8 ) +Equipment (20pp) - Drawbacks (0) = Total Cost (150)
  3. Games I've Played AD&D, AD&D 2ed, DnD 3.5 Call of Cthulhu BRP, Call fo Cthulhu d20 Shadowrun 1st, nd, 3rd, & 4th Ed Rifts, TNMT, Robotech MERP, Role master Lord of teh RIngs Marvel Super Heros, DC Heros, MnM2E Northern Crown, Feng SHui, Ars Magica All Flesh Must Be eaten, Most OWoD, SPirits of teh Century, Prime Time Adventures, Secret Lives of Gingerbread Men, Squirel Attack, Paranoia, Best Friends, Contenders, DOgs in the Vineyards, Star Wars d6, Starwars d20 & Revised, Star Wars Saga, Champions, Warhammer Fantasy Role Playing, Savage Worlds, Traveller, and a Star Trek game... I think thats it there could be more Games I want to play Hero's Banner, Mortle Coil, Sorcerer, Bruning Wheel, Burning Empires, Primitive, and many others. Don't Rest Your head, and many more I cant think of right now.
  4. Games I've Played AD&D, AD&D 2ed, DnD 3.5 Call of Cthulhu BRP, Call fo Cthulhu d20 Shadowrun 1st, nd, 3rd, & 4th Ed Rifts, TNMT, Robotech MERP, Role master Lord of teh RIngs Marvel Super Heros, DC Heros, MnM2E Northern Crown, Feng SHui, Ars Magica All Flesh Must Be eaten, Most OWoD, SPirits of teh Century, Prime Time Adventures, Secret Lives of Gingerbread Men, Squirel Attack, Paranoia, Best Friends, Contenders, DOgs in the Vineyards, Star Wars d6, Starwars d20 & Revised, Star Wars Saga, Champions, Warhammer Fantasy Role Playing, Savage Worlds, Traveller, and a Star Trek game... I think thats it there could be more Games I want to play Hero's Banner, Mortle Coil, Sorcerer, Bruning Wheel, Burning Empires, Primitive, and many others. Don't Rest Your head, and many more I cant think of right now.
  5. Well COnsidering GW closed down the RPG department Id say its pretty good for Fans
  6. Well COnsidering GW closed down the RPG department Id say its pretty good for Fans
  7. Fantasy FLight bought the rights to WHFRP & Dark Heresey http://www.fantasyflightgames.com
  8. Fantasy FLight bought the rights to WHFRP & Dark Heresey http://www.fantasyflightgames.com
  9. Hey Barnum.. If somethign does open up let me know, depending on when you plan a second group or need a fill in I may be interested.
  10. Hey Barnum.. If somethign does open up let me know, depending on when you plan a second group or need a fill in I may be interested.
  11. It brightens my day whenever someone can one-up admins/Mods...Way to go Veiled Malice you under appreciated mod you... And a perfectly AWESOME topic t do so with... Thank you all for the kind words
  12. It brightens my day whenever someone can one-up admins/Mods...Way to go Veiled Malice you under appreciated mod you... And a perfectly AWESOME topic t do so with... Thank you all for the kind words
  13. Zacs the Sound Guy....Speaking of which... If you want to do a podcast and want music Zac said he can hook ya up...
  14. Zacs the Sound Guy....Speaking of which... If you want to do a podcast and want music Zac said he can hook ya up...
  15. Now for my own return to shameless promotion. We have our return episode and we are back. Now to resurrect our small fan base... Check us out http://www.thegroovecast.libsyn.com Thanks for listening Mark "Thayan" Reed
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