Jump to content

RocketLord

Guides
  • Posts

    6,618
  • Joined

  • Last visited

Everything posted by RocketLord

  1. Gonna get out through the window and get to Chimera and Fernando, yell a few threats and end my turn.
  2. The STORMCROW "The Atoms, huh?" Charlie asks, between stealing glances at his girlfriend on stage. "Didn't take you for the super scientific type. I'm almost hurt," he obviously isn't, but he at least puts on a show of briefly pouting, "but, y'know, if you wanna come hang out with some super heroes instead of a bunch of scientist types, the door's open. Got your dad and, err, the other you to sponsor everything." Before he can ask more about what kind of work Callie is doing with the Atoms, Michael catches up with them, with another Claremont student in tow. "Hey man, don't worry, it's fine. Head on back to your table." He turns slightly towards Iris and nods. "I'm Charlie. Welcome to the crazy world of Claremont."
  3. Forever Boy The Forever Boy seems to consider what Tun is trying to sell, a story that would see him cast as the lover of another man that appear to be his senior by many years. He looks Diamondlight up and down, while he accepts the drink, before coming to his decision. "No, I don't think so." He pauses briefly and looks to Diamondlight. "No offense meant, of course, I am sure that you are a perfectly lovely man, but that story is much too obvious. Sure, you can give the audience what they want, but where's the fun in that? Where's the drama, where the deconstruction and subversion, hmm?" He does not hesitate to drink, before he turns back to Tun. "Now, let us see those games, yes?"
  4. TOU: 19 I'll take the bruise.
  5. I'll do it. Teamwork makes the dream work.
  6. Alright, spending a HP to use Ultimate Save for my Toughness roll, getting it to 31.
  7. Archer II: 0 Posts + 0 GM posts = 0 Posts = 0PP Cool Drugs (1) The Sword, the Gold, the Arrow (1) Ghost: 6 0 Posts + 0 GM posts = 0 Posts = 0PP Ghosts and Grimalkins: Family Matters (1) Written in the Stars (0) Rex Atom: 0 Posts + 0 GM posts = 0 Posts = 0PP A Journey Into Mystery (1) Spaceman: 0 Posts + 0 GM posts = 0 Posts = 0PP Deviations (1) Mind And Matter (1) Only Monsters Left Alive (1) Never Was (1) Space Ranger III: 0 Posts + 0 GM posts = 0 Posts = 0PP Aphelion (0) Stormcrow: 0 Posts + 0 GM posts = 0 Posts = 0PP Dance Beneath the Stars (1) It is Black and It’s Hollow and It’s Cold (1) Oh no, there goes Tokyo! (0) Power Vacuum (0) Teenage Dream (1) GM: 0 GM posts = 0 posts A Journey Into Mystery (1) Deviations (1) Ghosts and Grimalkins: Family Matters (1) Mind And Matter (1) Oh No, There Goes Tokyo (1) Operation Ares (1) Power Vacuum (1) Survival Class: Survival in the Hereafter (1) Titanium Characters Forever Boy: 0 Posts The House of the Caged Sun (1) GM posts: X GM posts to Archer II X GM posts to Ghost X GM posts to Rex Atom X GM posts to Spaceman X GM posts to Space Ranger III X GM posts to Stormcrow Guide point: 1PP to Stormcrow
  8. @Thevshi I'm fine with continuing to use the saves and powers on Spaceman's old sheet, but can I use the Ultimate Save [Toughness] feat on his new sheet?
  9. They'll need to roll below 12 to miss, but what I can do is use my Spend HP for others to make Shadowborne dodge and double her dodge bonus, which should add 10 to Shadowborne's Defense, bringing it up to 32, more than enough to dodge. How's that @Thevshi and @Kaede Kimura?
  10. @Spacefurry All are minions. Yes you can stunt a power like that, if you give me a power build for what you stunt, but the crowd is still not fully out, so you'll also need to add selective or something like that to avoid hitting them.
  11. Let me know how many I get close to @Thevshi, and then I'll go for the attack with the 40 feet radius: Area Strength 8 Adds (Extras: Area [Targeted Burst] 8, Selective 8; Flaws: Distracting) to Strength (40 ft. radius) {8/10} (Descriptors: Reach Everything)
  12. The STORMCROW Stormcrow is already racing through the city on the Stormchaser, going as fast as he can. Multi-Girl is with him, holding onto him while they race through the streets. This is, in part, his mess. He should have seen this coming. The Raven trusts him to keep an eye on things here while he's busy, trusts him and his team to deal with things... and he didn't foresee that the Usher's henchmen would end up causing trouble. "Guardians, anyone that can read me, we got trouble in Kingston near the Doomforge. A bunch of villains are fighting over scraps, putting people in danger. Get there as fast as you can, and we'll link up once we're there." They're close, and getting closer. Won't be long, but they need the others, too. He looks ahead still, while he talks to Bernie. "These guys are serious trouble. We can't take any chances. As far as I remember from the Raven's files, the Devil's Advocates are powered by demons, and the siblings they're fighting can turn to gas and do all kinds of nasty things with that."
  13. GM 7:30 PM, Wednesday April 3rd, 2024 Kingston, Freedom City Near the Doomforge Years ago, the House of Usher had returned to Freedom City. Living in the shadow of the Kingston Doomforge, they had been gifted with strange and terrible powers, which they had used with their connections and wealth to become one of, if not the, major player in Freedom City's underworld. Drugs and power, it all ran through them. Anyone that opposed them wound up dead. They went unnoticed by the heroes of the city until the Raven learned about their presence and, together with his allies, he managed to chase them out of the city, and finally take them down after a lengthy international chase. Now, a major criminal enterprise suddenly disappearing is not without its issue. So far, the Usher's lieutenants and henchmen had played nice. Still getting paid and receiving orders, even if it was rarely, really helped there. But now? No money, no orders... well, someone has to try to step into that power vacuum. "C'mon, ya bum! Is that all ya got!?" Four men on motorcycles, the infamous Devil's Advocates, are fighting a young man and woman in the shadow of the Kingston Doomforge. Cueball, the first of the bikers is a large man with a classic German helmet and a large axe. He has a full beard and is only wearing an open denim vest on his upper body, torn jeans on his lower. He is the one that is yelling, as he swings around his axe. Another has a long face and semi long red hair, pulled back in a bandana. He is smiling widely, wearing the same type of vest as Cueball, but with much less impressive physique. He is known as the Born Loser. The third is deadly pale, with patches of black hair, wearing a red bandana and the same style of clothes as the other two. Buddy is missing several teeth and, going by looks alone, might already be dead. The fourth is their leader, Angel, dressed in black costume with bone prints and a skull mask, along with a brown leather vest with several chains wrapped around his upper body, leather boots and leather wraps around his wrists. He is wearing a leather hood pulled over his head. He is their leader They are fighting against Purple Haze and Scarlet Mist. A brother and sister combo that Paper and Nightscale has fought before. Scarlet Mist is wearing all red. Dark red body suit and long gloves, and a lighter red cloak with a hood. Even her hair is red, as she takes on a semi-gaseous form. Purple Haze is wearing dark brown jeans with metal knee guards and heavy combat boosts. Like the bikers, his chest is bare, while he is wearing a purple sleeveless coat. His messy long hair is brown, while rainbow colored smoke and mist flows from him into the surrounding area. "The Doomforge's ours, Angel! Beat it before we get pissed!" They are already causing property damage. The few people that were near the Doomforge are already caught in the fight.
  14. Right, so since that was a Crit, the Snare is rank 15 for saves, so +15 to the roll rather than the normal +10: 24
  15. GHOST "Didn't do that one... did that one... not that one... that one..." Casper goes through, as Grim shows him as a construction worker, a pizza chef, a delivery driver, a super market clerk... "Yeah, I've tried a lot. Haven't really been able to keep a steady job, but now that I'm with the League, well, they're paying some of the bills at least. Right now she thinks I'm an assistant janitor at some school." He shrugs. "It is what it is. I don't want to jeopardize anything, but hey, we'll figure something out. For now, how about we just enjoy the rest of the evening?" He smiles, as he raises his glass. "Then we'll see what else happens."
  16. ARCHER II "Just him? He's your source? Where'd you find him?" It takes everything that Connor has to not just kick this guy's ass right here and now. It won't help if he does. He'll get nothing. He looks at the albino. No, he doesn't look normal. "Hey. You, pale guy. What's your deal?" It's worth an attempt, but Connor makes sure not to get closer. Not just yet.
  17. GM The lion stares at him. For a moment, it almost looks like it is about to faint. But a program cannot faint, of course. That would just be silly. "U-Ultio? The-they are out in the wild. In the world. I-I-I don't know about the r..." He would have said rest, but the door slams open. A man stands in the door. Or rather, a scarecrow stands in the door. He is tall and spindy, his features shifting and turning. He is frankly terrifying to look at, as he looks around, until he spots Haven. He raises a straw finger and points. "Intruder detected. Initiate counter measures."
  18. OOC for this. @Kaede Kimura @Thunder King @Epiphany @Tiffany Korta @Poncho Let me know how you want to approach the room or if there's anything you want to try to roll for!
  19. GM Three women and one man rushes out in front of the other experimental soldiers. They almost look like they're already falling apart as they start attacking the young heroes. They seem to focus mostly on Gamma Buzz, though some attack Timeout as well, and one lands a solid blow on Spaceman. The no-longer-so-young woman that they had found dives to the side, out of the way. She doesn't seem like she wants to fight, despite her newfound strength.
  20. Spaceman: 20 Doctor Deviation: 9 Experimental Soldiers: 28 Well, went from rolling a 1 with the Doctor to a 20 with his soldiers, so... They're up. I'll use Parker's new defensive stats so I don't have to remember what they were before, and consider that he doesn't have his Blast and Area Strength powers without stunting. There's 8 soldiers active at the moment. They will go down to any damage due to their unstable nature, but they do not count as Minions and we cannot take 10 against them. The first four soldiers rush forward and attack, two vs. Baz, 1 vs. each of the others. Attack vs. Baz: 9 Attack vs. Baz: 12 Attack vs. Timeout: 13 Attack vs. Spaceman: 25 That's a DC23 TOU save for Spaceman, rolling at: 20, so that's a bruise. That means @Thevshi is up, once I do an IC. 28 - Experimental Soldiers x8 - Unharmed 21 - Timeout - 2HP - Unharmed 20 - Spaceman - 3HP - Unharmed 19 - Gamma Buzz - 1HP - Unharmed 9 - Doctor Deviation - Unharmed
  21. GM The audience is slowly, but surely moving out of there. Paper's doing good, far better than he might think himself. Maybe its not this crowd's first ninja attack, or maybe they just know better than to stick around when the fighting starts? Maybe they're making the right choice. Another shadow moves in through the rafters, coming up right next to Neko in a matter of seconds, moving without a sound. This ninja is wearing red and gold, their face hidden behind a full red face mask. A Katanarchist. They strike a with a clawed gauntlet, swinging it at Neko without a word, striking across her back.
  22. The STORMCROW A dark shadow moves into the action, as Stormcrow takes to the stage, a grin on his lips as he raises his left arm and shoots a line into the rafters, while he pulls his collapsible staff out with his right. "Paper and MG, go low. I'll go high and get to Neko, we'll switch places if we need to." Leon's doing great, getting people out of harm's way, but they could really use Bernie, if she can do anything. Letting the line pull him up, Stormcrow reaches the rafters, letting go of the line, he moves through Neko's illusions and swings his staff, knocking out first one ninja, then spins and thrusts his staff across the rafters, hitting the next one. Both fall down, while he looks over his shoulder at Neko. "Hey Neko, how're we doing up here?"
  23. Neko should be able to cover about half the room like that, so all the ninjas up in the rafters. New bad guy incoming on initiative 27 Now that Charlie is properly in costume, he'll go into melee in the rafters and start attacking a ninja with his staff. Since they're minions, I'll take 10 to hit with a 24, and a DC25 TOU save: 8. Pass, so he's down. I'll use Takedown Attack to attack the one next to him too: 23 Two ninjas down. The Elite Ninja appears and goes straight for Neko. @Avenger Assembled The Elite Ninja is attacking from Stealth, so give me a Notice check vs. 21. They then attack Neko: 29 That should be a hit whether you beat the Stealth or not, so give me a DC23 TOU save. And the Elite Ninja's uniform clearly marks them as a Katanarchist. And then @Spacefurry is up. 28 - Stormcrow - 7HP - Unharmed 27 - Elite Ninja - Unharmed 24 - Paper - 4HP - Unharmed 23 - Multi-Girl Dupe - Unharmed 17 - Ninjas - Minions - 2x Defeated, many of them (ninjas in rafters under effect of Obscure) 17 - Multi-Girl - 2HP - Unharmed 9 - Neko - 2HP - Unharmed
×
×
  • Create New...