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RocketLord

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  1. Reflex Save: 1d20+10 = 11 Ouch, but got Evasion 2, so still only half effect: Fortitude vs. DC15 = 1d20+7 = 17 Made it!
  2. Alright, Robin was used to people not recognizing her, and she had changed the armor a bit in the last few months, but still, this guy was using parts of her armor, and he didn't know who she was? That stung! Still, focus. The Justice Buster was at her side, but she was pretty sure that drawing it wouldn't help this situation any, especially not if she could maybe try and talk this guy down. No reason for violence if she could help it, right? And they did seem to have the same basic plan, at least, even if he was going about it much more violently than she would have preferred. "Yeah? And what do you hope to accomplish by doing that?" Honestly, she was curious. This place probably had tons of weird stuff hidden around. Bringing it down might be a good thing in the long run, but they'd probably just relocate or something like that, wouldn't they?
  3. GM Trish made a grim, somewhat forced smile in response. "This is Freedom City, Mr. Brand. How long do you think it'll last before a hero comes flying in?" She eyed the gunman instead. "Isn't that right?" The gunman seemed to think about it for a brief moment, then moved over closer, this time pointing the gun at the woman sitting next to Buddy. She was at least 70 years, but had aged gracefully. Wore a dark red dress, rather simple. Her once blond, now greying hair was cut short. "Yeah? You think so? Then maybe we'll start shooting if some hero shows up." He looked at some of the cameras placed around the room. "You hear that? The moment I see a hero in here, people start dying."
  4. Justice Still nothing happening! What was up with the guy going around abducting people here? Was Robin not good enough for him? Did he want someone better to kidnap? Honestly, she was probably a bit too lost in her own thinking, and she should have been paying more attention, or maybe at least looked up, but she did not expect someone popping down from above, and she did not expect who this was. "You're the Emerald Spider!" She was starstruck. Alright, she admitted it. Couldn't help herself. "This is so cool!" She quickly pulled her hood back, making the red domino mask she was wearing just a bit more obvious, freeing her dark red hair pulled into a tight ponytail. Robin's first instinct was to try and jump up and hug her, but she resisted. "I'm Justice! You've been such a huge inspiration! Its so awesome to meet you!"
  5. Honestly, Pan had not expected Judy to be the one to suggest they skip out on classwork, but he was not complaining in the least! And a mall? He had yet to visit one of those, but they had been in so many of the movies that he had seen! "The mall it is, then! A fine destination for playing hooky!" While said with Pan's usual fanfare, he did keep his voice down, at least. No reason to announce to just everyone what they were planning on doing, after all. Quieter, he added: "Did I say that right?" But sneaking out without getting in trouble? Now that just sounded dull, did it not? Of course, the trick would be to get in trouble without getting caught. "Judy, Judy, Judy," he sang in a sing-song voice, as he followed her and Danica. He held up and apple in his hand, which promptly vanished. "How will they ever catch us, if they can't see us? Or is it against the rules of playing hooky if no one can see us?"
  6. GM If the gunmen were stupid enough to shoot Buddy right now, they sure weren't showing it. Not yet, at least. "Yeah. There's a plan." He didn't really seem to want to share more, despite Buddy's prodding. But at least it looked like he was seeing some sense in what Buddy seemed to be proposing. "But having someone to negotiate would make things easier." "Hey! Who's side are you on, asshole!?" Tricia was not about to let things go this easily, it seemed. She started to push against the gunman holding her, while glaring directly at Buddy. "You better not be thinking of helping them!"
  7. Whoever was doing this, he was just smashing through everything in his way. He had to be pissed if he was getting in here like this, just smashing up the place, not caring about whoever got caught in the crossfire. Sure, Robin wanted to bring this place down, but she was not about to hurt random people that got in her way to do it. The guard was down, a taser in hand. Taking a quick moment to make sure she was alright, Robin then reached for the taser, quickly slipping it out of the guard's hand. It might come in hand, and she didn't have one in her toolkit already, sooo... And then she was off, hurrying down the stairs. Noise was getting louder, she had to be getting closer to the bad guy, and Robin had really not suspected that it would be Jones the Janitor of all people. Honestly, just about anyone else, but Jones? No, not Jones, that made no sense. He was the janitor, he didn't do stuff like that, didn't smash up buildings and people like that... and wait, that armor! That was some of Robin's old prototypes! She was sure of it! "Hey! What do you think you're doing? That's my armor you're wearing, buddy!" Even with how many changes she had made to the design, and how different it was now from her old prototypes, and even from what she had first worn, Robin was sure of it, and it really wouldn't be difficult to notice it. Then the question was, just what did Jones know? And why was he here?
  8. Right, was waiting to see if anyone else wanted to do something IC. Initiative rolls, please.
  9. There's a -4 to hit since Cultist 2 is in melee with Mr. Strix, but that's still a hit. Toughness Save for Cultist 2: 12: Dazed and bruised, but still blocking the doorway! Cultist 1 tries to posses Lady Horus, and the ink illusions around vanish. @Avenger Assembled, give me a DC16 Will Save for Lady Horus. Failure means you get possessed. Waiting with IC until I get the effect of that. Current situation around the room: Mr. Strix is standing at the doorway, with the hulking Cultist 2 in front of him, blocking him from entering. Ronin has reached outside the room and shot at Cultist 2. They are surrounded by 4 black humanoids that seem to be made out of Ink. If you interact with them, DC15 Will Save to see that they're illusions. Cultist 3 behind Mr. Strix has just been knocked out by Lady Horus. Dr. Thorne is outside the room as well, and Wadjet is in the hallway, having taken a shot. Cultist 1's status depends on whether possession fails or not. 31 - Ronin - Uninjured - 1HP 24 - Lady Horus - Uninjured - 0HP 24 - Wadjet - Uninjured 24 - Cultist 1 (Illusion Creator) - Uninjured 21 - Cultist 2 (Big Brute) - Bruise (x1), Dazed 12 - Mr. Strix - Shaken - 2HP 10 - Cultist 3 (Shadow) - Unconscious 7 - Dr. Thorne - Uninjured - 2HP
  10. Nothing at the size of cars and/or planes visible right now, but there could be some larger things. There's gizmos and gadgets, high tech and magic, paintings and strange super computers, but feel free to be creative.
  11. GM The leader of the gunmen looked around for a moment at Buddy's response, then slowly lowered the gun, holstering it. He still had the rifle in his other hand, but he was at least backing down from the imminent threat to Buddy's life. He seemed to think about it for a moment, then agreed with Buddy. "Yeah. Nobody wants blood, Mr. Brand." He motioned towards Tricia with his rifle, as if to make sure Buddy got his point. "So, what exactly do you propose? I'm sure you got money. Thorne wouldn't have invited you here otherwise, but you don't have that kind of money." Around the room, the various other gunmen were either moving around, patrolling and seeing what the guests were up to, or simply standing guard. They did their best to leave no place out of their sight for too long. At the tables, several guests were still transfering money, quickly giving up on their belongings if it meant saving their lives.
  12. Well then, it seemed that the time for talk was over, and it was time for action. If the Mushroom Men could infect them, like the Fun Guy said, then Pan would do his best to stay away. And if they were blind and feeling vibrations, then he felt an even lesser desire to stay on the ground than usual! Stay up high, and fly! "Cutstab, it is! Or perhaps something else, because if I am to be honest, Captain Boddyflock, I do not believe it wise to get too close, unless you wish to become a fun guy yourself!" Whether Boddyflock listened or not, Pan was not about to get close. Instead, he gathered Pixie Dust in his hand, creating a glowing, winged ball of light, then threw it towards the nearest Mushroom Man. The Pixie soared towards it, flying in seemingly random patterns before colliding with the target, with enough force to knock it from its feet and down and out for the count.
  13. Well, Pan will attempt to blast the nearest Mushroom Man with a Pixie Blast, while remaining up high above it all, and a good distance away. Attack: 1d20+11 = 19. DC 26 Toughness if it hits.
  14. GM The Seeker's descent was slow, but uneventful. Nobody seemed to be looking up on this particular night. Moving down the building on the outside was not exactly easy, but not an impossible task either. If he took his time, he could at least avoid the windows that he could hear noises behind. Further and further, until finally, he reached the window leading into the Talon's safehouse. Or apartment, as it were. Of course, the window was locked. He had options, of course. Smash the glass, break open the window. The question was how much noise he would be willing to make.
  15. Wait. Nicole was touching him. A hand on his shoulder, even one in armor. Pan looked at it. Given their previous interactions, this was surprising, to say the least. He had expected that she would shoot down his idea, find some other way of solving the problem, but no. She trusted him on this, trusted him with her very soul. Pan swallowed hard as he listened intensely. He was more focused than they had ever seen him. Hierachies of Hell, Seven Kings, demons of lust and gluttony and pride and what ever else. Nicole put it well. Baal was being desperate, trying something like this. That was good, something to work with, something that already scared him, demon lord or not. He was silent for a moment, as Nicole stopped and asked him if he got all that. Pan smiled as he stood up, the contract for Nicole's work and soul folded in his hand. He smiled as he approached Baal, glowing Pixie Dust falling behind him as he flew up to the demon's height, and held out the contract. "Now, now, I must say, I am not sure what I was expecting, my dear Baal, but not this!" He gestured to the contract in his right hand with his left. "Did you not hear who we are? Did you not understand what we can do? Are you really this desperate, to lower yourself to a gamble like this? This? There is nothing fair, no equal trade. Four souls such as these, for a weapon such as what you demand of Salvo? You must be weak to expect something like that." He paused, raising the contract up, letting it unfold. A hand on each side, he ripped it apart with one swift pull. "No. Deal. You would gamble for souls, is that it? I know that Mike and his friends were already calling for Asmodeus, but now you are just making it easy for him to come, are you not? Lust and gambling, that all sounds right up his alley. He is the lord of lust, the superintendant of gambling houses, is he not? Pan's lips split into a devillish grin to rival that of any of Baal's faces, as he lets the two pieces of the contract fall to the ground below. "Is that a gamble that you are willing to take for four insignificant souls, Baal? Asmodeus must already be knocking on the door... Do you want us to open it?"
  16. Then... let's roll! Pan will be bluffing, bringing up weakness, Asmodeus, lust and all: 1d20+21+10 = 50 Bring it on, Baal! IC coming soon! And depending on what Baal rolls, wait with an IC for him, Cube. Might force a reroll
  17. Just to be sure: Cultist 1 is in the middle of the room (I realized I made a typo in previous situation post, sory), how are you approaching from behind while getting around the door currently blocked by Cultist 2 that Strix and Ronin is fighting, with Cultist 3, the one with the shadows behind them. From your earlier post, I'm guessing you approach and stab the shadow cultist, Cultist 3, right? For the sake of keeping things moving, I'll assume you're going for the shadow cultist, Cultist 3, and roll his Toughness: 17 Fail by 17, so Cultist 3 is KO, if I was right in my assumption. Wadjet is up, otherwise I'll go with Cultist 1 and 2 once I get the chance after your IC post. Current situation around the room: Mr. Strix is standing at the doorway, with the hulking Cultist 2 in front of him, blocking him from entering. Ronin has reached outside the room and shot at Cultist 2. They are surrounded by 4 black humanoids that seem to be made out of Ink. If you interact with them, DC15 Will Save to see that they're illusions. Cultist 3 behind Mr. Strix has just been knocked out by Lady Horus. Dr. Thorne is outside the room as well, and Wadjet should be able to reach it this turn. Cultist 1 is still inside the room. 31 - Ronin - Uninjured - 1HP 24 - Lady Horus - Uninjured - 0HP 24 - Wadjet - Uninjured 24 - Cultist 1 - Uninjured 21 - Cultist 2 - Uninjured 12 - Mr. Strix - Shaken - 2HP 10 - Cultist 3 - Unconscious 7 - Dr. Thorne - Uninjured - 2HP Again: Disregard all of above if I'm wrong about the attack being at the Shadow Cultist, and I'll redo this post.
  18. Sure, you put out the fire and saved bad candy for the city! Have a HP for that! And the Cultists are not minions, so we'll tell me which one you attack and give me a roll, then we'll go from there. Just FYI, and it might be misreading your post, but the fight is happening inside, so you'd need to either smash another part of the building, after finding out where they are, or fly around inside to get to them. You should be able to do the latter with one movement action at your flight speed.
  19. Far be it for me to deny a big damn heroes moment, but can Pan try to Bluff Baal first, once I get Cube's response? All fired up to see if he can do it. If the portal is still open, anyway
  20. Feel free to note whatever exciting items your characters might spot that could be held here, and the conversation at the security booth. They will be helpful and hand out visitor passes, but won't be overly talkative.
  21. GM The man paused for a moment as the storm calmed around them, looking directly at Micah. "That is, ah, quite something," he managed to get out, before hurrying towards the door again. "Alright, alright, no need to tax the young man unnecessarily, let's head inside!" He went in first, leading the way directly into an elevator. Once Harcourt had made sure everyone was inside she followed, the door closing behind them. The elevator was not overly large, but big enough to hold the group of 8 teenagers and two adults, at least. They could probably have squeezed two or three more inside, but that would have been it, leaving the group standing a bit closer to each other than what some of them might find comfortable, but that was how it was. The elevator itself seemed rather featureless, aside from a panel that the man had hastily taken his place at, placing his hand on a scanner, followed by having a scan taken of his eye, and finally, he pressed a button and the elevator started descending. "Ah, welcome to the Danger Institute's Mojave Installation everyone! My name is Sam Vegas, I'm a researcher here, and I will be your guide on the tour." He made a slight bow towards Veronica, unable to do more with the limited space. "A pleasure to meet you all, and you in particular, Miss Danger. If any of you have any questions, feel free to ask, and I'll answer to the best of my ability." A short pause, as light began to creep in from the bottom of the walls on the elevator, spreading up and revealing that the walls surrounding the box was actually see-through, giving the group a view of the facility as the elevator descended. "If I'm allowed to answer, of course!" Vegas added. As the elevator descended, the group could see that they were in a large atrium, with at least ten floors around them. Either the building were bigger on the inside than the outside, or it simply went lower than the outside building made it seem. They could several items scattered around the on the different floors as they passed, some held in high tech containment fields, some simply behind glass. Some where being moved around by researchers, others were out in the open, being used for various experiments. Finally, they reached the ground floor, and Vegas guided them out, towards a security booth, a table with some screen in front and a wall behind pointed towards the entrance from the elevator, manned by a pair of guards. An Afro-American man of average height with a bushy, greying handlebar moustache, and a Caucassian woman that stood slightly taller than the man, with short blonde hair. Both were wearing dark blue dress shirts and pants, as well as dark blue caps. The front of the caps and the backs of their shirts had SECURITY printed in yellow letters. Vegas gestured to them. "Now, if you would please state your name and tell Mr. Wilson and Mrs. Grey that you're with me for the Claremont Tour, then we'll get started!"
  22. GM The West End March 6th, 11:00 PM The Seeker had been seeking. According to his contacts, someone had been making the rounds in world of organized crime in Freedom City, especially in West Freedom. Whoever it was had done a great job of staying under the radar of the police and heroes of Freedom City. After all, some lowlives going missing was hardly what would get the Freedom League to come running, but they were growing bolder. Perhaps it was because of their success. Perhaps they were simply moving up the food chain, or they wanted to make a statement. Whatever the cause, it was creating a measure on instability in the West End, and innocents could end up in the crossfire. As an added bonus, the culprit was rumored to have a connection to the Labyrinth. But, he was not an easy man to find. All the Seeker knew was that he was called the Talon. The Seeker had been following a lead to the West End. One of the Talon's potential safehouses, located in an apartment building just North of Greenbank, not far from the old railyards. Approaching from the outside, the building seemed unassuming. Some youths on the street. A man in a nice suit leaned against a wall, reading something on his phone. The groundfloor held a bar. The safehouse was supposed to be on the sixth floor of the eight story building.
  23. Tricia doesn't appear as trouble as one would expect in this situation. She's strangely calm, actually.
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