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Letty

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  1. Cherish was in the middle of changing out her daywear costume to her nightwear gear when a Chinese soldier from the past appeared. Quickly she jumped behind a changing divider, "what the fu-" She was stopped when the vision appeared to be giving a pre-programmed message about time travel. At least she thought it was pre-programmed. Post-programmed? Time travel was weird from what she saw on shows. She at least tried to speak to the guy, "alright, very inopportune timing you have, sir," she said part angered and part curious, "but hey, stay right there for a moment." She looked down at her costume. Today was 'eventful'. Street level crime was her starting point. It was easy. No one mugged or killed in broad daylight. Still, there were the disparate ones who needed to do what they had to do. Yvette was talking about time travel. She grunted dutifully, and got back in the costume. Big leagues? Bigly? Maybe. Walking from behind the divider, she looked to Yvette, "alright, if you're here and not just a recording, please explain. I'll be happy to oblige you. If this isn't some weird trippy dream I'm having. And even then. This is what I wanted. Either way." She paused, putting her fists on her hips in a what-she-thought-looked heroic pose, "Well? Explain."
  2. Yesterday was pretty uneventful. Cherish definitely needed to get a new costume before summer. Black bodysuit during the day would kill her in more ways than one. But it was night time. She worked the hero scene until dusk and then made her way to where ever Jason and Tommy had set up. This time? Club Infinity. There were definitely better and worse places. Still, the three siblings could get things going no matter what. The three met inside the club, Cherish didn't get too dressed up; black bandana cloth tank and black pants with a bunch of zippers, straps, and pockets. Tommy, try as he might to keep his thoughts to himself, was hitting up this girl. Jason and Cherish didn't help much by imitating their brother mentally and snickering. But that was only part of the night. What REALLY stepped it up was when some 90s girl group raided the place. Freedom City never slept. Though she got a few mental pot shots, it didn't help that she had to stay civilian. And lucky her, she was one of the captives. If not THE captive. ELSEWHERE Little did pop music know that she could sense them mentally and accurately, even without sight or sound. But something happened, her mental power ceded. SHe could hear them talking about flashing her brain. WHat were they doing, she struggled a bit, not knowing where they were going with this. The sharp kick made her shout out, the first noise she had made ever since being kidnapped. The warm voice seeped into her ears and while calming, did not... well, it did heal her for some reason? "No, just get me down from here." The usual natter from her brothers ceased. "If you know who I am, and why wouldn't you if you stole me, you know what I'm worth."
  3. Yes! Just to put the details out there, it's a midscale to upscale joint. Cherish will be in her normal identity when The Clique decide to show up and hassle. For reasons. Make up reasons I'd be up for one or two more joining in the foray if they have a secret identity and want to deal with the problem of not being in costume and not being found out.
  4. Took off Precise Shot as you said I didn't need it. Can I get that in writing?
  5. Done, and clarified the descriptors.
  6. Sīxiǎng Power Level: 10 (150/150PP) Unspent Power Points: 0 Trade-Offs: None In Brief: Fun-seeking psychic with dreams of being a superhero Catchphrase: Feelin it? Theme: DMX, Party Up Alternate Identity: Cherish Michaels (Secret) Birthplace: Austin, Texas Residence: Freedom City, New Jersey Base of Operations: E'erywhere she can fit in Occupation: Rich Parents Affiliations: Brothers. Family: Mom (Tina Michaels), Dad (David Michaels), Bros (Jason and Tommy Michaels) Description: Age: 23 (DoB: 3 July 1994) Apparent Age: 23 Gender: Female Ethnicity: Black/Asian Height: 5'3" Weight: 115 Eyes: Brown Hair: Black Good genes have blessed Cherish with a curved hourglass frame. She has long hair which she loves to keep little trinkets, like beads and strings and clamps. There's a lot of stuff in there. Her clothing style is urban, formfitting jeans, shirts, and sneakers with logos noticeable logos on them. She wears sunglasses everywhere, every time a different color lens. Her hero costume is a dark leather body suit. It's a loner until she can get something less dark and drab. History: Mom and Dad are semi-new money venture capitalists. But they had all that money and no family. That's where I come in. The first born. Hit the scene like a a dark hot bundle of joy. Yeah, I was pretty awesome as a kid, always into something. Mom and dad were there for me and I didn't shy away from them either, but I liked hanging out with friends. Parties were the BEST. Ever since I was a little nibbler I got my groove on. When Mom and Dad decided to have more kids, I was blessed with my brothers. They are the best, and we flow like a mutually synced crew. Finished each other's sentences, knew what each other was feeling. Instinctively. It was creepy at first, but we just figured it was just sibling love. And then it hit. Mind reading. We could do it. Like to each other. Like some weird psychic deal. And it was AWESOME! Well kind of. Slowly we found out we could do other things. Jason could project light and make illusions. Tommy could imitate any sound, music! Me? I have the best part of the deal. I can mess with people's heads. Not like that, well, maybe like that. I can push feelings around. I can also keep people going or tire them out. See, they may be the show, but I AM THE HYPE. It's been a while. We've been doing this for a few years now. I've been looking to the superhero scene. Not that I want to stop the party, but I think there's more I can do to help people out. A little spider told me about responsibility or something like that. And he's right. Not that I want to push my bros into it. I mean, maybe they want to do their own thing. I've started going out during the day. Nights we still get blasted, but I do my best during the day. Personality & Motivation: Cherish can be a bit persistent, but she means well. She's getting burnt out on the night life. Not that she doesn't enjoy it anymore, she just feels like stepping into the arena and helping out. She looks after her brothers constantly. If they were to join her she'd be ecstatic. Seeing as they can already each other's minds, they haven't commented on it yet. Jason worries, Tommy does but not as much. Her motivation is to prove to herself that she can act a little bit grown up and responsible. Powers & Tactics: I can make your mind explode, man! Well, not literally. With my psych powers i can light up a room with Love or a whole bunch of different emotions. I can also get you worked up! Like you'll be feeling like Superman and then just pass out. Or the other way, I can make you feel tired. So tired you fall asleep. Icanalsopossesspeopleyouheardnothing. But how I fight? Yeah, just start shooting brains with my psychic stuff. Make them fall down by hook or crook! Power Descriptions: Cherish's psychic powers are not visible by eye, but those who can 'see' psychic powers will notice swirling patterns around her head every time she uses one. Her Aura is much more visible, if someone hits her a color pops up. that too is psychic. Also, her mental senses are strong, but not all that worked out. Complications: Bruh: She loves her brothers so much and will protect them over all others. Hey, You're One Who Did That Thing: Yes, the party girl is known for partying. In Your Head: Tommy and Jason are there. She's in theirs too. Its impossible to avoid sibling thoughts. Except when they're asleep. And even then a wayward dream might creep in. It's Not A Phase, Mom!: Her parents, specifically her mother, does not approve of her heroic gallivanting. While she doesn't stop Cherish, she will put obstacles in her way. 'Responsibility': Her nights are busy most of the time. Hanging with her brothers, making a name for themselves. Abilities: 4 + 6 + 4 + 2 + 4 + 10 = 30PP Strength: 14 (+2) Dexterity: 16 (+3) Constitution: 14 (+2) Intelligence: 12 (+1) Wisdom: 14 (+2) Charisma: 20 (+5) Combat: 8 + 10 = 18PP Initiative: +7 Attack: +4 Base, +10 Psychic Powers Defense: +10 (+5 Base, +5 Dodge Focus), +3 Flat-Footed Grapple: +5 Knockback: -5, -1 without aura Saving Throws: 4 + 4 + 4 = 12PP Toughness: +10 (+3 Con, +7 aura) Fortitude: +7 (+2 Con, 4) Reflex: +8 (+3 Dex, +4) Will: +7 (+2 Wis, +4) Skills: 76R = 19PP Acrobatics 4 (+7) Bluff 8 (+13, +17 with Attractive) Concentration 8 (+10) Diplomacy 8 (+13, +17 with Attractive) Gather Information 12 (+17) Knowledge (business) 4 (+5) Knowledge (popular culture) 4 (+5) Knowledge (streetwise) 4 (+5) Language 4 (English; French, Korean, Mandarin, Spanish) Notice 8 (+10) Perform (dance) 8 (+13) Sleight of Hand 4 (+7) Feats: 22PP Attack Specialization (Psychic Powers) 3 Attractive Benefit 2 (Fame, Wealth 1) Challenge (Fast Taunt) Challedge (Fast Distract) Connected Contacts Distract (Bluff) Dodge Focus 5 Improved Initiative Redirect Quick Change Taunt Uncanny Dodge (mental) Well Informed Powers: 1 + 7 + 36 + 5 = 49PP All powers are psychic Feature 1 (can speak to and read brothers' mind, and they can do the same) [1PP] (telepathy) Force Field 7 (aura) [7PP] (healing) Psychic Powers (30PP Array; Power Feats: Alternate Power 5, Subtle) [36PP] (telepathic) Base Power: Emotion Control 10 (Extras: Burst Area) [30/30] Alternate Power: Damage 10 (psyblade; Extras: Linked Drain, Will Save), Drain Wisdom 10 (Extras: Linked Damage, Will Save) [30/30] Alternate Power: Fatigue 10 (tire out; Extras: Ranged) [30/30] Alternate Power: Mind Control 10 (possess; Extras: Conscious, Sensory Link, Flaws: Ranged) [30/30] Alternate Power: Stun 10 (hype up; Extras: Ranged) [30/30] Alternate Power: Telepathy 10 (Extras: Sustained Duration) [30/30] Super-Senses 5 (Mental [accurate, acute, radius, ranged]) [5PP] (telepathy) Drawbacks: (-0) + (-0) = -0PP DC Block ATTACK RANGE SAVING THROW EFFECT Unarmed Touch DC 17 Toughness (Staged) Damage Emotion Control Perception DC 20 Will (Staged) Emotion Control Psyblade Touch DC 25 Will (Staged) Damage DC 20 Will Drain Wisdom Tire Out Range DC 20 Fortitude (Staged) Fatigue Possess Range DC 20 Will Mind Control/Sensory Link Hype Up Range DC 20 Fortitude (Staged) Stun Telepathy Perception DC 20 Will Mind Reading Totals: Abilities (30) + Combat (18) + Saving Throws (12) + Skills (19) + Feats (22) + Powers (49) - Drawbacks (0) = 150/150 Power Points
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