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shatterspike1

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About shatterspike1

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  1. Player Name: shatterspike1 Character Name: The Dreamer Power Level: 10 150/150 PP Trade-Offs: -5 Defense/+5 Toughness, -1 Damage/+1 Attack Unspent Power Points: 0 Progress to Bronze Status: 0/30 In Brief: Teenaged girl infested by a malevolent dream spirit. Her competitive and fearless nature led to her conquering the spirit instead of being devoured by it, and she gained powers from the hybridization. Alternate Identity: Shelby Ryan Identity: Secret Birthplace: Freedom City Occupation: Student Affiliations: None so far Family: Derrick Ryan (Father), Elena Ryan (Mother), Shannon Ryan (Older Sister), Renee Ryan (Younger Sister) Description: Age: 16 (DoB: August 21st, 1998) Apparent Age: 16 Gender: Female Ethnicity: Caucasian Height: 5' 7" Weight: 110 lbs Eyes: Blue Hair: Black Shelby is fairly tall and thin, with long straight hair. She constantly fidgets, having trouble sitting still, and takes up enormous amounts of room whether sitting or standing through virtue of spreading her arms as far as possible. In costume, Shelby wears a green mask that covers the upper half of her face, letting her hair free. Her top is colored blue with many intricate patterns in green running along it and sleeves running long enough to be tucked into green gloves. She wears flared out blue pants that end in green and blue combat boots. The eternity of her costume has weird pearlescent sheen to it, a telltale sign of the costume being produced by her powers. History: There was a malevolent spirit that came from the world of dreams. It would find dreamers and overwhelm them with a terrible nightmare so it could feed off their fear. When engorged on their fear, it would overwhelm the sleeping person and possess their body, casting the dreamer's mind into the cellar and keep it imprisoned with fear. The spirit would channel its power through the body and attempt to dominate the world around it until the body was killed, at which point it would move onto another dreamer in another world and the process would start all over again. Shelby Ryan is a middle child, born to a wealthy North Bay lawyer father and heiress mother. Simultaneously an overachiever and a troublemaker, Shelby caused her parents more trouble than the other two sisters combined. Partially, this is due to her competitive and intense nature, but it's also due to a traumatic brain injury she had in a car accident when she was twelve. Her amygdala was damaged, turning an already courageous and risk taking child into one entirely without fear. Much to the relief of her parents, she recovered from the injuries quickly. Soon, she was back in school and back to her old ways. Things seemed to return to normal for a few years, until Shelby was fifteen. The dream spirit attacked Shelby with what might be a horrible nightmare for anyone else, and closed in on her to try and take over her body. The spirit infested her, but it had made a severe mistake. Instead of Shelby being imprisoned by fear in her own mind, the reverse happened. Shelby was left with the spirit's powers, and the spirit was stuck in her mind. Knowing that it would be free only when Shelby was dead, the spirit began whispering to her in her mind. At first the spirit tried to undermine her self-confidence, then when that didn't work, it started trying to bolster her ego and dare her into dangerous situations. One of these dares was the one that revealed her powers to her parents. The details aren't important, but her parents and siblings learned that Shelby had powers. At a loss as to what to do at first, Elena was contacted by Claremont Academy in an attempt to recruit Shelby. Elena and Derrick were relieved to have a place to send their daughter that could help teach her some restraint, and Shelby was elated at the prospect of new challenges. She starts there in the fall of 2014 as a Junior. Personality & Motivation: Shelby is intense, energetic, driven, competitive, and very cocky. She's also loyal to those she considers friends, quick to try to bring everyone's spirit up when they're down, and relatively straightforward in dealing with other people. She tends to dominate conversations that she's in, to the annoyance of others. Shelby also has the odd tendency to be a graceful loser but a very poor winner, mocking the people she defeats. If asked why she became a hero, Shelby would probably say something along the lines of "It's difficult to do this; who wouldn't want to?" While this is certainly true, the other reason she never talks about is the realization that there are several people who died trapped inside their own bodies and terrified until she conquered the dream spirit. Even if she doesn't have fear, she never wants to be helpless to do something. Powers & Tactics: The Dreamer's powers all have a unique visual look, with physical objects and creatures manifesting with an pearlescent sheen and the energy of her blasts and transformations all shining with a bluish-green glow. Her transformation can transform anything into anything else, including a total alteration of a person's mental state. A creature that was living when it was transformed will revert to its original state when either twenty-four hours pass or a bell rings nearby. She doesn't like to remake a person's mind anyway. When her direct blast power smashes into someone, it also mixes all of their senses together and makes them impossible to distinguish, effectively rendering all of them useless. Her illusion power is incredibly extensive, and seems to remake much of reality into a dreamscape. However, someone with a keen enough eye or a strong enough will can see through the complex, multilayered illusion. She doesn't know it, but her illusions could potentially be miles in size. Unless she or a family member is in serious danger, she rarely uses the same tactic twice. She likes to constantly think of new ways to win fights as a way of testing herself. This tendency might fade as she learns how lethal fights can be. Complications: Won't Refuse a Challenge: Shelby is competitive to the point that she will not refuse most challenges given to her. Obviously impossible (I dare you to shoot down the sun!), suicidal (I dare you to fight Omega without using your powers), or dares against her nature (Kill as many people in this crowd as you can in five minutes) will be ignored, but other challenges (Fight me one on one!) will be hastily and gladly accepted. Your Soul looks Wrong: The spirit infesting Shelby gives off an awful "EVIL HERE" vibe to Aura Readers and people with magic detection. To an outside uninformed observer with these abilities, it looks like the spirit is wearing a Shelby suit which may cause many harmful misunderstandings. Whispers of the Damned: The spirit is constantly talking to Shelby in the back of her head, giving her bad ideas, stoking her ego, and challenging her. Not only this, the spirit notices nearby telepaths and will say anything to them to cause trouble for Shelby. An Ordinary Family: Being the only super in a family of normal people can cause difficulty, especially if a villain threatens them or one of her sisters (or parents!) happens to tag along on one of her escapades. Abilities: -2 + 0 + 0 + 4 + 0 + 4 = 6PP Strength: 8 (-1) Dexterity: 10 (0) Constitution: 10 (0) Intelligence: 14 (+2) Wisdom: 10 (0) Charisma: 14 (+2) Combat: 8 + 4 = 12PP Attack: +4 Melee, +5 Ranged Grapple: +3 Defense: +5 (+2, +3 Dodge Focus), +1 Flat-footed Knockback: -7 Saving Throws: 6 + 5 + 9 = 20PP Toughness: +15 (+15 Protection) Fortitude: +6 (+6) Reflex: +5 (+5) Will: +9 (+9) Skills: 16R = 4PP Intimidate 4 (+6) Concentration 2 (+2) Craft Artistic 2 (+3) Craft Structural 2 (+3) Craft Mechanical 1 (+2) Diplomacy 2 (+4) Gather Information 3 (+5) Feats: 6PP Second Chance against Mind Control Fearless Dodge Focus 3 Attack Focus Ranged 1 Powers: 15 + 87 = 102PP All powers have magic and dream descriptors. Protection 15 [15 PP] Channeling the Dream (84 PP Array; Feats: Alternate Power 3) [87] Base Power: Transform 7 (Anything into Anything Else; Extras: Continuous Duration (+1), Linked to Mental Transform) {49/84} + Mental Transform 7 (Completely Alter; Extras: Continuous Duration (+1), Linked to Transform) {49 + 35 = 84/84} Alternate Power: Create Object 25 (Unreal, Dream; Extras: Continuous Duration (+1); Feats: Precise, Innate, Selective, Affects Insubstantial 2, Progression 4) {84/84} Alternate Power: Damage 9 (Greenish-Blue Blast; Extras: Range (+1), Secondary Effect (+1), Contagious (+1), Linked to Dazzle; Feats: Accurate 3, Affects Insubstantial 2, Precise) {42/84} + Dazzle 10 (Affects all Sense Types; Extras: Linked to Damage; Feats: Accurate 2) {42 + 42 = 84/84} Alternate Power: Illusions 10 (Affect all Sense Types; Extras: Duration (+2), Selective Attack (+1); Feats: Progression 10, Precise 1) {81/84} ____ This is a PL 10 version of the character, hopefully somewhat more balanced. I'm not sure how to implement staged effects on the transform power, but since that power seems to be the primary concern, I've taken some steps to reign it in. I removed her Move Object power and Summon Minions, and replaced them with an Illusion power, which fits the theme much better. Updated the Powers & Tactics section. If there are any more concerns fluff or crunch wise, I'd really appreciate help.
  2. "We're here because of... Peter Pan?" Acosm blinked. He was certainly glad that Asad wasn't wanting to immediately rush into a fight, but was ultimately perplexed about what to think of all the supers. He shook Asad's hand when he extended it, but maintained a confused expression. Thrude had him feeling a little nervous with her shouting, but he quickly quashed that feeling before it could grow any larger. Besides, she seemed to be friendly enough. At least that's what David told himself. It didn't help that all three of the other heroes stood notably taller than he did. "Powers? Oh, I have powers. Oh, they're almost here." Acosm stared down the entryway, watching intently. "Maybe they're friendly?"
  3. Acosm >By Nebula's Soft Light (3)
  4. Since I haven't put up any rep tables, Asad might have seen on the news or read about a vagrant who could transform into an energy being being spotted around the country calling himself Acosm.
  5. Hmm... it seems like the major issue, mechanics-wise, is that all of the powers are concentrated in array. For the problematic individual powers, the fixes seem fairly easy. Transform needs an anti-instagib add on (the staged effect and/or a really common turn back to normal effect). I was thinking the sound of bells ringing or anytime the creature would normally fall asleep as a reversion (possibly both). Move Object's damage fix is trivial. The Summon power is the most obviously powerful of the effects, and I'm considering removing it entirely or replacing it with an illusions sort of power. My question is how I would fit the general character concept into a character without making said character a giant array, like she is now. Removing the Move Object effect also seems like it could help reduce the general "I can do anything" power the build has currently, and that power isn't particularly integral to the character concept. As for the Protection power? That's just to get up to PL, and it makes more sense fluff-wise to say "inhabitation by dream spirit increases your general toughness" then it is to take all of that as defensive roll and say "she's almost supernaturally good at getting out of harms way despite no prior training". TLDR So far, I'm thinking Staged Transform Effect with suitable common reversion conditions, removed Move Object entirely (not core to concept), and removed Summon (enormously powerful). The left-over array is far more manageable, and still makes sense fluff-wise.
  6. Having witnessed the exchange between Asad and Thrude, and the emergence of Triakosia from the pod, Acosm mostly stood still and took things in. "Great, they might be able to tell us where we are. I'm Dav– Acosm, by the way." David looked around, surveying the others in the room. Mentally, he made a note that whoever had captured them had only taken aboard people with powers. "Let's go meet 'em, we can find out what they want!" Acosm started looking for an exit to the room. "Why do you think we're here?" He asked to no one in particular.
  7. shatterspike1

    Red Red Mime

    Acosm could join in on this, if you'd all be willing.
  8. Player Name: shatterspike1 Character Name: The Dreamer Power Level: 7 105/105 PP Trade-Offs: -5 Defense/+5 Toughness, -1 Damage/+1 Attack Blast, +5 Damage/-5 Attack Move Object Unspent Power Points: 0 Progress to Bronze Status: 0/30 In Brief: Teenaged girl infested by a malevolent dream spirit. Her competitive and fearless nature led to her conquering the spirit instead of being devoured by it, and she gained powers from the hybridization. Alternate Identity: Shelby Ryan Identity: Secret Birthplace: Freedom City Occupation: Student Affiliations: None so far Family: Derrick Ryan (Father), Elena Ryan (Mother), Shannon Ryan (Older Sister), Renee Ryan (Younger Sister) Description: Age: 16 (DoB: August 21st, 1998) Apparent Age: 16 Gender: Female Ethnicity: Caucasian Height: 5' 7" Weight: 110 lbs Eyes: Blue Hair: Black Shelby is fairly tall and thin, with long straight hair. She constantly fidgets, having trouble sitting still, and takes up enormous amounts of room whether sitting or standing through virtue of spreading her arms as far as possible. In costume, Shelby wears a green mask that covers the upper half of her face, letting her hair free. Her top is colored blue with many intricate patterns in green running along it and sleeves running long enough to be tucked into green gloves. She wears flared out blue pants that end in green and blue combat boots. The eternity of her costume has weird pearlescent sheen to it, a telltale sign of the costume being produced by her powers. History: There was a malevolent spirit that came from the world of dreams. It would find dreamers and overwhelm them with a terrible nightmare so it could feed off their fear. When engorged on their fear, it would overwhelm the sleeping person and possess their body, casting the dreamer's mind into the cellar and keep it imprisoned with fear. The spirit would channel its power through the body and attempt to dominate the world around it until the body was killed, at which point it would move onto another dreamer in another world and the process would start all over again. Shelby Ryan is a middle child, born to a wealthy North Bay lawyer father and heiress mother. Simultaneously an overachiever and a troublemaker, Shelby caused her parents more trouble than the other two sisters combined. Partially, this is due to her competitive and intense nature, but it's also due to a traumatic brain injury she had in a car accident when she was twelve. Her amygdala was damaged, turning an already courageous and risk taking child into one entirely without fear. Much to the relief of her parents, she recovered from the injuries quickly. Soon, she was back in school and back to her old ways. Things seemed to return to normal for a few years, until Shelby was fifteen. The dream spirit attacked Shelby with what might be a horrible nightmare for anyone else, and closed in on her to try and take over her body. The spirit infested her, but it had made a severe mistake. Instead of Shelby being imprisoned by fear in her own mind, the reverse happened. Shelby was left with the spirit's powers, and the spirit was stuck in her mind. Knowing that it would be free only when Shelby was dead, the spirit began whispering to her in her mind. At first the spirit tried to undermine her self-confidence, then when that didn't work, it started trying to bolster her ego and dare her into dangerous situations. One of these dares was the one that revealed her powers to her parents. The details aren't important, but her parents and siblings learned that Shelby had powers. At a loss as to what to do at first, Elena was contacted by Claremont Academy in an attempt to recruit Shelby. Elena and Derrick were relieved to have a place to send their daughter that could help teach her some restraint, and Shelby was elated at the prospect of new challenges. She starts there in the fall of 2014 as a Junior. Personality & Motivation: Shelby is intense, energetic, driven, competitive, and very cocky. She's also loyal to those she considers friends, quick to try to bring everyone's spirit up when they're down, and relatively straightforward in dealing with other people. She tends to dominate conversations that she's in, to the annoyance of others. Shelby also has the odd tendency to be a graceful loser but a very poor winner, mocking the people she defeats. If asked why she became a hero, Shelby would probably say something along the lines of "It's difficult to do this; who wouldn't want to?" While this is certainly true, the other reason she never talks about is the realization that there are several people who died trapped inside their own bodies and terrified until she conquered the dream spirit. Even if she doesn't have fear, she never wants to be helpless to do something. Powers & Tactics: The Dreamer's powers all have a unique visual look, with physical objects and creatures manifesting with an pearlescent sheen and the energy of her blasts, transformations, and move object power all shining with a bluish-green glow. Her transformation can transform anything into anything else, including a total alteration of a person's mental state. She doesn't like to remake a person's mind, in general. When her direct blast power smashes into someone, it also mixes all of their senses together and makes them impossible to distinguish, effectively rendering all of them useless. Her ability to summon dream creatures is quite possibly her most powerful ability, and the one most frequently subject to a challenge not to use. While supposedly she could summon anything she likes, in reality, she usually relies on a handful of types of minions she's thought of before-hand. GMs, feel free to require a power stunt or something similar to create an all new minion in the middle of everything. The reason these creatures are so fanatically loyal is because they are extensions of her willpower, and not actual beings of their own. She commands them with her thoughts. Unless she or a family member is in serious danger, she rarely uses the same tactic twice. She likes to constantly think of new ways to win fights as a way of testing herself. This tendency might fade as she learns how lethal fights can be. Complications: Won't Refuse a Challenge: Shelby is competitive to the point that she will not refuse most challenges given to her. Obviously impossible (I dare you to shoot down the sun!), suicidal (I dare you to fight Omega without using your powers), or dares against her nature (Kill as many people in this crowd as you can in five minutes) will be ignored, but other challenges (Fight me one on one!) will be hastily and gladly accepted. Your Soul looks Wrong: The spirit infesting Shelby gives off an awful "EVIL HERE" vibe to Aura Readers and people with magic detection. To an outside uninformed observer with these abilities, it looks like the spirit is wearing a Shelby suit which may cause many harmful misunderstandings. Whispers of the Damned: The spirit is constantly talking to Shelby in the back of her head, giving her bad ideas, stoking her ego, and challenging her. Not only this, the spirit notices nearby telepaths and will say anything to them to cause trouble for Shelby. An Ordinary Family: Being the only super in a family of normal people can cause difficulty, especially if a villain threatens them or one of her sisters (or parents!) happens to tag along on one of her escapades. Abilities: -2 + 0 + 0 + 2 + 0 + 2 = 2PP Strength: 8 (-1) Dexterity: 10 (0) Constitution: 10 (0) Intelligence: 12 (+1) Wisdom: 10 (0) Charisma: 12 (+1) Combat: 6 + 4 = 10PP Initiative: 0 Attack: +3 Melee, +3 Ranged Grapple: +2 Defense: +2 (+2 Base), +1 Flat Footed Knockback: -6 Saving Throws: 4 + 3 + 5 = 12PP Toughness: +12 (+12 Protection) Fortitude: +4 (+4) Reflex: +3 (+3) Will: +5 (+5) Skills: 12R = 3PP Intimidate 2 (+3) Concentration 2 (+2) Craft Artistic 2 (+3) Craft Structural 2 (+3) Craft Mechanical 1 (+2) Diplomacy 1 (+2) Gather Information 2 (+3) Feats: 2PP Second Chance against Mind Control Fearless Powers: 12 + 64 = 76PP All powers have Magic and Dream descriptors. Protection 12 [12 PP] Channeling the Dream (60 PP Array; Feats: Alternate Power 4) [64 PP] Base Power: Transform 5 (Anything into Anything Else; Extras: Continuous Duration (+1), Linked to Mental Transform) {35/60} + Mental Transform 5 (Completely Alter; Extras: Continuous Duration (+1), Linked to Transform) {60/60} Alternate Power: Create Object 17 (Unreal, Dream; Extras: Continuous Duration (+1); Feats: Precise, Innate, Selective, Affects Insubstantial 2, Progression 4) {60/60} Alternate Power: Move Object 19 (Greenish-Blue Dreamlike Glow; Extras: Damaging (+1); Feats: Precise, Improved Range 2) {60/60} Alternate Power: Damage 6 (Greenish-Blue Blast; Extras: Range (+1), Secondary Effect (+1), Contagious (+1), Linked to Dazzle; Feats: Accurate 3, Affects Insubstantial 2, Precise) {30/60} + Dazzle 7 (Affects all Sense Types; Extras: Linked to Damage; Feats: Accurate 2) {30 + 30 = 60/60} Alternate Power: Summon Dream Creatures 7 (Projecting Dream Creatures; Extras: Fanatical (+1), Horde (+1), Type (+2), Range (+1); Feats: Mental Link, Progression 4, Sacrifice, Variable Descriptor 2, Improved Range 3) {60/60} __________ So far, this is a somewhat complete WIP. Minion write-ups and an alternate PL 10 version may be coming, and any help rules or fluff wise would be much appreciated.
  9. David stepped out of the pod, blearily rubbing his eyes. As the gases dispersed, he caught a glimpse of the blue and purple hues of the nebula. Snapping instantly awake, David bolted over to the window to stare wide-eyed at the glow beyond. "I'm in space," he whispered to himself. "Ha!" Finally taking notice of the other people in the room, David whirled around. "Well, who are you?" David said. Another thought occurred to him as he asked. Before anyone else could respond, he asked another question. "Wait, how did we get here?"
  10. Acosm >HellQ (1) Thread count is final.
  11. shatterspike1

    Acosm

    Introduction Who are you? Sum yourself up in one sentence. I'm Acosm; I've been looking for a way to help out ever since the accident happened. Don't know what more to say other than that. Do you have any nicknames, street names, titles, or nom de plume? They call me Acosm. Well... I call me Acosm; it hasn't caught on yet. What is your full birth name? David Kosminen. Where do you live? Right now? The south end of Freedom city. I, uh, don't exactly have a nice place. How old are you? What year were you born (if applicable)? I am 19 years old. I was born in '94. Physical Traits What is your gender? If not applicable, please explain. Last time I checked, I'm a guy. How would you describe your heritage? White and bread; northern and western european. Kosminen is a Finnish name, by the way. How tall are you? A whole five foot five inches. What is your body type? Skinny and... well, short. Do you have any particular weaknesses, such as allergies or physical disabilities? None that I know of; pollen allergies seemed to disappear after the accident. How do you carry yourself? Are you graceful, or heavy on your feet? Can you be stealthy, do you walk with confidence? I don't pay a lot of attention to that, but I usually notice I'm too close to someone when they lean back from me. (He walks as if he was the only person on the sidewalk; very broad gait) Describe your skin, eye, and hair color. In terms of skin color, I'm a bit darker than I was a year ago. Lots of sun will do that to you. I have green eyes, and brown hair. How do you wear your hair, if applicable? Do you have facial hair? I try to keep scissors on me to at least cut it away from my eyes so I can see, but other than that, it's just been growing for the past year or so. I also haven't had much of a chance to shave, so I have a pretty scratchy beard. Do you consider yourself attractive? Do others? Er... guess I never actually thought about that. How would I know what someone else is thinking? Do you have any scars, tattoos, piercings, or birthmarks? No, no, no, and I have a birthmark in the shape of a kidney on my left foot. Do you resemble anyone famous? Hah, no. Do you have a dominant hand? I'm a righty. What kind of clothing do you wear? T-shirt which is full of holes right now, jeans that are pretty worn down, and sneakers. Do you wear makeup? What? No. What is your vocal range? Is your voice distinctive in some way? Err... deep, I guess. Baritone or Bass, maybe. Do you have any distinctive habits, nervous tics, or mannerisms? Where did they come from, and what causes them? Do other people notice and remark on these habits? Do they annoy you or other people? I think? Like I said, I tend to lean in when talking and other people lean back. History Where do you come from? I was born in Colorado and lived there until a year and a half ago. Have you made any major moves, or do you live in your hometown? Just the one where I left Boulder, and I haven't stopped moving since. Do you feel loyal to your country of citizenship? Do you consider yourself patriotic? How do you feel about the government of your country? Loyal? I dunno, haven't thought about it much. Patriotic? Probably not. The government hasn't collapsed or crushed anyone far as I know, so I'm okay with that. How do you feel about the place you come from? It's a nice place to live; the mountains are right next to you and there's a bunch of things to do. I might go back in a year. Where is your home town? What was/is it like? Boulder is in Colorado. You can't walk anywhere without nearly getting run down by a biker; but it's usually pretty nice out and you can ride the bus anywhere. Growing up, were most of the people you knew similar to you, or were you somehow a minority? How did that affect you? I guess they were mostly similar to me? I definitely wasn't a minority. Is there something you've always been really good at or really bad at? How has that affected your life? Hmm... I've always been really bad at sitting still. I still am. Probably why I'm all the way out here! Were there any traumatic experiences in your early years (death of a family member, abandonment, orphaned at an early age)? My dad. I'd rather not talk about it, transformation can happen. Briefly describe a defining moment in your childhood and how it influenced your life. When I was eleven, some kid kept on stabbing me with a pencil. I remember him looking very surprised with that loogie on his face. Funny thing is he never bothered me again after that. What stupid things did you do when you were younger? Ever been inside a sewer? They're much more cramped than you'd think. Yes, I've done a lot of stupid things. Where did you go to school? How much school did you have, and did you enjoy it? Like I said, Boulder. I had school up until senior year when the accident happened. It was okay, I guess... wish I had finished it. Do you have any mementos of your childhood? What are they, and why did you keep them? If you have none, why not? None; I left in a hurry. Maybe I'll go back someday. When did you decide to become a hero? Why? Did anyone influence you one way or another in the decision? I decided when I left; there's no point in not using my powers. I don't think anyone influced that... Is the reason you give people for becoming a hero different than your real reason? If so, why? The reason I give is the same as the real reason; why would I lie about that? Do you have any deep, dark secrets in the past that may come back to haunt you? Hah, what? No. Do you represent yourself as being different from who you really are? Why? I don't think I do? I guess I try to be happier that I might otherwise be. That's just to prevent accidental transformation, though. If you do have these secrets, what do you fear would happen if the truth became known? How far would you go to protect those secrets? N/A Do you have any sort of criminal record? If so, is it public knowledge? Not that I'm aware of. Family What are your biological parents' names? Michelle and Daniel. Were you raised by them? If not, please explain and describe who raised you. I was raised by my parents; nothing special here. What was their standing in the community? What did/do they do for a living? Standing in... community? Dad was a Geologist, and Mom didn't work for most of my life. Where are your parents now? Dad's dead. Mom's back home. Did your family stay in one area or move around a lot? Outside of some vacations, we lived in Boulder all of the time I was around. How did you get along with their parents? How do you get along with them now (if applicable). I got along with them alright... just normal kid stuff. I haven't talked to Mom in over a year, though. How do your parents view you now, or how would they? I don't know. Can we talk about something else? Do you have any siblings? If so how many and what are their names? Describe your relationship with them. No, no brothers or sisters. What was your birth order in the family? Me, and uh, me. Where are your siblings now (if applicable)? Do they have families of their own? What do they do? N/A Do you stay in touch with them or have you become estranged? N/A Do you love or hate one member of the family in particular? No; why would I hate either of them? Is any member of the family special to you in any way (perhaps, as a confidant, mentor, or arch-rival)? Not in any particular way. Are there any black (or white) sheep in the family (including you)? If so, please explain. If having superpowers counts, I guess I'm the black sheep. Otherwise, no. Do you have a notorious or celebrated ancestor? If so, please explain, including how it has affected your life. No. Do you have a partner and children currently? If so, please describe them. Heh, no. I'd need a job first! If you do not have a partner or children, do you want them someday? How firm are you in your opinion on this, and what might change your mind? Er, maybe. I dunno. I haven't thought that far ahead. What type of person would be your ideal mate? How am I supposed to know that? Relationships Do you have any close friends? If so, please describe them, and how you came to be close to them. Not anymore. Do you have a best friend? If so, how did they become your best friend? How close are you to your best friend? Like I said, not really anymore. I don't want to talk about this. If you were to go missing, who would worry about you? Heh. That's not something I have to wonder about, is it? Well, I'm sure Mom and some of my old friends were worried... I'm going to stop thinking about this. Have you lost any loves? If so, how did it happen, and what did you do? No...? Do you have any bitter enemies? If so, please describe them and their history with you. No! If you have enemies, how do you think they might attempt to work against you in the future? N/A What is the worst thing someone has done to you? Well, someone once robbed a store that I was in. That didn't end well. Nothing comes to mind other than that. Where do your loyalties lie? In what order? My family, the people who used to be my friends, the people who I meet on the road; in that order. Who or what do you trust the most? Why? I trust that people will survive the most. Alien invasion? Armageddon? Everyone just rebuilds; they'll survive. Who or what do you despise? Why? Someone who takes advantage of someone who's defenseless. Why? Because the worst thing that can happen is an uneven fight. What qualities do you admire most in other people? Are these qualities you possess? I admire people who can just keep going after anything happens to them; they just are determined to live on, no matter what. I hope I have that. What qualities do you hate most in other people? Do you have any of those qualities? That someone is willing to just take advantage or pick on someone much weaker than them. I really hope I don't have that. Do you have a secret identity? If so, who knows it? Do you hide it from people who are close to you? Why? No, that kind of went out with me dissolving a desk next to thirty other students. Do you work well on teams and in groups? Are you a leader or a follower? I want to work well in a team, If someone would accept me. I don't think I could lead; how would I know what to tell someone else to do? Are you on a super team? If so, how do you get along with your comrades? Do you trust them, or do you have secrets from them? No, I'm not. Are you a member of any church, fraternal organization, club, committee, political party, or other group? How much time do you spend on that? Not really. Personality & Beliefs Who are your heroes? I actually really liked Superman cartoons as a kid. Did you ever become disillusioned with former heroes or idols? If so, why and what were the circumstances? No, because Superman is fictional and I can ignore stories that have him act like he isn't Superman. Do you like being a hero? If so, what is the most rewarding part? If not, what makes you keep doing it? I do like being a hero. I'd want to see someone look, I dunno, happier after I helped. Like they were better off. Is there anything that would make you give up hero work, or even switch sides? No. Absolutely not. What are your short term goals (what would you like to be doing within a year)? I'd like to have a place to live, a job. What are your long term goals (what would you like to be doing twenty years from now)? I don't actually know... I guess I'll figure it out as I go along. What is your greatest fear? Why? What do you do when something triggers this fear? Hurting someone accidentally... it could easily happen with my powers. I just go way far away from people if I'm afraid at the time. Is there anything you would give you life for? Uh... if I could save someone else's life, I'd die for that If I had to. I really don't want to die though. How do you feel about money and material wealth? Do you desire it or disdain it? Are you miserly with what you have, or do you like to share? Is it a mark of success, or a means to an end? I want enough to be able to rent a place, but other than that... I don't know what I'd do with it. I don't need to eat or drink anymore, so after I got a bed and a room, I could just give away the extra. I don't think I'd have much use for it otherwise; I wouldn't even know what to buy. How do you generally treat others? I try to treat them nicely; they tend to stay away though. I bet I stink. Are you a trusting person? Has your trust ever been abused? Trusting? I usually trust someone unless I have a reason not to. It hasn't been abused in any way I can think of right now. Are you introverted (shy and withdrawn) or extroverted (outgoing)? Do you have a lot of self-confidence? Extroverted, I'd say. I like to talk to people. Self-confidence? I'm not worried about things, if that's what you mean. How do you act around attractive, available members of your preferred sex? I tend to lose focus on what I'm talking about; I try not to act too differently, though. What are your most annoying habits? Mouth-breathing. I do it a lot, and I guess it bugs people. Do you feel contempt for any general category of people? Who are they, and why? Not that I can think of? What is your favorite food? Do you prefer any particular type of food? Do you take the time to enjoy your food, or do you eat as fast as you can? Chicken tacos; not the soft kind either. Other than that, I'm not picky. I'll enjoy my food; that's an advantage of never going hungry. On top of that, it makes me feel more... normal to eat. What is your favorite drink (alcoholic or otherwise)? Cream soda; although I haven't had it in awhile. What is your favorite treat (dessert)? I like choclate dipped bacon; never eat the reverse though. Are there any specific foodstuffs that you find disgusting or refuse to eat? Bacon flavored choclate is disgusting. Never eat it. What is your favorite color? Are there any colors you dislike? I like all of them, except grey. What sort of music do you like? Is there any that you hate? I like most kinds of music, especially electronic music. I'm not a fan of country though. If you have a favorite scent, what is it? Favorite smells? That's a stretch. Do you have a favorite animal? Not really. What is your most treasured possession? Why? My shoes; what else would I walk with? Do you enjoy "roughing it", or do you prefer your creature comforts? I've been "roughing it" for awhile now, so I'd really like warm food and a nice place to sleep. Is there a job or a task you would absolutely refuse to do? I wouldn't... be a hitman. Sounds awful. Do you consider yourself a spiritual person? If so, how do your beliefs affect your life?How important is it to you? Er... I haven't really thought about it. I guess not then. Was your faith influenced or molded by anyone special? No. If you belong to a religious organization, how often do you attend? Do you have a specific place of worship, or friends within the organization? How much do you agree with the beliefs of your organization? N/A Could you kill? Have you killed? Maybe... although I hope I never have to. I've never killed anyone. What circumstances led to you forming that conviction, or taking that action? I don't want to kill someone because I don't want to end everything a person is; isn't that enough? Are there circumstances under which you believe it is permissible to kill? What are they? If someone else would be killed by the person you would kill; then you can kill- even then, only if it's the only way you can save the other person. How would you react to watching someone kill another person? Would your reaction be different if the killer was a friend or an enemy of yours? I don't know. I don't want to watch that. How would you react if something important was stolen from you? I'd be upset, which would probably cause the transformation, and then I'd probably go get the thing back. How would you react to public humiliation? If I couldn't transform? I'd be upset, maybe. Now, it's not something I even think about. How would you react if a good friend or relative were purposely or accidentally killed? Has it happened to you? I don't know; I don't even want to think abou it. I would just have to keep going. No, it hasn't, thankfully. What do you consider to be the worst crime someone could commit and why? Mind control or rape. Either way, you're taking away someone's ability to decide for themselves; they'll have a hard time ever feeling safe again. If your life were to end in 24 hours, what five things would you do in those remaining hours? Return home, I think. Say goodbye. Eat a bunch of food. Career & Training Do you have any special training in your hero skills? If so, where and how did you get it? Heh, no. I'm still figuring this all out. Who taught you the most about your heroing abilities? What was your relationship with that person? I did, mostly. I'm me. Do you have any particularly unusual skills? How did you acquire them? Outside of transforming into an energy being? I've learned to control my emotions a bit to avoid transforming. Do you do something besides hero work for a living? Have you ever done anything else, or do you plan to? No, but I want to get an actual paying job at some point... provided I don't transform on the job. What is your preferred combat style? If they're just normal people, pin them until they realize it's time to run away; if they're supers... blast them until they go down. Have you ever received any awards or honours? No... does a 6th place trophy in a spelling bee count? What skill areas would you like most to improve in? Is there anything you can't do that you wish desperately you could? I want to speak different languages; there are some many more things I could understand. How do you act around people who are more skilled than you in areas you'd like to improve? Are you jealous, or do you try and learn? I try and learn as much as possible; I'm not going to waste time being jealous. Lifestyle & Hobbies What is a normal day for you? How do you feel when something interrupts this routine? Walk around the city or town, look for a place to work, find a nice place to sleep for the night. If something interrupts it, it's usually my transformation or some superhero mistaking me for a crazy destructive person. Either way, it means its time to move on, and it never feels good. Do you have any hobbies, or interests outside hero work? What are they, and where did you pick them up? I've liked to bug people a bit since they act different then they would when talking to someone who acts totally normal. It's been my only entertainment for the past year and a half. What do you do for fun? Walk around, talk to people, maybe even disturb the locals a bit. Do you have a costume? What does it look like? No; I couldn't wear one even if I tried. How do you normally dress when not in costume? Jeans and T-shirt. I don't actually need a costume; the transformation covers that well enough. What do you wear to bed most nights? The same thing I wear during the day; jeans and t-shirt. Do you wear any special jewelry? What is it, and what does it look like? No. Do you have a special place where you keep your valuables? No, I don't have any valuables. What's your preferred means of local travel? How about long distance? Local? I like to walk. Long distance, if it's long enough (really long) is teleportation. It needs to be long enough that it would take about a day to walk, though. Miscellaneous Have you ever made a will, or tried to make arrangements for your death? What provisions did you make? No? I'm a little bit young for that. If your features were to be destroyed beyond recognition, is there any other way of identifying your body? I probably have some sort of unique radiation coming off my body. What would you like to be remembered for after your death? Hmm... I don't even know how I want people to think of me now! Do you believe you pose a threat to the public? Why or why not? No... I'm not trying to hurt anyone, and I'm just going to fly away if I think my powers are getting out of control. What do you perceive as your greatest strength? My calm when I'm transformed; I feel like I'm part of something so much bigger than myself. It lets me decide on the right thing to do. What do you perceive as your greatest weakness? My negative emotions acting up; especially around people. As a player, if you could, what advice would you give your character? Speak as if he/she were sitting right here in front of you. Use proper tone so they might heed your advice... You don't have to do this all on your own. Plenty of others are going through their own trouble; there's no sense in trying to live and survive on your own away from others just because you're afraid you'll hurt them (or they hurt you); you're doing this in the hardest way possible.
  12. If you'd be willing, I'd like to join this adventure with the recently approved Acosm.
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