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  2. GM The pair of students managed to approach Mr. Stark's office unnoticed. Both would find themselves in front of the door at the same time, and yet, they did not notice the other. The door appeared to be a heavy hardwood door, much like the rest of the doors to the teachers' offices, with a golden door handle. The teachers, at least, were not wanting for anything at Elysium Academy. There was a keypad next to the door, with the numbers 0 to 10, and a lock symbol to press at the end. From their previous journeys across the school, both of the heroes would know that the teachers used values with 6 different numbers for their codes. The question was how they would proceed to enter.
  3. Rebellion Mr. Stark was not a good teacher. He was just one of many on Elliot's list of potential members of the conspiracy, which had absolutely nothing to do with how the tactics teacher would continuously put down Elliot and the rest of the Omega Squad during his lessons, with the general breadth of tactics thrown in their direction being something along the lines of "Go stand in front of the heroes, stall them until the real combatants can get close". No, Elliot did not like Mr. Stark at all, but he did not let his emotions get the better of him. That was not the reason that he suspected Mr. Stark to be a part of the conspiracy that secretly ruled Emerald City. No, that came from the cryptic messages that Elliot had happened to see written on his phones, the whispers he shared with other teachers, and, perhaps most of all, from the fact that he had once mentioned the Terror. Mentioning the Terror was, in itself, not a red flag. But that he had mentioned it as an example of something that had been created for a purpose? Now that was interesting. As far as Elliot was aware, the general public knew nothing about what the Terror was. But, apparently Mr. Stark did. Elliot had pulled his mask on, and vanished, replaced by Rebellion. Now he walked the halls of the school, his hands in the pockets of his blue jacket, blue cap pulled over his head. He was black, his eyes white in the darkness of his face, but of course, no one could see him, as he blended into the world around him. He had yet to be caught during his tours around the Academy and the outside, and he planned to keep it that way. No one should suspect him, after all. It did not take long to reach Mr. Stark's office. The only question was how to enter without causing too much noise or attract attention.
  4. Today
  5. This was not a good scene; as much as Casey wanted to grab Darlene and drag her back to the Pi House, her professional side now felt the need to hang around and figure out if the place was just over the top or actually up to no good. "A rum and Coke, please." "I'll have a margarita, thank you very much. I must say, you throw one hell of a soiree; it reminds me of one of our..." As Darlene activated her 'Southern socialite mode' (God, she was such a legacy!), Casey did her best to nonchalantly scan the mansion, first on the intrafred, then next the X-ray spectrum. If something was a miss, hopefully she could find it.
  6. Introduction Who are you? Sum yourself up in one sentence. Do you have any nicknames, street names, titles, or nom de plume? What is your full birth name? Where do you live? How old are you? What year were you born (if applicable)? Physical Traits What is your gender? If not applicable, please explain. How would you describe your heritage? How tall are you? What is your body type? Do you have any particular weaknesses, such as allergies or physical disabilities? How do you carry yourself? Are you graceful, or heavy on your feet? Can you be stealthy, do you walk with confidence? Describe your skin, eye, and hair color. How do you wear your hair, if applicable? Do you have facial hair? Do you consider yourself attractive? Do others? Do you have any scars, tattoos, piercings, or birthmarks? Do you resemble anyone famous? Do you have a dominant hand? What kind of clothing do you wear? Do you wear makeup? What is your vocal range? Is your voice distinctive in some way? Do you have any distinctive habits, nervous tics, or mannerisms? Where did they come from, and what causes them? Do other people notice and remark on these habits? Do they annoy you or other people? History Where do you come from? Have you made any major moves, or do you live in your hometown? Do you feel loyal to your country of citizenship? Do you consider yourself patriotic? How do you feel about the government of your country? How do you feel about the place you come from? Where is your home town? What was/is it like? Growing up, were most of the people you knew similar to you, or were you somehow a minority? How did that affect you? Is there something you've always been really good at or really bad at? How has that affected your life? Were there any traumatic experiences in your early years (death of a family member, abandonment, orphaned at an early age)? Yes. Briefly describe a defining moment in your childhood and how it influenced your life. What stupid things did you do when you were younger? Where did you go to school? How much school did you have, and did you enjoy it? Do you have any mementos of your childhood? What are they, and why did you keep them? If you have none, why not? When did you decide to become a hero? Why? Did anyone influence you one way or another in the decision? Is the reason you give people for becoming a hero different than your real reason? If so, why? Do you have any deep, dark secrets in the past that may come back to haunt you? Do you represent yourself as being different from who you really are? Why? If you do have these secrets, what do you fear would happen if the truth became known? How far would you go to protect those secrets? Do you have any sort of criminal record? If so, is it public knowledge? Family What are your biological parents' names? Were you raised by them? If not, please explain and describe who raised you. What was their standing in the community? What did/do they do for a living? Where are your parents now? Did your family stay in one area or move around a lot? How did you get along with their parents? How do you get along with them now (if applicable). How do your parents view you now, or how would they? Do you have any siblings? If so how many and what are their names? Describe your relationship with them. What was your birth order in the family? Where are your siblings now (if applicable)? Do they have families of their own? What do they do? Do you stay in touch with them or have you become estranged? Do you love or hate one member of the family in particular? Is any member of the family special to you in any way (perhaps, as a confidant, mentor, or arch-rival)? Are there any black (or white) sheep in the family (including you)? If so, please explain. Do you have a notorious or celebrated ancestor? If so, please explain, including how it has affected your life. Do you have a partner and children currently? If so, please describe them. If you do not have a partner or children, do you want them someday? How firm are you in your opinion on this, and what might change your mind? What type of person would be your ideal mate? Relationships Do you have any close friends? If so, please describe them, and how you came to be close to them. Do you have a best friend? If so, how did they become your best friend? How close are you to your best friend? If you were to go missing, who would worry about you? Have you lost any loves? If so, how did it happen, and what did you do? Do you have any bitter enemies? If so, please describe them and their history with you. If you have enemies, how do you think they might attempt to work against you in the future? What is the worst thing someone has done to you? Where do your loyalties lie? In what order? Who or what do you trust the most? Why? Who or what do you despise? Why? What qualities do you admire most in other people? Are these qualities you possess? What qualities do you hate most in other people? Do you have any of those qualities? Do you have a secret identity? If so, who knows it? Do you hide it from people who are close to you? Why? Do you work well on teams and in groups? Are you a leader or a follower? Are you on a super team? If so, how do you get along with your comrades? Do you trust them, or do you have secrets from them? Are you a member of any church, fraternal organization, club, committee, political party, or other group? How much time do you spend on that? Personality & Beliefs Who are your heroes? Did you ever become disillusioned with former heroes or idols? If so, why and what were the circumstances? Do you like being a hero? If so, what is the most rewarding part? If not, what makes you keep doing it? Is there anything that would make you give up hero work, or even switch sides? What are your short term goals (what would you like to be doing within a year)? What are your long term goals (what would you like to be doing twenty years from now)? What is your greatest fear? Why? What do you do when something triggers this fear? Is there anything you would give you life for? How do you feel about money and material wealth? Do you desire it or disdain it? Are you miserly with what you have, or do you like to share? Is it a mark of success, or a means to an end? How do you generally treat others? Are you a trusting person? Has your trust ever been abused? Are you introverted (shy and withdrawn) or extroverted (outgoing)? Do you have a lot of self-confidence? How do you act around attractive, available members of your preferred sex? What are your most annoying habits? Do you feel contempt for any general category of people? Who are they, and why? What is your favorite food? Do you prefer any particular type of food? Do you take the time to enjoy your food, or do you eat as fast as you can? What is your favorite drink (alcoholic or otherwise)? What is your favorite treat (dessert)? Are there any specific foodstuffs that you find disgusting or refuse to eat? What is your favorite color? Are there any colors you dislike? What sort of music do you like? Is there any that you hate? If you have a favorite scent, what is it? Do you have a favorite animal? What is your most treasured possession? Why? Do you enjoy "roughing it", or do you prefer your creature comforts? Is there a job or a task you would absolutely refuse to do? Do you consider yourself a spiritual person? If so, how do your beliefs affect your life?How important is it to you? Was your faith influenced or molded by anyone special? If you belong to a religious organization, how often do you attend? Do you have a specific place of worship, or friends within the organization? How much do you agree with the beliefs of your organization? Could you kill? Have you killed? Yes. No. What circumstances led to you forming that conviction, or taking that action? My understanding that there are some people who don't deserve to live. Are there circumstances under which you believe it is permissible to kill? What are they? In defense of the lives of others. How would you react to watching someone kill another person? Would your reaction be different if the killer was a friend or an enemy of yours? I don't know. It's never come up. How would you react if something important was stolen from you? How would you react to public humiliation? How would you react if a good friend or relative were purposely or accidentally killed? Has it happened to you? What do you consider to be the worst crime someone could commit and why? If your life were to end in 24 hours, what five things would you do in those remaining hours? Career & Training Do you have any special training in your hero skills? If so, where and how did you get it? Who taught you the most about your heroing abilities? What was your relationship with that person? Do you have any particularly unusual skills? How did you acquire them? Do you do something besides hero work for a living? Have you ever done anything else, or do you plan to? What is your preferred combat style? Have you ever received any awards or honours? What skill areas would you like most to improve in? Is there anything you can't do that you wish desperately you could? How do you act around people who are more skilled than you in areas you'd like to improve? Are you jealous, or do you try and learn? Lifestyle & Hobbies What is a normal day for you? How do you feel when something interrupts this routine? Do you have any hobbies, or interests outside hero work? What are they, and where did you pick them up? What do you do for fun? Do you have a costume? What does it look like? How do you normally dress when not in costume? What do you wear to bed most nights? Do you wear any special jewelry? What is it, and what does it look like? Do you have a special place where you keep your valuables? What's your preferred means of local travel? How about long distance? Miscellaneous Have you ever made a will, or tried to make arrangements for your death? What provisions did you make? When I was eight, I told my parents I wanted all my toys to be given to the poor when I was gone. If your features were to be destroyed beyond recognition, is there any other way of identifying your body? What would you like to be remembered for after your death? I do not intend to die. Do you believe you pose a threat to the public? Why or why not? What do you perceive as your greatest strength? What do you perceive as your greatest weakness?
  7. Ah, okay! Well, in some ways, that's better than the actual feat! I'll remove it.
  8. That's an interesting use of Additional Limbs. I'm inclined to allow it, it's clever. Improved Grapple does not come free with Additional Limbs. This power allow you to use your normal number of limbs while grappling and still having your additional limbs free (which is very much like Improved Grapple - "... provide the benefits of the Improved Grapple feat ..."), or you can apply those extra limbs to a grapple to get a +1 bonus per rank in the power, decided when you actually go for a grapple check. You can't do both without actually buying Improved Grapple itself, and this is just the normal function of Additional Limbs.
  9. Fox

    Nightlife

    Fair enough on the fluff; the phrasing on the description is odd, but if you're tying the Attractive in her 'glow' and not the items more at the tail end of the sentence, then that's fine. If the Variable Descriptor is the traditional "slashing/bludgeoning/piercing", please use that instead.
  10. Yesterday
  11. Dok is trying to worm some info out of their captors as they travel, so... Gather Information check? 1d20+6: 9 [1d20=3] Oof
  12. "Yes," Archeville exclaimed, "take us to your leader!" Once down and marching, Archeville split his time between sending brief text messages to Delta and chatting up the apes. "We heard much of Lord Urghrghu, of Lord Uplift! Hear he make dumb animals smart, make four-legs walk on two, make plants bite like jaguar! Want to see," he glanced back at Delta and the two WEST agents, then back to the lead ape, "maybe even helping! Can you tell what big-science thing he working on now?" >Delta, are your sensors picking up anything useful? How are Henry and Cortez holding up?<
  13. "Thanks, folks," he replied cheerily, "seems I lost my own group. They must've gone inside already -- I'm sure I'll meet 'em once I get in. Pleased t'metcha Jenny," he took her hand in both of his so hers wouldn't shake too much, "name's Burt. Aw, this?" He removed one hand from hers and fanned his face, "'t'ain't nothin' special -- got it at a party much like this'un! Cost an arm an' a leg, though, an' as good as it looks," he grasped her hand with both of his again, and spoke in a stage whisper, "I honestly cain't recommend it. But, hey," his voice ramped up again, "yer outfit's great! All'a y'all's! An' I hope y'all have a really good time t'night!" He eyed the doorman, looking for any signs of the supernatural forces which had drawn him here. Hey, Mutt, he thought towards his canine companion, you make it over yet? See anythin'?
  14. There will be some talky first, but could you roll initiative?
  15. Lord Uplift? Delta thought this sounded suspicious at best, but he had found in his interdimensional adventures this far, that if no one was trying to kill you it was likely not to bad and more answers could be had by cooperating for a little before the fighting started. His black and red metallic body parts seemed to absorb the light as they walked, he was sure this would end in a way that would require him to shoot his way through the rifle slinging simians, but for now he was happy to let the Doctor take the lead and charm his way in as deep as they could get before the blasters came out again.
  16. Okay, opted to just drop the Extra and Flaw from Drain Wisdom; let me know what you think.
  17. Chromium stood to his feet, his silver form reflecting the crashing waves, the moonlight and the visage of his foe as he walked towards him spiked mace in hand. Chromium glanced towards the white faced Lady Key, eager to make sure she did not escape but a whirling spiked mace commanded a certain amount of attention from even the bravest of fighters and Chromium certainly qualified. Frowning in concentration he focused on his right arm and lo it did change shape! A mighty sword, crackling with electrical energy took the place of his hand and Chromium smiled at his opponent,"Are you sure this is what you want to do? I'd hate to cut you down in battle but I will if I must....it would be better for you if you just gave in and let me take you to the police...or stockade." The crackling power surging along the length of his hand-blade reflected on his body bathing the beach in a shimmering light as he circled his opponent, ready for the inevitable clash.
  18. I suppose: Skill Matery Climb (26) to reach the Bridge. Then Notice roll: Notice Roll: 1d20+13 28 to assess the scene and also see if his amazing nose can pick up anythng? I guess it will boil down to Super STR the cars back onto the bridge, but let me know!
  19. olopi

    [IC] Dance Macabre

    Miracle Girl Getting to the bar wasn't too difficult at the moment, but it was very obvious to Casey that the moment that this place filled up (which it most likely would considering the party had only just officially started), moving around the room would become more and more complicated. The heels didn't help with that part, either. The bar was an actual, built-in bar that was part of how this Mansion was furnished, separating the kitchen area from the living room that the party was taking place in. A few other people stood at the bar and chatted amongst one another as the two sisters approached. The barman was bald, probably in his early 30s, and sporting a sculpted brown beard, his red-and-black t-shirt being quite a contrast to the fancier outfits of just about everybody else in the room. He looked at Casey's face for a moment, perhaps trying to figure out something, then replied with a quite upbeat tone, that still had something slightly sinister about it. And it probably wasn't the accent, which sounded similar to that of the doorman. "Welcome, ladies! I can offer you just about anything you would expect from a party like this. We've got some gin, whiskey, rum, various mixers and a fair selection of vodka. I can also offer you the usual non-alcoholic drinks and snacks." As he was talking, a woman walked towards the two sisters, having broken off from a small group that had been talking amongst themselves previously. She was quite tall, with her hair in a long blonde ponytail. Her outfit was fairly similar to that of Darlene, just perhaps slightly more revealing, and her eyes were accented by what either was a makeup-accident or a deliberately large amount of black highlighting around her eyes. "So, what brings to girls like you to a place like this?" Before either sister had a chance to respond, the woman quickly addressed the bartender. "Their first order's on me." Dead Head "Oh, you're clearly heading to the same party, right? Follow us then. " The group didn't seem to mind to much, before Burt had even said a word. And judging by the volume of their speaking, their movement and so on, they hadn't been sober for a while now. As the group waited in the queue for the groups in front of them to get let into the mansion, they talked amongst themselves about the party (cool, a bit weird, hopefully fun) and one of them, a woman who probably was in her early 20s, turned towards Burt. "Your makeup is really cool, you're gonna have to tell me how you managed all of that. I'm Jenny, by the way." She held out her hand – and probably did her best to keep it steady, which seemed to work somewhat. At the same point, everybody began to take a few steps forward, as the Doorman now began to speak with the rest of the group. He spoke with a deep and slow voice, before waving the group inside.
  20. GM The Monkeys were confused. This was not, it seemed, part of their plan. Despite being vastly more intelligent than regular monkeys, they would hardly be called smart. No smarter than the average human, at most. "Lord---he want to speak to you!" they summised. When the situation was quite outside their parameters of operation, they defaulted to the best option. Take the problem to someone smarter than they were. "Lord Uplift want to speak to you! He smarty!" They ushured the foursome through the jungle with blaster carbines at the ready. They did not seem ready to shoot the mysterious strangers, but neither did they seem ready to dop their weapons or their guard...
  21. GM And a fine and speedy plan it was, too. The two vehicles (or man-vehicle in the case of Chromium) skidded on the beach sand, kicking up a rather nice looking plume of sand in their wake. It was a testement to everyones skill and agility that a crash did not happen. Instead, Chromium and Sir Prize ground to a semi-elegant stop on the beach, and the waves lapped inches from their feet. Sir Prize was impassive behind his medieval helm, but had a sort of joy in his voice. "Very well, to Arms it is, then! What a day! A bold day! A day for beating hearts and clashing steel!" And in his case, a whirling spiked morning star, advancing on Chromium whilst Lady Key slowly peeled herself off the bike, rather white faced with the excitement...
  22. Just to keep score Fax - 6 HP - Bruised (And off saving civvies!)
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