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GK'll just try to cage him - a nice dome of stone bars, well-anchored.

 

Alas, he gets a reflex save - DC23 or he's stuck inside the jungle gym. Assuming it does snag him, I believe it has 13 Toughness.

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Lot's of little roll to go here! Shkhim will get to go before Psyche can do her stuff.

 

Shkhim save to shake the paralyze effect Will Save: 1d20+9 25, so no longer slowed.

 

He'll also try and inflict his boils in everyone in the area, including the heroes. It's a Nauseate effect so everyone needs to make a Fortitude save DC 23.

 

And against the Mind Control Will Save: 1d20+9 26. He's obviously resisting but as long as Psyche make her roll he'll be under her thrall, remember you have lots of helpful HP!

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