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Praetorians: The Deadly Dozen (OOC)


Thevshi

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Okay, let's get things rolling with initiatives for those down on the surface.  Will try to get stuff up for those in orbit tonight (and keep them synched with those on the ground, though they are probably slightly behind what is going on down there at the moment)

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Did not need an initiative from you just yet Vahn, but we can hold that for when I do.

 

Round One
27 Huhunu (Unharmed)
15 Kharag (Unharmed)
14 Corona (Unharmed, 1HP)
13 Paradigm (Unharmed, 3 HP)
8 Traveller (Unharmed, 1 HP)
8 Large criminals (2, both unharmed)
4 Dragonid (Unharmed)
4 Escaped prisoners (6 posing as maintenance workers, 14 others in nearby hover vehicles)

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Paradigm will fly over towards where the criminals are exiting the hover vehicles and use her shockwave on one of the groups.  DC 23 reflex save for them to reduce the damage (making it DC21 instead of DC 28).  All seven criminals fail their reflex saves.  And they fail their toughness saves (which would have taken a natural 20 anyway).


Traveller is up Tiff!

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Tiff, your area Stun is a general burst, not targeted, so there is no attack roll!  (And they guys are minions anyway, so you could have taken 10). 

So, they try their Reflex saves: 10, 4, 3, 15, 15, 5, so two make it and lower their Fort saves.   

Three save vs DC 15: 23, 11, 17, so two make it, the other is dazed. 

And I forgot one that took the full blast, he gets a 10 on his fort save, so is Stunned.

Two save vs. DC 12: 16, 10, so one makes it, the other is dazed. 

The remaining larger alien does what Corona told him, and freezes. 

Dragonid will fly forward toward the other group of criminals exiting one of the hover vehicles and uses his line area attack to catch three of them in a fiery blast.  They get reflex saves vs. DC 20 to try to halve the effect: 16, 9 and 15, nope, they all take full damage.

DC 25 toughness saves for each: 7, 10, 13 they all fail and go down. 

Of the remaining four criminals from that group, 2 will shoot at Dragonid: 23 and 11, so one hit.  Dragoind saves vs: DC 20 damage: 27 so he is fine. 

The other two shoot at Paradigm: 18 and 9 so both miss.

The four criminals that resisted Traveller’s stun also do what Corona told them and drop their weapons. 

This brings us back to:

Round Two
27 Huhunu (Unharmed)
15 Kharag (Unharmed)
14 Corona (Unharmed, 1HP)
13 Paradigm (Unharmed, 3 HP)
8 Traveller (Unharmed, 1 HP)
8 Large criminals (1 unharmed)
4 Dragonid (Unharmed)
4 Escaped prisoners (6 posing as maintenance workers (2 dazed), 4 others in nearby hover vehicles)

Huhunu will continue to hold.

Kharag will run over towards the criminals fighting Dragonid and Paradigm, attacking the first of the two that shot at Dragonid (taking 10 to hit): the criminal gets a 22 for his toughness save, but still goes down.  Kharag will use takedown attack on the other one, who gets a 11 so he is down as well.

And we are back to Corona!

 

 

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Okay, for those in space, sentry robots are starting to try and destroy the Sar-Lan from the inside out.

Time for initiatives (I already have one for Mater Vyrdna).

 

Also TT, you can make a Notice or Search check for trying to locate the source of the transmission if you like.

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Moon-moth is primarily concerned more with the survivors at this point in time so he's going to try and find them with his actions, not sure what I'd need to be rolling for that though, maybe sense motive to try and get a bead on where a bunch of angry prisoners might've put the personnel or notice/search?

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