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The Traveller (PL 11) - Tiffany Korta


Tiffany Korta

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The Traveller


Power Level: 11 [15] (200/250PP)
Trade-Offs: None
Unspent Power Points: 50

In Brief: A warrior-scholar who has spent millennia wandering the galaxy helping people.

Residence: A citizen of the Universe
Base of Operations: Space
Catchphrase: "In all mine time wandering the Universe.."

Alternate Identity: Sitara Shashikala
Identity: Public
Birthplace: Indus Valley, Earth
Occupation: Soldier, Scholar and Explorer
Affiliations: Praetorians
Family: Long dead

Description:
Age: 5,000
Apparent Age: 30
Gender: Female
Ethnicity: South Asian.
Height: 5'8"
Weight: 119 lbs.
Eyes: Brown
Hair: Black

 

spacer.pngThough her biology has been massively altered by her masters on the outside she appears much as she did when she left Earth all those Millennia ago. She tend to go for simple comfortable clothing normally the jump suit she wears inside her armour.


The armour itself if a thing of beauty appearing to be ceramic of some kind. It's a sparkling white with fine intricate engraving on its surface in Aztec or even Celtic style abstract forms, only the faceplate is unformatted just appearing as a black surface, which Sitara can cause to become opaque as needed. Underneath the armoured plates there seems to be a number of fine interlocking cog-like meshes that seems to move and shift as the armour moves about.

The power pike that she carries is similarly designed with the intricate patterning on it's surface. The weapon is designed to be split into two parts but the join is so fine that it's almost impossible to tell.

Power Descriptions:
Sitara has had her biochemistry radically altered to such an extent that she's not technically human any more. Thanks to these alteration she is effectively immortal and can fight off any infections in the environment. Her biorhythmic field has also been altered, which synchs up with the armour and pike's own power systems, meaning that only she can use the equipment.

History:
Over four thousand years ago there existed a peaceful race of aliens, the mArttik Avata, who gave their time to peaceful pursuits to expand there knowledge of the universe. Unfortunately in their travels they came across another race, the Amitra, as advanced as themselves but with an interest in only violence and conquest.

Unable to even consider committing violence against another creature the mArttik Avata could not bring themselves to fight the Amitra directly, but they knew that if they did not challenge the Amitra they would conquer and enslave, if not destroy, all the other fledgling races that inhabited the galaxy. So they decided that they would form a army from some of the more primitive races who would fight this vital battle for the future of the galaxy for them.

One of the planets they choose was Earth.

Sitara who lived among the flowering Indus valley civilization had always been curious, travelling many miles from her home city to see what was beyond the next hill. When the strangers from the stars came it was not long before she had travelled to visit these strange creatures from beyond. When they asked for volunteers to journey with them to fight among the stars she didn't hesitate, even though she had never raised even her voice in anger; she would do almost anything to explore the stars above her. They must have seen something in the young woman for she was one of the few chosen to serve these aliens.

The mArttik Avata took her, along with many others, to their home planet where they radically altered the volunteers' biochemistry and began to teach them all that they knew. Not only did they train them to fight effectively with all the weapons available to them they also taught them about the sciences and the universe around them. Then they were set loose to fight in one of the most brutal wars of that era which took a massive toll on their forces, but they knew that they needed to fight on or all would be lost. Sitara doesn't know how the war was final ended, gravely injured in a battle she was placed in a healing pod. When she awoke thousands of years had passed and there was no sign of either the mArttik Avata her or the Amitra that they fought.

After awaking she wandered the universe helping those in trouble where she could learning what she could about the galaxy she was now in, trying to find out what had happened to those she fought alongside. Eventually she fell into another group that was trying to protect the universe from threats and once again she was placed on suspension, from which she has only recently awoken.

Personality & Motivation:
Even after the millennia of wandering the universe Sitara's curiosity hasn't been sated, she still has a strong desire to explore and discover new things. There is always the next planet where something new can be found. Seeing the worst that the universe can offer has left Sitara a little jaded and slow to full trust others but she had also seen the best of the universe and has a guarded optimism about how things will pan out.

She tend to hide her true feeling behind a confident bluster with a thick veil of humour, she lives her life hard as if all those centuries of travel could come to an end tomorrow.

Powers & Tactics:
Sitara was trained as a soldier and tend to try and break things down into an military encounter always looking for the best tactical advantage before striking. That said she can in the heat of battle become a little gun-ho.


Complications:
It was here last time... : Sitara has gained vast knowledge about the people and places of the universe. Unfortunately some of her information can be centuries, if not millennia out of date.
We have plenty of time : After millennia of existence, plus a push towards perfection, means that Sitara finds difficult to rush things. Even if she has only seconds to disarm a bomb she will stay until the very last second.
Distracted by the shiny: Sitara was taught by the raise that recruited her to find the beauty in the universe around her, sometimes she can get carried away and focus on the beauty, be it a sunrise or an intricate device, to the detriment of more important things going on around her.
I am Legend: Those that Sitara fought for, both four thousand and a thousand years ago, have become legends among modern races. In some they are revered as heros, lifted up to god like presence, other however remember them as cruel conquerors or even evil destroying demons.


Abilities: 4 + 4 + 6 + 10 + 6 + 2 = 32PP
Strength: 14/20 (+2/+5)
Dexterity: 14 (+2)
Constitution: 16/24 (+3/+7)
Intelligence: 20 (+5)
Wisdom: 16 (+3)
Charisma: 12 (+1)


Combat: 12 + 10 = 22PP
Initiative: +6
Attack: +6 Base, +10 Combat Pike
Grapple: +8/+11
Defense: +10 (+5 Base, +5 Dodge Focus), +2 Flat-Footed
Knockback: -7


Saving Throws: 1 + 8 + 7 = 16PP
Toughness: +7/+10 (+3/+7 Con, +3 Protection [impervious 4])
Fortitude: +4/+8 (+3/+7 Con, +1)
Reflex: +10 (+2 Dex, +8)
Will: +10 (+3 Wis, +7)


Skills: 136R = 34PP
Bluff 9 (+10)
Computers 10 (+15)
Craft (Electronic) 10 (+15) Skill Mastery
Craft (Mechnaical) 10 (+15) Skill Mastery
Diplomacy 9 (+10)

Gather Information 14 (+15)
Intimidate 9 (+10)
Knowledge (Galactic Lore) 10 (+15)
Knowledge (Tactics) 10 (+15) Skill Mastery
Knowledge (Technology) 10 (+15) Skill Mastery
Language 4 (Delaztri, English, Sanskrit [Native], Galstandard, Lor)
Medicine 2 (+5)
Notice 7 (+10)
Pilot 13 (+15)
Sense Motive 7 (+10)
Survival 2 (+5)


Feats: 17PP
Ambidexterity
Attack Specialization (Combat Pike) 2
Dodge Focus 5
Equipment 2 (10 EP to Praetorian spaceships and HQ)
Improved Initiative 1
Improvised Tools
Inventor
Jack-of-all-Trades
Skill Mastery (Craft [Electronics], Craft [Mechanical], Knowledge [Tactics], Knowledge [Technology])
Uncanny Dodge (Auditory)
Well-Informed


Powers: 2 + 54 + 23 = 79PP

Immunity 2 (Aging, Disease) [2PP]
 
Power Armour 13 (65 PP Device, Hard to Lose, Feats: Restricted 2 [biorhythmic Field]) [54PP]

Communication 2 (Radio 100 ft Extra: Area) [4PP]
Comprehend 3 ( Read All, Speak All [One at a time], Understand All [6PP]
Enhanced Constitution 10 [10PP]
Enhanced Strength 6 [6PP]
Flight 6 ( 500 mph, 5000 ft/rnd) [12PP]
Immunity 10 (Life Support, Starvation & Thirst) [10PP]
Impervious Toughness 5 [5PP]
Protection 3 [3PP]
Space Travel 1 (Interplanetary) [2PP]
Super-Senses 3 (Darkvision, Direction Sense) [3PP]
Super-Strength 2 (Effective Strength 30, Heavy Load: 1,600lbs) [4PP]


 
Power Pike 7 (35PP Device, Easy to Lose, Feats: Restricted 2 [biorhythmic Field]) [23PP]

Weapon Modes 12 (27PP Array, Alternative Power 8 ) [35PP]
Base Power: Blast 12 (160ft increments; Feats: Improved Critical; Improved Range; Precise)) [27PP]
Alternate Power: Blast 8 (160ft increments; Extra: Autofire; Feats: Improved Critical, Improved Range 1) [26PP]
Alternate Power:  Blast 8 (160ft increments; 40ft Bust Area; Extra: Area - General (Burst), Feat: Improved Range 1) [25PP]
Alternate Power: Dazzle 9 (Visual Senses, 90ft range, 45ft Burst Area; Extra: Area - General (Burst)) [27PP]
Alternate Power: Drain Toughness 8 (80ft increments; Extra: Affects Objects, Ranged, Feats: Precise, Reversible) [26PP]
Alternate Power: Paralyze 8 + Strike 7 (Feats: Improved Critical, Improved Trip, Mighty) [26PP]
Alternate Power: Stun 12 [24PP]
Alternate Power: Stun 6 (Extras: Autofire, Ranged [60ft increments]) [24PP]
Alternate Power: Stun 6 (Extra: Area - General (Burst), Ranged [60ft increments]) [20PP}

 

 


DC Block

ATTACK              RANGE      SAVE                         EFFECT
Unarmed             Touch      DC 20 Toughness (Staged)     Damage (Physical)
Blast 11            Ranged     DC 26 Toughness (Staged)     Damage (Physical)
Blast 6             Ranged     DC 21 Toughness (Staged)     Damage (Physical)
Blast 7             Ranged     DC 22 Toughness (Staged)     Damage (Physical) 
Dazzle 7            Ranged     DC 17 Fort                   Dazzle
Drain Toughness     Ranged     DC 16 Fort (Staged)          Drained Toughness
Paralyze+Stun       Touch      DC 16 Fort (Staged)          Paralyze
                               DC 22 Toughness (Staged)     Damage (Physical)
Stun                Touch      DC 21 Fort (Staged)          Stun
Stun                Touch      DC 15 Fort (Staged)          Stun
Stun                Ranged     DC 15 Fort (Staged)          Stun


 
Totals:

Abilities (32) + Combat (22) + Saving Throws (16) + Skills (34) + Feats (17) + Powers (79) - Drawbacks (0) = 200/250 Power Points

 

Edited by Fox
+10pp for June 2020
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