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  1. Player Name: Heritage Name: Ditra Fifty-Five Power Level: 10/12 (165/185PP) Tradeoffs: +2 Toughness/-2 Defense Unspent PP: 20 In Brief: Alien cyborg with telepathic and technopathic powers Alternate Identity: Councillor Ditra Fifty-Five, diploditra055 (Nameless designation) Identity: Public Birthplace: Somewhere in Lor space Occupation: Diplomat, politician Base of Operations: CoVic Station Affiliations: The Second Hive, the Coalition Family: Hundreds of hive mates Description: Age: 10 Terran years since final assembly Apparent Age: 25 Gender: Female shell Race: Nameless agent (Diplomatic model) Height: 170 cm Weight: 55 kg Eyes: Black Hair: Green Skin: Green Ditra is a very pretty Nameless agent of the Diplo class, marked by green skin and curly, dark green hair. Due to the nature of her robotic body, she has few physical needs, so she tends to dress in simple yet flattering jumpsuits in gray, white or black, which offer little protection from hostile environments or attacks. She does own an older EVA suit that she keeps in her luggage in case of emergency. History: Ditra is a Nameless agent, one of hundreds chosen to serve her race's long-term plan to infiltrate and overthrow the Republic from the inside. But the Fifty Year Plan, which had somehow not been completed in nearly two hundred years, quickly became obsolete once the first agents were exposed in the early stages of the Communion Incursion three Terran years ago. Like the rest of her race, Ditra had to adapt to a radical new situation, and she was as surprised as anyone else to find herself fighting alongside the 'marks' in what would come to be called the Coalition. But she has always liked the Lor, and never specifically wished them any ill will, so maybe it should have been less of a shock. She served with distinction throughout the conflict, even receiving the grudging respect of members of other races. With the fighting over, Ditra registered herself along with the other more or less law-abiding agents, and looked into finding some sort of gainful employment on CoVic Station; she did a number of odd jobs, including security, labor negotiations and working in the various markets throughout the station. One day she was approached by members of her hive about possibly serving on the Coalition council as a representative for the Nameless; they pointed out that she was a popular agent, and her distinguished war service meant that she was already known outside the hive. After much consideration, she agreed to having her designation placed on the ballot, and was shocked to find that she'd won the election by a significant number; she now suspects there was some sort of tampering that guaranteed her victory. Despite (or perhaps because) of the way she came to her position, she takes it very seriously, and she sincerely wants what's best for her people, even though no one can agree on what that truly is right now. Personality & Motivation: Ditra Fifty-Five was, like all Diplomatic units, designed, bred, cloned, assembled, trained and programmed specifically to be likable, helpful and attractive to the Lor. Yet even if one knows this, it's hard not to like her; she's pretty, warm and charming, and genuinely wants to serve both her race and the Coalition as a whole. She's very much aware of how most races see her kind, and will freely acknowledge their concerns; she knows that she will have to work very hard to earn anyone's trust, and that even then, a single careless word or action can bring it all crashing down. But all is not so serious for this young sentient; she is very curious and loves to learn things, and finds other races and people to be fascinating. She also loves playing the elaborate, massive multiplayer videogames her people design, and spends much of her free time in highly competitive gameplay Powers & Tactics: In terms of offense, Ditra really only has one weapon: the powerful blaster built into her right forearm. But to think this is all she brings to the table is to sell her short; her communication capabilities are considerable, and her databanks hold a tremendous amount of information, which make her an ideal investigator, interrogator or negotiator. Complications: The Nameless Peril: Ditra is a member of one of the least trusted races in the galaxy, and is frequently the subject of considerable prejudice. A Bit of a Snoop: Ditra is both naturally curious and a telepath; she may have a hard time resisting peeking into someone's mind, even if they're a friend. For Love of the Game: Like many Nameless agents, Ditra is a bit of a videogame addict, and may be distracted from time to time by gameplay in her head. Domo Arigato, Mistress Roboto: Though her body contains several biological components, it is still mostly robotic, and thus is susceptible to powers or devices that affect technology. Horrible, Horrible Freedom!: If her centipede-like pilot is ever pulled out of her shell, Ditra would be terribly exposed. A Sense of Duty: As an elected councillor of the Coalition, Ditra takes her duties very seriously, which may lead to moral conflicts over where her loyalties lie. My Resources Are Not Infinite: Though her shell is largely self-contained and can maintain itself for days in the harshest environments, Ditra does still need to occasionally ingest organic material, trace elements and radioactive isotopes from time to time. Too long without these substances will cause her to shutdown or even die. Abilities: 0 + 6 + 0 + 10 + 4 + 8 = 28PP Strength: 10 (+0) Dexterity: 16 (+3) Constitution: 10 (+0) Intelligence: 20 (+5) Wisdom: 14 (+2) Charisma: 18 (+4) Combat: 16 + 12 = 28PP Initiative: +3 Attack: 6, Melee +6, Ranged +6, Unarmed +6, Blaster +12 Grapple: +16 (+10 Str, Attack 6) Defense: 8 (+8 Defense), 4 Flat-footed Knockback: -5 (-3 Flat-Footed) Saving Throws: 0 + 8 + 5 + 8 = 21PP Toughness: +12 (+0 Con, +4 Defensive Roll, +8 Protection) Fortitude +8 (+2 Con, +8) Reflex +8 (+3 Dex, +5) Will +10 (+2 Wis, +8) Skills: 64R = 16PP (*Skill Mastery) Bluff 6 (+10)* Computers 5 (+10) Diplomacy 11 (+15)* Disguise 4 (+8, +28 Morph) Gather Information 6 (+10)* Knowledge (Behavioral Sciences) 5 (+10) Knowledge (Civics) 5 (+10) Knowledge (Galactic Lore) 5 (+10) Notice 3 (+5) Perform (Oratory) 6 (+10) Sense Motive 8 (+10)* Feats: 7PP Benefit: Coalition Councillor Defensive Roll 2 Eidetic Memory Jack of All Trades Skill Mastery (Bluff, Diplomacy, Gather Information, Sense Motive) Well-Informed Equipment: 0PP Surplus EVA suit (free) Powers: 30 + 15 + 4 + 19 = 68PP Modified Diplomatic Shell [30PP] • Comprehend 3 (Read, Speak and Understand any Sapient language) [6PP] • Features 3 (Internal Compartment, Internal Computer, Iron Stomach) [3PP] • Immunity 9 (Life Support) [9PP] • Morph 4 (Humanoids, Flaw: Limited to Females) [4PP] • Protection 8 [8PP] Communications Package (ComPac) [15PP] • Base Power: Mental Communication 5 (Extra: Area, Feats: Selective, Subtle) [12PP] AP: Datalink 5 (Radio-based, Feats: Subtle 2) + Quickness 10 (Limited: One Type [Mental], x2,500) [1PP] AP: Mind Reading 10 (Feat: Subtle 2) [1PP] AP: Radio Communication 5 (Extra: Area, Feats: Selective, Subtle) [1PP] Sensory Package (SensPac) [4PP] • Super-Senses 4 (Infravision, Psionic Awareness, Radio) [4PP] Tactical Package (TacPac) [19PP] • Blast 8 (Feat: Accurate 3) [19PP] Drawbacks: (-3) = -3PP Weakness (Requires Radioactive Materials, Frequency: Common, Intensity: Moderate [cumulative -1 penalty on all checks, attack rolls and Defense]) [-3PP] DC Block ATTACK RANGE SAVE EFFECT Blaster Ranged DC 23 Tough Damage Mind Reading Perception DC 20 Will Read Surface Thoughts Abilities 28 + Combat 28 + Saving Throws 21 + Skills 16 + Feats 7 + Powers 68 - Drawbacks 3 = 165 /185 Power Points
  2. I'm working on a pretty major edit on my Nameless character, mostly boosting her Communications Package by adding stuff to Mental Communication and its APs. As a consequence of this, I'll have 6 PP to add to her Datalink AP, but I'm not sure what to do with them. I have a few ideas, but I'm not sure if they're any good or street legal here at FC:PbP. 1. Adding another rank of Subtle. This seems like an easy one, and will probably happen. It would be her only power with Subtle 2. 2. Independent. In a sense, she sets up a subroutine to handle hacking while she's doing something else. Probably fairly broken/not allowed. 3. Insidious. Might this make evidence of her hacking harder to detect? 4. Cyberspace. This might be fun, but I'm unclear on what the IC and OOC benefits there are to doing this, though I assume Miss A does. Those are the four I could come up with on my own; any help would be appreciated!
  3. 20 Questions - - - STANDARDIZED QUERIES FOR ALL SENTIENTS CURRENTLY SERVING ON THE COALITION COUNCIL - - - STANDARDIZED QUERIES FOR ALL SENTIENTS CURRENTLY SERVING ON THE COALITION COUNCIL - - - STANDARDIZED QUERIES FOR QUERIES FOR: COUNCILOR DITRA FIFTY-FIVE BEGIN QUERY SEQUENCE Query 1: Where are you from? My pilot was birthed in a hive in Lor space; my Diplo shell was assembled at the Factory. I'm not allowed to be more specific than that. Query 2: How would you describe your physical arrangement? Is this different from how others would? As a Diplomatic model, I was required to be attractive to the Lor, though I did have some say in my appearance; I liked the sort of 'curly mop hair' I'd seen in images and videos from the planet Earth, and I specifically requested it for my Ditra. They didn't get it right the first time, so I had to send the Factory image files; I must say I'm very happy with the results! Most citizens I encounter find me attractive...at least until they find out my race. Query 3: Do you have distinguishing speech characteristics or recurring mannerisms? I choose my words carefully, which some people say makes me sound 'high class' or 'educated', though some people have used very rude words instead. I've been told I'm very 'touchy' or 'tactile', which not everyone likes. Query 4: What is your motivation in life? To show the universe that the Nameless can be more than just con artists, smugglers and escorts; we can be anything we want to be, just like anyone else. Query 5: What would you consider your greatest strengths and weaknesses? I am very good with people, as I was meant to be, but unlike some Diplos I've met, I actually like meeting new people and getting to know them. In terms of weakness...I think my curiosity is both a strength and a weakness; I've learned a great deal thanks to it, but have also gotten into my share of trouble! Query 6: What do you love? What do you hate? I love getting to know someone for the first time, that thrill of discovery; there's a whole universe inside every sentient being. I hate the Communion more than anything else I've ever encountered. Query 7: How would you describe your mental and emotional functioning? I could say 'optimal', but that would be a bit of a joke. I possess a great deal of knowledge, but I am always eager to learn more! In terms of emotions, to use the Earth phrase of America, I am a 'people person', and I enjoy good company, whether they be coworkers, friends or lovers. I want to get to know more people than just members of my own race, because as you might guess, telepaths are not always the best friends. Query 8: What do you fear the most? Another Communion attack. I still have nightmares. Query 9: What is your greatest ambition? To be the first Nameless Imperiatrix; why not aim for the stars if you live among them? I would be just and wise, and look amazing in my robes of office! Query 10: How does you feel about the state of the universe and your place in it? The universe is neither just nor kind, unless you make it so. The Nameless wielded great power in secret for over two hundred years, but we squabbled incessantly amongst ourselves, thereby proving we were unfit to rule the galaxy. Though it was horrible beyond words or thought, the Incursion was the best thing that could have happened to us, because it literally forced is out of shells and into the light. Though millions of free souls may hate us, we finally have an opportunity to be more than what the Harvesters designed us to be; we can be a true people, with goals and dreams and lasting works of art. We can forge our own future. Query 11: Does you have any prejudices? How do you get along with others? I do not always like the Lor; though I understand why they don't trust us, many agents like myself are eager to work with them to improve all lives within the Republic. The Fifty Year Plan was a weight on all my people's shoulders, and to finally be free of it is something to celebrate. Query 12: Where do your loyalties lie? In what order? I am loyal first and foremost to my people, especially those in my hive. Then I suppose I am loyal to the Coalition, especially the residents of Coalition Victory Station. And then lastly to the Republic; to paraphrase the Earth sage of England, it doesn't work, but it's the best thing we've got. Query 13: Do you have a lover, sexual partner or helpmate? How do they feel about you currently? I do not have a mate at this time, but I am actively seeking a partner. Having a partner is better than being alone, as you may share thoughts and feelings with them, discuss the events of the day, and of course sexual activities are always enioyable. I would be open to partners from almost any race, though I admit a human of Earth would be somewhat exotic! Query 14: Do you have a family? If so, what is your relationship like? I am a member of the Second Hive; there are several hundred of us. I tend to get along better with other Seconds than with Firsts, who are too rigid for my tastes. The less I say about the Tertians, the better; I understand their anger and mistrust, but cannot abide their actions. Query 15: How would those closest to you describe you? I think they'd say I like the Lor too much, but I consider that a compliment! Query 16: Do you consider yourself a role model? I'd like to be a role model, or at least an example, to show that the Nameless are not all bad, and that we have much to offer the Republic if we were given a chance. Query 17: How spiritual are you? Do you follow a religious tradition? Like most of the Nameless, I revere the Great Mother, the First Queen, the Queen Before Queens. Faith in the Mother is very personal, and I send my feelings to Her often, especially when facing a hard decision. Query 18: Are you part of a team, or would you like to be? Why? I'm not currently part of a team, but I think I'd enjoy that very much; I like helping people and showing other things our people can do. Query 19: Are you aware of the planet known as Earth in the Sol System? Yes I am; I have studied many images and flies from that strange planet. I think there are many offworlders living among them, such as the American 'Tom Cruise'. Query 20: How do you feel about the treatment of metahumans and offworlders on the planet known as Earth in the Sol System? It seems that humans are not always so good to those who are unlike them; even their 'heroes' are not always trusted! But there are many good folk as well, who at least try to see beyond differences. I would like to visit that world someday. END QUERY SEQUENCE Meta Query: If you could give one piece of advice to your hero, what would it be? Space is big; find some good friends and stick to them like glue! Also don't be afraid to be vulnerable; the 'meatbags' appreciative that sort of thing, and in time, so will you.
  4. So I'm looking for threads for Ditra Fifty-Five, my new space-based character. She is one of the Nameless, a race of cyborgs designed to overthrow the Lor Republic, before they went 'native' and more or less assimilated. They were exposed during the Incursion, and now are trying to find their place in a galaxy that doesn't trust them. Ditra ('Deet' to friends) is a PL9, and would probably do best in social or investigation type threads, though she does have a sweet built-in blaster.
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