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Found 54 results

  1. Dance Me to the End

    It was a small list - the friends that Talya still had from her time among the Allies of Freedom was a small list that grew smaller yet every year. Most of them - all of them, really - had public personas just as flashy as Natalya Browning's public facade. They were also well aware that Talya's actual private life was something she had always kept decidedly so, so the understanding that discretion was expected was well understood alongside her invitation to visit the recently renovated apartments above the Espadas' School. Well, to most of them, it was likely well understood. For Ace, she made the effort to include a pointed phone call alongside sending a private town car - lest she get the damn Dangermobile hovering outside a window just because he wanted to tease. It might have been any other cheerful weekend afternoon at the rather noisy home of four very young children. That Talya was tense was only clear to those who knew her very well - and those who could compare her usual level of tidiness to the current downright sparkling level of cleanliness in an apartment with very young children. It was, frankly, unnatural to see the living room looking like something out of a magazine as the blonde Brit frowned before going to rearrange the art fully folded quilt on the couch's arm for the third time.
  2. GM Nizhny Novgorod Nizhegorod Oblast Russia Wednesday, February 1st, 2017 1:00 PM (5:00 AM Eastern) It would take special cause for Comrade Frost to find himself called back to Russia on a mission. Especially serving under official Freedom League capacity. Special cause like a series of disappearances with no trace left behind. Including those inside of the Kremlin. Rumors were starting to spread about Baba Yaga returning and stealing "naughty children". As the only member of the People's Heroes still serving since the last great battle against Baba Yaga, Comrade Frost was called in secretly. Sandman, the guest in question, was brought in a special consultant by Comrade Frost, as he was told not to tell the proper Freedom League about the mission, political pride preventing sharing with the world a potential threat arising from out of Russia. That was if there was any truth to the rumors to begin with. After all, many things went bump in the night...
  3. They Live

    GM Maybelle McQueen, Queenie It had been a long trying night. The Moore family reunion was one of the most trying ones. Sure, the guy who made Freedom City hell in the late 80s and early 90s, but he had a family. And money. So, a labor of love of your job was. Franklin was all talk surrounded by people. He knew of Queenie's heroics. If you weren't one of the best chefs in town for impromptu large gatherings he would have went elsewhere. After the restaurant was clean and the employees gone, you took to the sky. It was clear and refreshing. When you got home, there was a light on in the kitchen. As you called out, you heard a voice you hadn't heard in a long time. "Yeah honey," your deceased husband said, sitting at the kitchen table in the work clothes you saw him last in, "don't worry about... where am I?" Lynn Epstein, Grimalkin You were alone, looking through orders, just before the store opened. Lady Liberty merchandise was flying off the shelf ever since that biopic was made. In a world full of superheroes, people had their favorites. You got a text from Gretchen, as you were just about done and the doors were open. "Who's this?" Followed by a face that you knew Instantly. It was Ren. Nanowire. Alive. "I walked in our home to find him. Said he wanted to see you. Know where you were." A quick message followed, "Is there something you want to tell me?" Robert Spalding, Vita Nexus "Son," you heard you father for the first time in a long time. It was a questioning. he saw you using your powers to dispatch a bunch of hooligans trying to rob a parts store late at night. He seemed to come from absolutely out of nowhere. "You, you have it? That explains a lot now that I think about it." Your father smiled, healthy as the day is long. A quick scan revealed that it was a person, and it was alive. But something did not match up with 'being alive'. Mechanical wasn't the term for it, but He was running on human interaction. But for all intents and purposes, this was your father. Dr Dmitri Ivanovich Peshov, Comrade Frost "Champion," you heard Hel's voice from beyond. "Do not be alarmed, I'm here to deliver to you a task. People from the realm of the dead are coming up missing. I want you to investigate. Find out who's taking them." And that's the command you were given. No other words were spoken. Your investigation lead you to many different people with seemingly returned friends and family. Though they knew nothing of being dead.Just remembering their last healthy moment before dying and showing up in their family's home. Leilani Keli'i, Volcanic Unfortunately not all people coming back were nice and/or good people. Villains, yes. But abusive and alcoholic relatives also. Some ran for cover, others had their past to deal with. Still, there were protectors looking to do good in the world. Alive or dead they weren't going to get a free walk. Still, you heard the pleas that the dead had come back to life. That something was very very wrong.
  4. Comrade Frost (PL 10/13) - Impervium

    Comrade Frost Power Level: 10/13 (various) (205/205PP) Trade-Offs: +2DMG/-2ATK, +2TOU/-2DMG Unspent PP: 0 Alternate Identity: Dr. Dimitri Ivanovitch Peshkov, the "Ice Commissar" Identity: Public, though the fact that he is a vampire is not known to the general public Birthplace: Moscow, Russia Occupation: Liaison between People's Heroes and Freedom League Affiliations: People's Heroes, Freedom League Family: No blood relatives living In Brief: Ex-Soviet cryokinetic vampire supersoldier turned occult investigator Age: 104 (Born August 1, 1913) Apparent Age: 30 Gender: Male Ethnicity: Caucasian [turns extremely white when using his powers] Height: 5'8" Weight: 150 lbs Eyes: Light blue [pink when using his powers] Hair: Light blond [white when using his powers] Physical Description: Comrade Frost these days dresses in a blue, white fur-lined parka over a dapper white suit. He wears a blue domino mask with black eyepieces and usually keeps the hood up, and white gloves in situations where he knows he'll need to use his powers (using them for any length of time generally makes his hands very cold to the touch). His skin turns extremely white while using his powers. In more formal occasions, he loses the parka and mask and simply rocks the suit. In very formal occasions, he'll don the modified blue and white uniform he wore as a zampolit in World War II. That's also the only time you'll see him wear his medals, and between one thing and another he's got a lot of those. Power Descriptions: Comrade Frost is a cold manipulator only, unlike many other cryokinetics who can summon large amounts of ice and snow. He can drain the heat out of large groups or individuals, as well as brittly freezing solid objects or paralyzing someone's muscles with a touch. He can heal his own injuries by draining the heat from the environment around him, but only when he focuses his attention on a single target: otherwise the heat becomes lost to him. He can fly by transforming himself into icy fog; he can make himself tougher by freezing himself solid. His eyes turn an albino's pink when he's actively using his powers, and his hair frosts white like snow. Personality and Motivations: Surprisingly warm for a century-old Communist vampire, Comrade Frost has an avuncular relationship with young people, especially young heroes. He's ultimately a gentle man who enjoys a joke, even one at his own expense, and is only really roused to anger by Nazis, pseudonatural creatures, and other unholy monsters. His decades of unlife have taught him to respect magic, but he fears it in the wrong hands, and won't be afraid to utterly destroy some mystic artifact rather than let it fall into the hands of evil. History: Born in a small town outside Moscow in 1913, Dimitri Peshkov was not an attractive man in life. A bright student, he grew up lazy and a little jaded, convinced of his own intellectual superiority over his fellow students in high school and college. He became a veterinarian, tending to the animals in collective farms, out of a mild interest in helping those less fortunate but mostly for the chance to be the smartest and best-educated man in the room. When war threatened his country in 1941, he joined the NKVD, not the Red Army, not out of a special patriotism, but because he thought it would keep him away from the battlefield. He was wrong; and that would be the death of him. The old Dr. Dimitri Peshkov died beneath the sacrificial blade of the Thule Society in the spring of 1942. The NKVD doctor had been captured on the Arctic front during the defense of Murmansk and had, under the Commissar Decree, been handed over by the Wehrmacht to the SS for execution. He might simply have been shot, but a passing group of Thule mystics needed him for a special task. Operating in the far north under Kantor's commnd, the Thule circle had found an ancient Norse altar, consecrated to Hel and her father Loki, and had learned they needed human blood to open the gateway to another world. And so they did. But as Peshkov fell into darkness, a voice came to him. The life-long atheist found himself floating before Hel, the guardian of Niflheim and ruler of the Norse underworld, one of the first new arrivals in her realm in a long time. Hel explained to Peshkov, as one would to a child, that she could not be summoned to Earth by such powers the Nazis had. In the heart of the greatest war the world had ever known, Death already stalked the land, and no wizard could hope to control it. But she had seen the capture of her haughty uncle Donar, and knew the plans of the Thule Society for the world of men, and she loathed them for the blasphemers they were. So she offered Peshkov a choice. He was a descendent of Rurik and had died at the hands of her enemies; if he stayed in Niflheim in her palace, he could have a place at her side to tell her about the world above, and perhaps as master of those few Thule sorcerors who had fallen into her hands when they had died of disease or accident after taking up the worship of the Asgardians. Or he could walk the Earth again as a draugr, a being of great power and might, with the heart taken from him by the Nazis replaced by a gateway to the icy realm of Niflheim. Given the choice, Peshkov chose to live. If you could call it living. Dimitri awoke on the altar and froze his captors solid, burning their shrine down behind him and feeding on the heat within as he began the long, painful walk back to Soviet lines. He learned how to control his powers and feed from the heat of the sun, from burning fires and life's heat rather than life's blood, and when he arrived back among his own people (and immediately, wonderfully, was plunged into a hot bath...that he immediately froze solid), Dimitri Peshkov was ready to begin his new identity: Comrade Frost, costumed defender of the Soviet Union! But of course it wasn't that easy. Dimitri was the only one of his allies familiar with magic, something which his own government denied the existence of. Comrade Frost rapidly became the Peoples' Heroes' magic expert, a role he had to play very subtly. He took every chance he could to team up with the Allies of Freedom and the Liberty League, desperately trying to pool his resources with those better-connected and better-educated in these matters as he tried to stave off the threat of magical darkness at home. And there was the war, grim and terrible. Comrade Frost was one of the first Soviet super soldiers into Berlin, and was there for the last great convulsion of the Reich. His superiors denied his request to join the hunt for Kantor, and so he wasn't there when the Allies of Freedom were betrayed and murdered by the forces of darkness. It was a hard blow for the super-soldier and he slipped into a deep depression after the war. Only a battle against the snake-cultists of Lithuania roused him from his funk in 1948, the mystic-trained hero recognizing the cultists of Yig for what they were! If the cultists of the Unspeakable One and his dread allies had come to the Soviet Union, there were urgent matters to deal with indeed. His war wasn't over. Comrade Frost was not one of the better-known Soviet super-soldiers to the general public; he was just there in the various engagements with American heroes, German holdouts, Baba Yaga, and the other famous battles of the Peoples' Heroes but he was well-known to superheroes. Sometimes he was an enemy to mystic heroes in the United States and elsewhere, stealing mystic artifacts out from under their noses for the Soviet Union's use but for the most part he was an ally: a fellow enemy of darkness who could always recognize that there were threats to the universe as deadly as any nuclear missile. Briefly imprisoned in 1953, he was freed after Stalin's death. He was a busy man in the 1960s as Stalinist controls lapsed and the world of magic became more and more powerful in the Soviet Union, taking time out to fight Superior in Cuba in 1962 and war against the forces of Baba Yaga in the 1970s. Dispatched to Afghanistan in the late 1970s to help battle undead warriors summoned to life there by Muslim clerics, Peshkov was horrified at the violence and pointless waste of yet another war; when he returned home in the 1980s, he let others take over his role as magical champion while working to support Gorbachev's reforms. With the fall of the Soviet Union, Peshkov resumed his work as a defender of the world against magical threats, for the first time working regularly in countries besides the land of his birth now that he was free to travel. There was a whole world out there! Peshkov is currently assigned to Freedom City to act as the liaison between the Peoples' Heroes and the Freedom League, as well as deal with the worrisome reports he's heard about magical activity in Freedom City. Barriers he helped erect many, many years ago now are beginning to melt. Complications: Is very old [a hundred year old Russian]Is an Ice Vampire [a terrible ice monster, albeit one who can pass for men]Has made a lot of enemies over the years [has fought a lot of terrible monsters from beyond space] Has made friends - and would die for most of themThe ladies (can't touch this!) [very solicitous towards women whose powers might let them actually have a relationship with him, though he is capable of dimming his cold aura]Niflheim's Champion [What else does Hel want with him?] Abilities: 0 + 0 - 10 + 10 + 6 + 6 = 12PP Strength: 24/10 (+7/+0) Dexterity: 10 (+0) Constitution: --- Intelligence: 20 (+5) Wisdom: 16 (+3) Charisma: 16 (+3) Combat: 12 + 12 = 24PP Initiative: +8 Attack: +6, +8 Unarmed, +8 w/ Thermovore Array Grapple: +6, +13 w/ Icy Body Defense: +8 (+6 Base, +2 Dodge Focus), +3 Flat-Footed Knockback: -6, -11 w/ Icy Armor -4, -7 w/ Icy Armor vs. blessed/holy, magic, or silver Saving Throws: 6 + 5 = 11PP Toughness: +12 (Imp 10 w/ Icy Armor) +8 (Imp 6 w/ Icy Armor) vs. blessed/holy, magic, or silver Fortitude: --- Reflex: +6 (+0 Dex, +6) Will: +8 (+3 Wis, +5) Skills: 68 ranks = 17PP Bluff 7 (+10, SM) Concentration 3 (+6) Intimidate 7 (+10) Handle Animal 2 (+5) Knowledge (Arcane Lore) 5 (+10, SM) Knowledge (History) 5 (+10) Knowledge (Theology and Philosophy) 5 (+10) Languages 8 (Danish, English, German, French, Old Norse, Old Slavonic, Japanese, Spanish, Base: Russian) Medicine 2 (+5, SM) Notice 7 (+10, SM) Sense Motive 7 (+10) Stealth 10 (+10) Feats: 13PP Attack Specialization (Unarmed) 1 Beginner's Luck Benefit 2 (Status [Freedom League Reservist, People's Heroes]) Dodge Focus 2 Eidetic Memory Improved Initiative 2 Jack of all Trades Ritualist Skill Mastery (Bluff, Knowledge (Arcane Lore), Medicine, Notice) Uncanny Dodge (visual) Powers: 1 + 3 + 21 + 5 + 21 + 30 + 8 + 4 + 3 + 4 + 3 + 29 = 132PP Drain Constitution 2 (blood drain; Flaw: Requires Grapple) [1PP] Environmental Control 2 (cold 2 [extreme], 10 feet; Extra: Duration [Base, +0], Range [Touch], PF: Precise) [3PP] Gadgets 3 (Assorted Devices; 15PP Variable Power, Any Power, Multiple Powers At Once; Extras: Duration [Continuous]; Flaws: Hard-To-Lose) [21PP] Sample Allocation: Greatcoat (Protection 4 (Extra: Impervious 3)) {7/15} Hel's Eye (Enhanced Thermovore Array 4) {8/15} Healing 1 (thermovore; Extras: Action 4 [Reaction], Total; Flaws: Personal, Source [Fire/HeatAttacks]) [5PP] Icy Body 10 (20 points; PF: Alternate Power) [21PP] BE: Enhanced STR 14 (to STR 24/+7) {14} + Impervious Toughness 6 (icy armor; note: Active Sustained effect) {6} {14+6=20/20} AP: Flight 4 (100 MPH/1000FPM, PFs: Move-By Action, Subtle) {10} + Insubstantial 2 (icy fog) {10} {10+10=20/20] Immunity 30 (Fortitude effects) [30PP] Protection 8 (icy flesh) [8PP] Protection 4 (vampiric flesh; Extra: Impervious; Flaw: Limited [not against blessed/holy, magic, or silver]) [4PP] Regeneration 6 (Recovery 5 [+0 total], Resurrection 1 [1 week]; Flaw: Source [blood or heat over 37oC/98oF]) [3PP] Super-Senses 3 (infravision [enhancement: tracking 3 [full-speed]]) [4PP] Super-Senses 3 (Magic Awareness 3 [visual]) [3PP] Thermovore Array 12 (24 points; PFs: Accurate, Alternate Power 4) [29PP] BE: Damage 12 (thermovorous touch; Extra: Vampiric) {24/24} AP: Drain Toughness 12 (brittle cold; Extras: Affects Objects, Penetrating; Flaw: Limited [Objects Only]) {24/24} AP: Paralyze 12 (Extra: Alternate Save [Fortitude]) (icy grasp) {24/24} AP: Damage 12 (thermovorous touch 2.0; Extra: Alternate Save [Fortitude]) {24/24} AP: Damage 12 (thermovorous storm, Extras: Alternate Save [Fortitude], Area [General, Cylinder], Flaw: Action [Full]) {24/24} Drawbacks: -4PP Vulnerable (Cold [common], major [x2]) [4PP] DC Block: ATTACK RANGE SAVE EFFECT Unarmed Touch DC 15 Toughness (Staged) Damage (Physical) Unarmed Touch DC 22 Toughness (Staged) Damage (Physical) Brittle Cold Touch DC 22 Fort (Staged) Drain Toughness Paralyze Touch DC 22 Fort (Staged) Snare Thermovorus Touch Touch DC 27 Toughness (Staged) Damage (Physical) Damage Touch DC 27 Fortitude Save Damage (Physical) Damage Touch DC 22 Reflex Save/ DC 27 Fortitude Save Damage (Physical) Totals: Abilities (12) + Combat (24) + Saving Throws (11) + Skills (17) + Feats (13) + Powers (132) - Drawbacks (4) = 205/205 Power Points
  5. Ice Pick Love

    It wasn't entirely uncommon for Raina's training sessions to be unconventional, really. After all, Talya had made her practice running in heels and picking locks. The immortal spy's idea of well rounded skills was, to say the least, unconventional. Still, there was something out of the ordinary for even her training sessions when she arrived to the dojo and was hustled in quickly by a robed Talya. "Excellent, you're here. Just enough time to get changed," she told Raina, shooing her towards the restroom and a gown hanging on the back of a stall and a pair of shoes. "High end society - old money." Talya volunteered with a nod towards the cosmetics before vanishing towards the door to get ready herself although it wouldn't take her long at all. She was well used to the art of the quick change. "And we've just under an hour to be gone before Erik gets back for his evening lessons to make our escape. Never ask permission for what you can apologize for in the morning... Honestly, that's terrible relationship advice. I'm rather lucky that they're quite so indulgent. I'll wait outside the door."
  6. 'Til The Sun Sets

    It was only turning from the chill of winter to the first blush of spring but Leilani was quick to shed any sort of nod to the inclement weather and return to sundresses and sandals. Extra layers really only meant more clothing to go through should some emergency crop up... and it seemed like there was an emergency more often than not. She was hopeful, however, that tonight might prove the exception to the rule. Leilani paused to gather her keys and sandals in hand and confirm with others that called the DuTemps building home that she was out for the evening before she left. One advantage of calling the odd castle on top of a high rise home meant that it was easy to launch herself out a window without anyone blanching at the activity. Igniting the air below her feet with a thought, Leilani couldn't help but smile as she rode the heatwave down towards the sidewalk in lazily criss crossing streams that never failed to remind her of lazy waves and sunny afternoons in Hilo.
  7. Nine+ Ladies Dancing

    Dutemps Building December 2016 It was unusual for a groups of people who lived in the same location to gather together to throw a Holiday party, but Dutemps wasn’t the most normal of places. First it was a castle high above the skyline of Freedom City, looking like it was from a fairytale or a cartoon but then again so did a lot of Freedom City. And this fairytale castle in the sky was home to an amazing bunch of female misfit heroes. And today they were having a party. One of the smaller halls had been prepared for today’s event with a incredibly well stocked buffet table and a fairly impressive sound system for hopefully a fruitfuls night partying.
  8. Down the Unfamiliar Road

    CN: Date: Late July, 2016 Location: The Beach, Port Regal The Atlantic might be colder than the sea that Leilani had grown up loving, but the waves held a familiar rhythm and even if the sand was darker, the beach more rocky, working it with Kimo held a certain strange familiarity. It wasn't home - not quite - but it wasn't utterly foreign either. Which, perhaps, made it an appropriate place for a not-quite impromptu celebration of sorts. At least, with having begun to shift her things out of the League headquarters and into the Dutemps building, Leilani had accepted and acknowledged that while her powers remained concerning, they weren't actually out of her control. Her good-natured nephew (Leilani couldn't call him her great-nephew still with a straight face) had been all for an evening of surfing and beach barbecue, not to mention meeting more of the super-hero community and the off-hand invitation had been extended towards the rest of those calling the castle home. Leilani had traded her life-guard swimsuit for an off duty alternate. With a sarong knotted around her waist, she set about setting up the wood with the intent of setting up a proper bon-fire, pausing to wave over the guests she recognized when they arrived. "Kimo, watch yourself, yeah? Gonna put up some bumpers," she paused in her building of the small wood tower to gesture, mounding up the sand and rock to form larger banks to provide at least a little bit of visual privacy from the rest of the stretch of the beach. "Remind me to put that back afterwards." Leilani added in a mutter as she returned her attention to stacking wood.
  9. Interceptors: Terrance and Emily

    Content Notices: Violence, Birth Scene Location: Espadas School of Self Defense and Swordsmanship! Date: July 19, 2016 Talya was very good at suppressing the potential consequences for her actions. Leaping off buildings, after all, was much easier if one didn't think about what missing a handhold might mean. Unfortunately, ignoring the eventual ramifications of the biology of how a baby (or two. Two!) would enter the world did not actually prevent the event. The cramps and back ache had only gotten worse despite her refusal to acknowledge that it might not just be late term pregnancy aches and pains. Although, she'd not admitted (and likely never would), it was fairly clear to those closest to Talya that the ex-spy was at least unsettled by the impending birth. Perhaps even frightened. At the moment, though, she was mostly just holding up the relocation to Sanctuary as if not stepping through the portal might some how prevent the next several hours. "I've changed my mind," Talya announced mulishly, her arms crossed over her chest. "Perhaps I could just be unconscious for the entire thing, after all. They still do that, don't they? If we went to the hospital instead, could they just knock me out?" Unlikely to say the least with her magical ability to shake off most things mundane and Talya's mystical biology did not often play well with other magics. Intellectually, she knew that but at the moment, logic was not high on the spy's list. "I'd bounce right back from a c-section. Probably. Almost certainly."
  10. The Past Is In The Past (IC)

    May 2016 "Hello, children!" The famous, or more likely infamous, Dr. Dimitri Peshkov was waiting at the curb when the Claremont shuttle bus arrived - all smiles beneath his parka's raised hood. "Welcome to headquarters of the Freedom League!" He sketched a courtly bow to Fred as she stepped out, then gave Ardent a warm, almost predatory smile as she joined the Chinese alchemist before doing the same thing. "I am Comrade Frost, and I will be your lecturer for special study session on heeero history today. It will be exciting times, sure," he said, pulling his heavy gloves back on. "Did you have pleasant ride?"
  11. [IC] A Day at Starbase

    GM Friday, July 15th , 2016 One of many Starbase Coffees, North End, Freedom City Noon It had been an average Friday so far. The weather was nice, and so were most people. It had been rather quiet here in the North End recently, not a whole lot of news-worthy ongoings. The fact FCU’s semesters had ended probably played a major role in that. July was usually when the North End was most quiet, and quite a few locals were aware of that. Still, during lunch there was not a whole lot of action. A few people walking around the streets, most of them sitting in one of the many restaurants and coffee stores. Amongst them, Dimitri Peshkov and Leilani Keli'i , member and mentee of the Freedom League Auxiliary, enjoying some time off. While some people probably realized who was currently sitting over at that table, nobody brought it up. The few other people in the store seemed content just enjoying their own coffee, some typing things on their Laptops or Tablets. Among said other people, Cassidy Bauer, Freelance Photographer and secretly super-hero/villain/terrorist, depending on who you asked. The past few weeks had been rather quiet, which while nice for his health, meant that money wasn’t something he could easily spend. So, Starbase Internet it was. And then, what nobody except one person in the area looked forward too. The very distinct sound of something smashing into a stationary car with high force, and the alarm sounding off afterwards. And then, just a second later, a rock flying through the Starbase’s Front Window, fortunately missing everybody inside.
  12. Exes and Ohs

    GM post Sunday, February 28th 2016 10:30 AM Espadas School of Self-Defense and Swordsmanship, Private Apartments "It is still early for a Sunday Ma'am." the personal assistant suggested quietly, the protest fell however on deaf ears. "Marjorie, If this was not time sensitive I wouldn't be bothering the poor woman." came the reply clipped but not cold, "Besides they have children and I have raised enough of those to know late mornings are likely the least of their concerns." She added a bit more warmly, "Make the call please." Thus on the crisp february morning the phone in the apartment housing the ever growing Espadas family began to ring. The number was blocked, and at a very high level though expertise such as the household AI like as not could break it in short order and reveal the call as originating from Danger Internationals sprawling Hannover Campus. When the phone was answered Marjorie spoke in a bright and clear tone, "Good morning, I'm trying to reach a Ms. Rebecka Danvers." she requested politely, "Is she available?"
  13. Alright, let's get some initiative rolls out of the way to start with. Jack of all Blades - Initiative: 1d20+9 28 Hooks -Initiative: 1d20+7 19 Katar - Initiative: 1d20 18 Kopesh - Initiative: 1d20+5 18 Butterfly - Initiative: 1d20+7 25 Shadows - Initiative: 1d20+5 19
  14. Trouble Never Comes Alone (IC)

    Adjusting to the sights and sounds of Freedom was talking some considerable adjustment, let alone the various changes that had happened over the last fifty-odd years. There was a long list of technology and changes that she'd not yet mastered, from the computer to figuring out Freedom City's mass transit but the television she'd at least got the basic hang of. She was in the middle of expressing her dismay at the television when she had been rousted for something like practice - or maybe just walkies. Leilani wasn't entirely certain, and sometimes the latter could prove taxing enough to her minimal control. "But... someone just shot J.R.!" It wasn't so much a protest as commentary to the message alert letting her know that one of the Freedom League was there for training time. Fortunately, training was interesting enough take her mind off of Dynasty at least for a little while as the one upside to her rather unfortunate set of meta-abilities came with an ability to glide - at least when she focused enough to do so. This section of the waterfront was either uninhabited enough - or inhabited by those willing to look the other way when a girl went surfing through the sky as if she were riding a board made of fire. Technically, she was gliding on superheated air currents but it felt enough like the sport she loved that the movements tracked well enough to it and Frost's ability to detect heat waves let him know well in advance when she was losing control so it was no surprise when her laugh turned into a yelp and she plummeted out of the sky like a rock. Really, like a literal rock as her transformation remained tied to her flight or fight responses and when she hit the waves, the hiss of water turning to steam was audible as she sank quickly to the bottom. The heat trail of her walking towards the surface was clear from the broil of boiling sea water above her head as she slogged towards the docks, specifically the shore underneath them. Fortunately, Leilani didn't need to breathe when she was made of rock and lava, so there was no real concern of drowning in the time it took her to walk up the bottom of the sea floor and hopefully the sight of a lava monster emerging from the waters of the Atlantic only frightened a few drunks lingering outside the steps of the nearby and largely empty bar.
  15. [ToV] Short Attention Span Theater (IC)

    Tuesday April 26, 2016 3PM Palermo Time - 9AM Freedom City time There's an English-language newscrew in Palermo this afternoon, the BBC crew's report on Italian tourism having been transformed into a worldwide spectacle by means of the Internet. "Some sort of hideous monster moving its way through the city-" A hazy image of a warped parody of a man, some eight or nine feet tall and nearly nude, dressed only in rags and covered in hideous, pustulating boils. "seemingly emerged from the bay and is now making its way through the heart of this beachside community-" It becomes abundantly clear as it, he, passes, that whatever he is is infectious - a wave of that giant fist, and a barricade of the city's Carabinieri, military police posted here for anti-Mafia duty, are on the ground, screaming and writhing as boils erupt from their own flesh. "rampaging through this historic city like nothing we've ever seen before-" He doesn't even bother to knock down the house at the end of the seaside street, instead simply powering through it as he heads into the older, more built-up, more populated parts of this city over half a million. It's abundantly clear that there is no power on Earth - or at least no power in Palermo, that can stop him. "With the current Papal crisis occupying Italy's defenders, we may be alone. This is-" The newscaster screams, his handsome face writhing in agony as the boils erupts from his flesh, and the camerawoman drops her camera and screams as well, catching one last image of the monster leering at them as he passes by. - This is the fourth day of the crisis. By the time the Freedom League arrives in Palermo, everyone knows what they're dealing with. This is Shkhin - this is the Plague of Boils.
  16. Old Flames

    Leilani sat crosslegged in the passenger's seat, somewhat impatient with all the traffic clogging the streets of Freedom City. "How does anyone get anywhere in this?" She protested, waving her hands towards what seemed like an endless sea of cars in front of them. Although her frustration was palpable and she wiggled one knee until they could finally park, the temperature didn't even tick up a notch. Despite her self doubt, she really was mastering her strange abilities. Still, as soon as they had come to something that could be called a stop, Leilani was out of the car and onto the sidewalk in front of the DuTemps building. She tipped her head back to stare up and up - completely unabashed in her moment of tourism. "Is that a real castle?" She asked Dimitri, even though with all the ambient noise, she'd probably not be able to hear him until he was much closer. "Why is there a castle?"
  17. [OOC] A Day at Starbase

    OOC for this A short action scene, followed by some social interaction! Feel free to make any reactions, no need to roll for iniative just yet!
  18. Date: April 1, 2016 Location: Hilo, Hawaii It being April 1st, the early reports of 'nightmare creatures disgorged from the seabed' were assumed to be prank calls especially since these particular calls came from a less populous corner. It was only when the wedding party showed up for their sunset pictures that the panic truly started. While most of the white sand remained lovely and pristine, close to the water's edge it began to blacken, smoldering in the heat. At first glance it seemed that an odd fissure had opened up in the beach, disgorging lava from some previously unknown magma tunnel - boiling the water that touched the edges of the disturbance and sending plumes of smoke into the air. It was only when the lava groaned and then rolled over that true hysteria set in. Across the country, the Freedom League's headquarters lit up with alarms and reports of monsters and nightmares and living lava from panicked officials that were not sure exactly what governmental service one called for that sort of thing. Thankfully, there was always the Freedom League standing ready. Of course as the panic was happening in the late evening in Hawaii, the League got the alerts a little before 4AM by Freedom City's clock. A hero's work was never done!
  19. Mirror Match (OOC)

    Okay, initiative time! That's a DC 20 Tou save for Titan, Avorez.
  20. Mirror Match

    February 2016 Late evening It was not too late for a pregnant woman to be outside with an ice monster. Or so Dimitri was sure. "<That's his apartment!>" Dimitri was declaring from inside the frosted-over windows of his Freedom League Ford Escort, pointing up at the third floor window of the small apartment block. "<He just walks around in there with Henry Griffin's face! It's awful! Goddamned Americans.>" He parked the car, carefully, mindful of America's bizarre mirror-image streets. "<I told him we're coming. I think you can get more out of him about his origins than I can - he's a trusting sort, but you know how I can be...>" - Klara had gotten the message by telephone, or rather on her cell's voice mail, - Dimitri Peshkov wanted to meet her in Kingston to discuss old times at a certain third floor apartment.
  21. Pop Some Tags

    December 1, 2015 Thrude had already had a busy day fighting some sort of horse-headed creature from beyond the dome of lopt when she detected the spell - ancient, powerful Norse words were being spoken by a caster with formidable arcane powers, words designed to summon a being of Asgard to the side of the caster! The spell was a dangerous one, a summoning without a binding, the sort that would likely get some fool killed and unleash any number of powerful creatures upon the innocent people of Midgard. Luckily the nearest creature to them was Thrude herself, and she was unlikely to smite even a mortal sorcerer so badly that he would not regret the error of his ways. She followed the 'signal' to a beach at the edge of the city proper, absolutely deserted by the cold-hating locals given the time of year - i.e., what felt like a mild autumn day to one who had taken the battle to Jotunheim itself. Standing amid a rune that spelled the letters of her own name stood a figure wrapped in the chilly mist of the coldest Scandanavian winter, a creature of death and a mockery of all that lived - a man in a blue parka and green uniform she recognized as Hel's representative on Midgard, Comrade Frost! "Hello!" he called up to her in a heavy accent like the scion of Rurik he was. "You got message, good! You want parley?" he asked, waving his hand. "I got guy who made me some mead under floor last year!" he went on, pointing to a nearby orange and white beverage cooler. "Is supposed to be pretty good!"
  22. Old Fiends

    Talya's directions had them parking well away from the school. The racy sportscar was more suited towards the life that went with the high end apartment building than her West End activities so she never parked it in the same place and never close to the school. Walking wasn't exceptionally onerous, after all. When she stepped out of her car, she pulled a different jacket over the top of her blouse, modernizing the pencil skirt enough to distance it from the tailored retro style she favored in public appearances. As Talya's quick changes went, it was relatively minor on the spectrum of what Dimitri had seen before as far as Talya's efforts went. There was no wig and only very minor make up and clothing adjustments. He was well aware that there was probably no less than four or five very different disguises in the trunk of her car. She threaded her hand through Dimitri's parka covered arm, her Russian still flawless despite the definitely loose swing of her hips and the roll of her steps. She wasn't sober, but it would take a discerning eye to notice such things. Talya put on a very convincing facade of sobriety, aided by the fact that she could probably still scale the building in her heels and narrow skirt without missing a step. Fortunately, that wasn't necessary as she fished a key out of her pocket to unlock the closed door to the front of the dojo, "We ought stay down here. If the girls are asleep, I don't want to wake them." Talya said as she opened the door and then locked it behind them, "But, I can show you where I'm spending my time, nonetheless. You can tell me what you think of the very minor addition I made."
  23. Granny says two things...

    Pushkin’s Restaurant, West End, Freedom City Friday 3rd October 2015 5:30 pm The last dregs of Summer had began to peter out and the sky was overcast over Freedom City, whilst most of the Restaurants had chair set up outside few bothered to sit outside. A few stubborn souls were however “enjoying” the weather, being use to much worse this time of year. “I do not know why I miss this food at all, it’s nothing like the sweet food or Ayrag of home.” Klara spoke between mouthfuls of Shchi “Maybe because you love all food even my feeble attempt at cooking and I’m no Mary Berry.” Tracy still had a strong Lancaster accent even after all these years At first glance it looked like a, admittedly tall, daughter was taking her mother out for a meal. Tracy looked about twice Klara’s age, and was in fact even older than that. But if you watched closer you could see that there was something else there, from the little looks they gave each other to way they would softly touch each other hands. “You are beautiful tonight my darling and you grow even more so with every passing year.” “You a lying old bugger you know that Klara, but I’ll take the compliment as it was intended. Now the kid are left we need to have that talk you know, unlike you I’m not going to live forever.” “You know there are ways around that, people and places that grant eternal beauty and life.” “Seems to me that immortality more of a burden than a blessing, look at that bitter old man you use to work with in the People’s Heroes. I ain’t planning to end up like that, rather go now.” It was an old conversation that Klara wasn’t keen on having right now, she just wanted a nice quiet night out with her wife, so she subtly changed the subject. “I can’t tell if it’s from living among the Russians or the English's but when someone mention him I can’t help but assume the worst is about to happen...”
  24. July 11, 2015 Kimber finished etching the last rune into the surface of the ice with a telekinetically controlled chisel before floating a few meters into the air to survey her work critically. After the better part of two years of preparation and careful work she wasn't going to let the arcane ritual equivalent of a typo ruin everything now, especially now with so many of her friends on the way to help pull off her plan. Indira and Eve were already waiting on the bleachers on the other side of the plexiglass, the latter having been convinced to rent out the indoor ice rink for the day with only a minimum of pleading. Kimber had asked Tarva to head up to the announcer's booth so that she could double check the complex circles of inscribed sigils that made up the first step of the day's undertaking. Satisfied with the results, the poltergeist nodded and turned to her friends, hands on her hips. "Good to go! Just in time, too! Everybody should be getting here pretty soon!"
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