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TheAbsurdist

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  1. Replica PL (10) - Newbie

    She still isn't hitting Caps offensively. (Attack +10, primary attack is +8 Damage) While that isn't a problem (the Defensive caps, i.e. Def and Tou are far more important), This can be fixed by swapping one of the Feats you have (I recommend Chokehold) for Attach Specialization [Unarmed], which will raise her unarmed Attack mod to +12, without too much overall change to the character/sheet
  2. Thinking of a Place

    She managed to tear herself away from the Cloud Gate fully, it spoke to her on a deeper, spiritual level. After all. Then Corinne wheeled on Hannah, and pounced, the taller, willowy girl hugged at her shorter roommate and friend. "Yay!" Was it for the food, or going to the show with her? It was hard to say. Likely both. She liked food and music. The experience Hannah had thus far was the girl constantly having headphones on when she wasn't needing to listen, so it was no surprise she wanted to catch a show. She hugged and lifted Hannah up off her feet for a moment, before setting her back own. "Pizza! I heard hey have like multilayered kinds of Chicago pizza, is that true? Is there Pizza Cake? I want five." There was a faint grumble from her belly.
  3. Sir Knight PL 10- Member

    So, before anything else, you will need to go through and get rid of the Template wording/formatting.
  4. Salvage (PL10) - Fearjunkie

    Alright. First a formatting concern: So you want to check other character sheets, and the Template (linked here) for proper power formatting. Specifically for Devices see below in blue text. Device Rank (Descriptive Name; 5*Rank PP Container; Extras: ???; Flaws: Easy/Hard-To-Lose, ???; Feats: ???; Drawbacks: ???) [XPP] (descriptors) Power Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors) Power Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors) The other concern is the Combat total. Where there is a math problem there: Combat: 0 (2PP / Base Attack) + 8 (2PP / Base Defense) = 32PP Initiative: +1 Attack: +8 Base, +8 Ranged Defense: +9 (+9 Base, +0 Dodge Focus), + 5 Flat-Footed So it should look like this: Combat: 16 + 18 = 34PP Also, you don't have to include Dodge Focus, if you do not have any. And you don't have to differentiate Base and Ranged if as the same But the math not coming up right is a bit more important.
  5. Replica PL (10) - Newbie

    End of month for PP awards. Basically her attack is +10, but her Damage, in this case from her Unarmed, is +8 Now you can shunt her to +2 Attack, -2 Damage. Or shore up her Unarmed, And switch some ranks of Attack Focus (Melee) to Attack Specialization (Unarmed) Her Defense is +8 and her Tou is +8, which is also under PL8 Cap. Additionally she has no self-healing power, so I assume she does self-repair with her skills between fights, in her HQ?
  6. The Commander & Ox PL (10) - Zatvair (newbie)

    Giving a tacit Approval. After some changes were made to Ox.
  7. Replica PL (10) - Newbie

    Hi there Cubismo, and welcome. So, one thing I see is that the character is not meeting Offensive and Defensive Caps. This is something I wanted to point out, while note required, it makes book keeping easier, and we tend to build NPCs towards meeting those caps. Additionally the math doesn't quite add up with the skill ranks as 17 PP spent would equal 68 ranks, not the 70 listed, or the math coming up to be 69
  8. Character Edits 2017

    SCULPTED BY THE HGM Zenith: Correct one of her Power Descriptions: Her Damage effect us is an expansion of her Forcefield, creating a brilliant, swirling light and force that knocks down those inside of it. Spending 3 PP on skills, 1 each on Acrobatics, Concentration, Perform (Dancing), bringing them to: Acrobatics 12 (+15) Concentration 4 (+6) Perform (Dancing) 12 (+15) The Remaining 8PP are added to her Restructuring Array Add the Extra: Continuous to Transform. Remove the Range Flaw from Snare, and add the Extra Regenerating. In her Alternate form added the follow: Add 2 ranks for Soft-Cap on Create Object add PFs: Precise, Progression 3, Subtle Add Variable Descriptor 2 to Damage Add Variable Descriptor 2 and Improved Trip to Trip Fixed some additional fluff on the powers Spoiler holding the crunch changes:
  9. Surrender, and Other Cheap Tricks

    "I guess I am more apt to get wrapped up in things..." she frowned a little. It was that, Corinne though, what made her parents stick her out here, that she couldn't control that. After all she freaked out on her... Well nevermind that. She took the headphones back. "Yeah it helps when doing other things, soft, lyric-less music can help you focus... and I need that, sometimes. Especially since all of this is new..." She made a face, before she moved to place her phone and headphones back into her bag. "Powers and stuff. I mean, I thought I was good at gymnastics and stuff, but there are people who blow Olympians away." She laughed and gestured with her hands, as the space between them ripped, swirling and distorting light there. "This still is weird. Everyone is going all 'Yeah, sure, seen it.' I mean, did you feel that way or anything?" Then she swerved off immediately into another topic, her eyes wide as if she realized what had happened. "I mean, well like, if time permits I like going to shows, and apparently my 'real' father is like a billionaire, so I can probably tickets, so if something comes up lemme know? I think I need to get out of this place often." Throwing her hands down, the sport where the light would have hit reformed into a doggy water bowl, already filled.
  10. Soviet Kitsch

    He gets back up. Rat gains HP. Uses his round to stand. The Swarm moves towards her.
  11. Soviet Kitsch

    The clang was satisfying, and it sent the man twisting with the blow, before he dropped to his knees and flopped to the ground. Of course this distraction, even momentary as it was, meant that the swarm was getting closer and closer to her. Then she saw the man start to push himself up, getting to his knees, and staggering a bit as he turned to her, the side of his face where she had hit him with a shovel already puffy, and a bit discolored. He hefted up the axe, and moved back towards her.
  12. Thinking of a Place

    It was not something Corinne saw everyday. And something that Hannah had seen from the 'flightly' blonde. Corinne got distracted by things, it was true. Pretty things, complicated thing, especially art, they fascinated her. Hannah had seen her friend and roommate zone out enough times drawing, painting, dancing, or just listening to music. She seemed to never really sleep, or at least she was up when Hannah went to bed, and when she woke up. So she didn't hear Hannah's suggestions immediately. Then there was a blink, as her surroundings snapped back into place, and she blinked. Taking a few steps away, her hand leaving the statue. "Foooooooood... Oh, I picked up tickets to a show later tomorrow, if that's okay? For both of us..." Her head still turned to look at the Cloud Gate as she walked closer to her diminutive friend.
  13. Karaoke Night at Morley's Pub

    "Parkside." He nodded, and then he laughed, "An inauspicious start to my career doing the whole hero-ing thing." He laughed a little bit, and sipped at his Long Island, and glanced around, before setting the glass back down and resting his hands on his hips, taking in the music. And talent, or lack thereof. He was here for social appearances, Amir being one of the more PR savvy heroes, his image carefully constructed. Showing up here, and drinking, even if the likelihood of getting drunk was impossible. His imam would be oh so happy later. Amir applauded when the songs were over, enthusiastic, and such, though he wasn't embarrassing anyone.
  14. Interceptors: Handclap

    Corinne fell in line with the music. The beat. She was used to dancing to precisely, if unemotively, performed music. It was not always the case, but it happened. It happened, a lot. She also didn't have to do a routine, so she was freer, and unconcerned. It just so happened that everyone else dancing was so lock step that even with her size she wasn't hitting other people. She didn't notice that Phae and Cathy were on the dance floor, barring them being right up on her. She closed her eyes and gave the urge of the dancing. Following the beat without needing to be able to see the rest of everyone. She bounced, and was happy with it. After all she loved to dance. Her arms held up as she moved. It was enough to more than distract her as this was happening, as she moved energetically, a bit more than some of the others, though it certainly wasn't any ballet on her part.
  15. Thinking of a Place

    Milennium Park, Chicago. August 26th. Around 1 PM The Cloud Gate. The g-d Cloud Gate. It had been the big reason that Corinne wanted to come, well that and Sue at the Fields museum. She looked upon it rapturously, her fingers gliding over the surface. "It's... beautiful." Turning her head, as she looked at Hannah, under from under her straw pork pie hat, before she went back to gazing at it. She was dressed lightly for the hot, somewhat stifling Chicago summer. A denim vest over her Joy Division Unknown Pleasures shirt, and a skirt that matched the vest, and a pair of canvas sneakers. It was easy to tell that works of art could pretty much derail Corinne, as much as food could. She had been slightly anxious, about asking Hannah if she could swing by for a weekend in Chicago. Her folks had swept through, she was contending with getting ready for of the start of the school year, and she needed away from Freedom City. From Claremont. From that. And, well Hannah was the closest thing she had to a friend. She had a hard time gauging it, so Hannah was her friend. That was that. It felt good to have one, after being devoured by dance for so long. "This is just... wow."
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