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Praetorian Guard

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About Praetorian Guard

  • Birthday 11/17/1971

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    Ontario, Canada

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  1. In brief, Jason Westgarth-Taylor is the teenage son of the Praetorian. His father was a Praetorian Guardsman of the Lor Republic, assigned to the Earth sector as an observer and guardian for the people of earth. Artos Tai-Lor, took the name Arthur Taylor and settled in the United Kingdom, where he observed the culture and ultimately adopted the heroic persona of Praetorian, he allied himself with the Ministry of Power, and operated across Europe from the early 80's until his retirement in the 90's due to a scandal within the Ministry. Some years later, during the Terminus event, he aided the Atom family, revealing that his directive from the Lor Republic was to monitor for any Terminus activity, though an outright invasion was deemed improbable. With the information provided by Praetorian the Atoms were able to traverse the breach and seal the Terminus rift, Praetorian was critically injured during the invasion and so, while recovering in McNider Memorial met the love of his life, Jennifer Westgate. The two were soon married, and in 1998, Jason was born to two loving parents. He grew up knowing of his father's origins and career as Praetorian, eager for his own powers to develop, until in late 2015, they finally did much to Jason's delight. Player Name: Praetorian Guard Character Name: Invictus Power Level: 10 (150/150PP) Trade-Offs: -3 Attack / +3 Damage, -3 Defense / +3 Toughness Unspent Power Points: 0 Progress To Bronze Status: 0/30 In Brief: Teenage heir apparent to Lor Paragon's legacy. Residence: Two Story Family Home, Riverside, Freedom City Base of Operations: Bedroom, above Family's Two Car Garage Alternate Identity: Jason Westgarth-Taylor Identity: Secret Birthplace: Mcnider Memorial Hospital, Downtown Freedom City Occupation: High School Student; Short Order Cook Affiliations: F.D.R. Highschool (11th Grade), F.D.R. Boys Basketball (Small Forward), Madden's Restaurant (Employee) Family: Arthur Taylor (father), Jennifer Westgarth-Taylor (mother) Catchphrase: None as of yet, but he has been seen flying over Freedom City muttering, "This is SO cool!" Description: Age: 17 (DoB: November 19, 1998) Gender: Male Ethnicity: Caucasian (Human-Lor parentage) Height: 5'11" Weight: 167 lbs. Eyes: Blue Hair: Black, Short Cropped Jason typically dresses in loose fitting casual clothing, jeans, some sort of vintage tee, check shirt over top and his ever present Converse sneakers. As Small Forward he is in good shape and physically active, and since the development of his abilities his physique is more defined. He keeps his hair short cropped, though he takes little care in styling it, he likes to think it's textured, in reality it is much more wind blown, especially in light of his preferred method of transportation. His powers! He carries a small sized canvas draw string bag that conveniently holds his school work, textbooks, as well as his his spandex costume. His original costume was little more than a badly dyed hoodie, some elbow and knee pads, goggles and a kerchief over his lower face. When his mother discovered the bullet holes in the hoodie, she knew what was going on, and introduced him to his father's 'tailor', who provided him with his current design, maybe from a lightweight kevlar weave that could withstand the stresses his emerging abilities powers would put on it. Blue and gold in homage to the colors Centurion wore, with a stylized 'I' offset in the chest piece, long gloves and boots with cut outs to provide a more iconic look, and some tinted goggles to keep bugs out of his eyes. Power Description: Jason's abilities are inherited from both his father's alien physiology, and exposure to the Preserver artifact which permanently altered his own genome. He has preternatural strength and speed, the upper limits of which Jason has not had the opportunity to test, though he did manage to lift a cube van with little difficulty during his first foray into heroing, which suggests an upper limit of 20 tons if not more. In that same encounter, which incidently tipped off his mom, he also learned that bullets, while they may sting, definitely were of little to no threat to him. If he concentrates he is able to act quickly, either striking, or disarming opponents a short distance from himself, without appearing to move from his position. The one ability he has had the most success in testing is his flight, which he LOVES, at first he kept pace with a passenger flight, throwing a Christopher Reeve-esque salute to the pilot. At first that suggested a speed of about Mach 0.8 or 0.9 according to Google. At which point he decided to push himself, and flying out from the Bay, once over the Atlantic he felt himself break the sound barrier, but without landmarks to pace himself against he had no idea what his top speed truly is. The most disconcerting ability stems from his father's physiology, and former Mentat training. He has an awakened psyche, and has had fleeting experience with staring at Stacy Sommers in his Economics class, and suddenly being able to hear her thoughts. This quickly resulted in a harsh glare, and a confrontation with her boyfriend after class. He has since, consciously tried NOT to use this ability, and may require some coaching from a more experienced telepath before he masters the ability. Abilities: 2 + 4 + 2 + 2 + 2 + 4 = 16PPStrength: 36[12] (+13/+1)Dexterity: 14 (+2)Constitution: 36[12] (+13/+1)Intelligence: 12 (+1)Wisdom: 12 (+1)Charisma: 14 (+1) Combat: 10 + 10 = 20PPInitiative: +6Attack: +7 Melee, +5 Ranged (+5 Base, +2 Melee Focus)Grapple: +20Defense: +7 (+5 Base, +2 Dodge Focus), +3 Flat-FootedKnockback: -11 Saving Throws: 0 + 3 + 6 = 9PPToughness: +13 (+13 Con, +0 [Other])Fortitude: +13 (+13 Con, +0)Reflex: +5 (+2 Dex, +3)Will: +7 (+1 Wis, +6) Skills: 48R = 12PP Acrobatics 5(+7) Computers 4(+5) Diplomacy 5(+7) Gather Information 5(+7) Investigation 4(+5) Knowledge (Current Events) 4(+5) Knowledge (Lor Republic) 4(+5) Knowledge (Popular Culture) 6(+7) Language 1 (English (Native), Republic-Standard) Notice 6(+7) Sense Motive 4(+5) Feats: 10PP All Out Attack Attack Focus (Melee) 2 Dodge Focus 2 Improved Initiative 1 Interpose Luck 2 Ultimate Effort (Toughness) Powers: 24 + 24 + 9 + 5 + 4 + 17 = 83PP Enhanced CON 24 (to 36/+13) [24] [Alien, Biological] Enhanced STR 24 (to 36/+13) [24] [Alien, Biological] Immunity (Critical Hits, Disease, Environmental Conditions (All), Poison, Suffocation (All)) (Flaw (-1) [4 Ranks Only]: Limited: Disease & Poison: Half Effect, Critical Hits: Physical Damage & Effects) [9] [Alien, Biological] Impervious TOU 10 (Flaw (-1) Limited: Physical Damage & Effects) [5] [Alien, Biological, Invulnerability] Linked Powers [2+2=4] [Alien, Biological, Psionic] Communication 2 [2] Mind Reading 4 (Flaw (-1): Distracting, Flaw (-1): Surface Thoughts Only) [2] Linked Powers [3+6+6=15+1+1=17] [Alien, Biological, Super-Speed] Strength Effect (Feat: Extended Reach 2 (10'), Feat: Subtle (Quickness, Rapid Vision 3+)) [3] Speed 6 [6] Quickness 6 [6] (AE) Flight 9 (Feat: Moving Feint, Flaw: Distracting (-1) [4 Ranks Only] [1] [Alien, Biological, Quantum Forces] (AE) Super Strength 8 {Feat: Bracing, Feat: Countering Punch, Feat: Ground Strike, Flaw (-1) [4 Ranks Only] Distracting) [1] [Alien, Biological, Quantum Forces] DC Block ATTACK RANGE SAVE EFFECT Unarmed Reach: 10' DC 28 Toughness Damage (Physical) Totals: Abilities (16) + Combat (20) + Saving Throws (9) + Skills (12) + Feats (10) + Powers (83) - Drawbacks (0) = 150/150 Power Points More to follow but I wanted to get the mechanical details up, will post backstory, personality, complications and character image later on tonight, or early tomorrow. Thoughts and comments are always welcomed! Looking forward to playing on these boards!
  2. After talking in chat earlier this evening, I began working on the crunch for my submission ... so first, I draw alot of inspiration from images, so the picture that inspires the concept ... And now for the build, this is an import from Herolab, so excuse the formatting ... Now, the basic premise is that an Atlantean Warlord was tasked with hunting down Malador, an ancient sorcerer who betrayed his oath. As such, soon the Warlord was trapped in a soul gem of some sort. Skip forward several milenia and some villains (henchmen) steal the macguffin, breaking it, the soul of the warlord seeks a host body, but the only body it can find is off Jon Walker, a fire fighter who was injured in the line of duty, and is brain dead. While wife and son are contemplating whether or not to continue life support, he awakens, but Walkers memories have been almost entirely supplanted by the Warlord. I think it works, and there are some interesting complications to tap for the character, I will flesh out more later, but any comments, concerns or critiques would be more than welcome!
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